Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CRZGetRekt
Anhur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Janus
Janus
Jaraxius212
Janus
Level 88
God Stats
0W - 2L
1,026 SR
Queue Stats
47W - 42L
1,481 Elo+
Party 1
Athena
Athena
WolfMoon212
Athena
Level 79
God Stats
1W - 2L
1,391 SR
Queue Stats
26W - 33L
1,423 Elo+
Party 1
Odin
Odin
Z1PPLE
Odin
Level 64
God Stats
3W - 6L
1,534 SR
Queue Stats
35W - 50L
1,411 Elo+
Party 1
Team Averages
Level 81
1,390 SR
1,417 Elo+

VS

Team Averages
Level 84
1,441 SR
1,464 Elo+
Tiamat
Tiamat
BoxCircle
Tiamat
Level 160
God Stats
1W - 2L
1,454 SR
Queue Stats
111W - 112L
1,506 Elo+
Solo
He Bo
He Bo
DiDrive
He Bo
Level 89
God Stats
6W - 5L
1,477 SR
Queue Stats
205W - 225L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Nitroxyde83
Heimdallr
Level 60
God Stats
5W - 7L
1,442 SR
Queue Stats
274W - 276L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Pr0No0b
Guan Yu
Level 73
God Stats
2W - 1L
1,330 SR
Queue Stats
98W - 92L
1,477 Elo+
Solo
Cabrakan
Cabrakan
iSenp4i
Cabrakan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 4 / 14
10,518
701
13,962
23,702
24,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
20
11 / 5 / 9
12,588
839
19,593
18,285
9,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

19
2 / 7 / 14
11,325
755
20,098
15,907
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
16
2 / 5 / 16
10,186
679
7,142
24,051
29,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Odin
Z1PPLE
Odin
18
8 / 6 / 12
11,253
750
14,779
22,112
20,301
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoxCircle
Tiamat
20
7 / 4 / 13
12,152
810
19,782
16,969
14,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
DiDrive
He Bo
20
7 / 4 / 12
12,770
851
24,519
14,686
6,058
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
Nitroxyde83
Heimdallr
19
8 / 4 / 13
11,954
797
23,571
14,384
7,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Pr0No0b
Guan Yu
17
1 / 5 / 18
10,766
718
12,816
24,769
30,424
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
iSenp4i
Cabrakan
17
4 / 9 / 14
10,819
721
13,142
20,332
24,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
97
26
Kills
27
27
Deaths
26
65
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
14
2.5
W
Tiamat
BoxCircle
Tiamat
7
4
13
3.38
L
Anhur
11
5
9
3.1
W
He Bo
DiDrive
He Bo
7
4
12
3.25
L
2
7
14
1.29
W
Heimdallr
Nitroxyde83
Heimdallr
8
4
13
3.63
W
Guan Yu
Pr0No0b
Guan Yu
1
5
18
2
L
Athena
2
5
16
2
L
Odin
Z1PPLE
Odin
8
6
12
2.33
W
Cabrakan
iSenp4i
Cabrakan
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,574
Damage
93,830
104,057
Taken
91,140
91,399
Mitigated
82,500
39,845
Healing
30,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,962
1,858
9,998
8,948
23,702
24,161
753
11,997
11,434
23,072
0
W
Tiamat
BoxCircle
Tiamat
19,782
976
1,923
5,038
16,969
14,552
1,520
7,676
9,189
45,207
0
L
Anhur
19,593
11,466
2,242
4,968
18,285
9,819
1,068
11,309
6,801
0
40,069
W
He Bo
DiDrive
He Bo
24,519
1,689
2,063
2,958
14,686
6,058
1,219
6,899
7,628
40,537
0
L
20,098
1,272
28
2,369
15,907
7,469
715
9,097
6,636
48,087
0
W
Heimdallr
Nitroxyde83
Heimdallr
23,571
4,775
1,019
2,315
14,384
7,317
2,950
7,457
6,788
0
41,335
W
Guan Yu
Pr0No0b
Guan Yu
12,816
1,530
5,432
7,843
24,769
30,424
573
8,695
15,600
0
19,962
L
Athena
7,142
984
2,666
3,999
24,051
29,649
649
13,796
9,999
17,268
0
L
Odin
Z1PPLE
Odin
14,779
1,251
561
4,066
22,112
20,301
149
11,244
10,483
0
20,870
W
Cabrakan
iSenp4i
Cabrakan
13,142
1,682
495
1,290
20,332
24,149
210
10,475
9,627
22,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,870
Gold Earned
58,461
161
Minions Killed
165
0
Camps Cleared
0
1,349,812
Distance Traveled
1,348,746
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,518
701
15
1
0
278,919
0
W
Tiamat
12,152
810
56
4
0
276,257
2
L
Anhur
12,588
839
51
3
0
263,648
2
W
He Bo
12,770
851
44
3
0
268,277
1
L
Janus
11,325
755
63
4
0
262,361
0
W
Heimdallr
11,954
797
35
2
0
277,403
1
W
Guan Yu
10,766
718
21
1
0
293,427
0
L
Athena
10,186
679
23
2
0
272,325
0
L
Odin
11,253
750
9
1
0
272,559
1
W
Cabrakan
10,819
721
9
1
0
233,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role