Player Matchup

Ullr
Ullr
Gold IV
DemoBestia
Ullr
Gold IV
Level 88
God Stats
7W - 5L
1,576 SR
Queue Stats
77W - 82L
1,550 MMR
Solo
Cthulhu
Cthulhu
Silver II
IlSire
Cthulhu
Silver II
Level 158
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 6L
1,494 MMR
Party 1
Hercules
Hercules
Silver III
JakesXIII
Hercules
Silver III
Level 150
God Stats
0W - 1L
1,552 SR
Queue Stats
6W - 8L
1,447 MMR
Party 1
Arachne
Arachne
Gold V
Wesk불
Arachne
Gold V
Level 150
God Stats
4W - 3L
1,512 SR
Queue Stats
66W - 71L
1,466 MMR
Party 2
Zeus
Zeus
Gold III
smadine
Zeus
Gold III
Level 153
God Stats
9W - 7L
1,423 SR
Queue Stats
66W - 68L
1,591 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,517 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,619 SR
1,501 MMR
Baba Yaga
Baba Yaga
Gold II
 
Baba Yaga
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
AikOz
Hou Yi
Gold III
Level 63
God Stats
6W - 3L
1,712 SR
Queue Stats
79W - 74L
1,487 MMR
Solo
Guan Yu
Guan Yu
Gold V
Sjobert
Guan Yu
Gold V
Level 152
God Stats
4W - 1L
1,758 SR
Queue Stats
65W - 69L
1,534 MMR
Solo
Ganesha
Ganesha
Silver II
Vechinela
Ganesha
Silver II
Level 125
God Stats
3W - 1L
1,534 SR
Queue Stats
11W - 22L
1,457 MMR
Solo
Loki
Loki
Gold III
milancikaric
Loki
Gold III
Level 103
God Stats
16W - 11L
1,594 SR
Queue Stats
140W - 147L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,536
439
10,692
13,964
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IlSire
Cthulhu
16
1 / 4 / 3
10,275
428
9,504
27,221
35,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
JakesXIII
Hercules
18
1 / 7 / 0
10,901
454
12,154
27,074
27,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Wesk불
Arachne
17
4 / 8 / 0
11,067
461
8,587
25,206
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Zeus
smadine
Zeus
18
0 / 6 / 2
11,491
479
14,663
10,699
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SolMorgan Le FayCliodhnaOlorun

VS

Bans
ArtioThanatosMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 0 / 12
14,513
605
16,350
12,826
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
AikOz
Hou Yi
20
12 / 2 / 2
14,752
615
21,414
17,817
8,328
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Sjobert
Guan Yu
20
4 / 0 / 11
14,230
593
23,517
31,801
42,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Vechinela
Ganesha
18
1 / 1 / 12
12,509
521
5,242
16,797
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 5
15,771
657
15,530
20,865
9,585
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
30
30
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
12
10
W
Hou Yi
AikOz
Hou Yi
12
2
2
6.5
L
1
5
2
0.4
L
Cthulhu
IlSire
Cthulhu
1
4
3
0.63
L
Hercules
JakesXIII
Hercules
1
7
0
0.14
W
Guan Yu
Sjobert
Guan Yu
4
0
11
9.5
W
Ganesha
Vechinela
Ganesha
1
1
12
7
L
Arachne
Wesk불
Arachne
4
8
0
0.5
W
9
4
5
2.88
L
Zeus
smadine
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,600
Damage
82,053
104,164
Taken
100,106
81,683
Mitigated
89,760
20,094
Healing
47,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,350
1,122
0
4,675
12,826
6,657
3,504
6,915
5,539
123,559
0
W
Hou Yi
AikOz
Hou Yi
21,414
11,620
0
5,261
17,817
8,328
7,008
4,567
13,194
0
124,386
L
10,692
2,502
0
717
13,964
5,225
0
3,234
10,681
0
83,364
L
Cthulhu
IlSire
Cthulhu
9,504
1,255
330
2,389
27,221
35,158
0
8,722
17,806
47,139
0
L
Hercules
JakesXIII
Hercules
12,154
2,481
0
5,917
27,074
27,621
215
5,896
19,874
393
73,299
W
Guan Yu
Sjobert
Guan Yu
23,517
2,626
5,103
17,437
31,801
42,305
2,018
6,281
24,517
15,785
89,487
W
Ganesha
Vechinela
Ganesha
5,242
820
1,756
4,627
16,797
22,885
1,210
6,415
10,162
31,679
0
L
Arachne
Wesk불
Arachne
8,587
5,095
0
8,960
25,206
10,955
0
5,160
19,659
0
81,395
W
15,530
3,906
0
8,339
20,865
9,585
0
3,963
16,559
0
139,898
L
Zeus
smadine
Zeus
14,663
1,205
0
1,781
10,699
2,724
0
2,903
7,593
101,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,270
Gold Earned
71,775
677
Minions Killed
818
0
Camps Cleared
0
2,257,365
Distance Traveled
2,520,285
40
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,513
605
247
10
0
509,723
8
W
Hou Yi
14,752
615
178
7
0
444,217
4
L
Ullr
10,536
439
160
7
0
463,939
4
L
Cthulhu
10,275
428
49
2
0
477,208
10
L
Hercules
10,901
454
145
6
0
413,187
7
W
Guan Yu
14,230
593
188
8
0
552,721
6
W
Ganesha
12,509
521
16
1
0
474,846
11
L
Arachne
11,067
461
118
5
0
475,238
4
W
Loki
15,771
657
189
8
0
538,778
7
L
Zeus
11,491
479
205
9
0
427,793
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role