Player Matchup

Ganesha
Ganesha
Brionac91
Ganesha
Level 129
God Stats
31W - 23L
1,612 SR
Queue Stats
899W - 862L
1,520 Elo+
Party 1
Fenrir
Fenrir
Dark5had0w
Fenrir
Level 138
God Stats
12W - 16L
1,521 SR
Queue Stats
801W - 768L
1,546 Elo+
Party 1
Cerberus
Cerberus
F_Egon_11
Cerberus
Level 160
God Stats
48W - 47L
1,582 SR
Queue Stats
275W - 246L
1,584 Elo+
Party 1
Chiron
Chiron
MaggiMann
Chiron
Level 160
God Stats
5W - 2L
1,757 SR
Queue Stats
377W - 320L
1,540 Elo+
Party 1
Anubis
Anubis
darjeen
Anubis
Level 142
God Stats
13W - 6L
1,682 SR
Queue Stats
839W - 847L
1,552 Elo+
Party 1
Team Averages
Level 146
1,631 SR
1,549 Elo+

VS

Team Averages
Level 109
1,579 SR
1,628 Elo+
Tyr
Tyr
Bakasura8MyKFC
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,726 Elo+
Party 3
Neith
Neith
Ebros
Neith
Level 9
God Stats
8W - 4L
1,807 SR
Queue Stats
10W - 6L
1,757 Elo+
Party 3
Chang'e
Chang'e
PrimexLeo
Chang'e
Level 98
God Stats
20W - 11L
1,688 SR
Queue Stats
366W - 333L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
Toastology
Ao Kuang
Level 131
God Stats
0W - 3L
1,288 SR
Queue Stats
173W - 175L
1,520 Elo+
Party 2
Achilles
Achilles
crispynips
Achilles
Level 156
God Stats
4W - 2L
1,609 SR
Queue Stats
291W - 264L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brionac91
Ganesha
17
0 / 3 / 19
12,126
485
6,426
21,412
27,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Dark5had0w
Fenrir
20
14 / 3 / 12
14,601
584
22,312
24,416
19,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
F_Egon_11
Cerberus
20
8 / 0 / 10
13,996
560
19,690
18,177
22,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
MaggiMann
Chiron
20
10 / 1 / 11
14,809
592
29,378
18,196
8,050
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
darjeen
Anubis
19
7 / 5 / 11
13,211
528
17,152
17,618
10,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
10,259
410
16,494
35,262
14,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Ebros
Neith
16
1 / 11 / 3
10,636
425
7,732
16,144
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
PrimexLeo
Chang'e
19
5 / 4 / 5
12,815
513
19,150
17,797
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Toastology
Ao Kuang
15
1 / 9 / 1
9,214
369
8,514
23,266
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
crispynips
Achilles
17
1 / 7 / 1
10,681
427
11,811
27,332
20,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
39
Kills
11
12
Deaths
39
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Ganesha
Brionac91
Ganesha
0
3
19
3.17
W
Fenrir
Dark5had0w
Fenrir
14
3
12
6.67
L
Neith
Ebros
Neith
1
11
3
0.23
W
Cerberus
F_Egon_11
Cerberus
8
0
10
13
W
Chiron
MaggiMann
Chiron
10
1
11
15.5
L
Chang'e
PrimexLeo
Chang'e
5
4
5
1.88
L
Ao Kuang
Toastology
Ao Kuang
1
9
1
0.17
L
Achilles
crispynips
Achilles
1
7
1
0.21
W
Anubis
darjeen
Anubis
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,958
Damage
63,701
99,819
Taken
119,801
87,671
Mitigated
48,730
36,227
Healing
29,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,494
3,129
0
9,046
35,262
14,054
0
13,362
21,554
0
53,891
W
Ganesha
Brionac91
Ganesha
6,426
631
0
2,893
21,412
27,460
322
4,694
16,565
38,507
0
W
Fenrir
Dark5had0w
Fenrir
22,312
8,295
0
7,900
24,416
19,165
207
6,131
18,071
0
112,822
L
Neith
Ebros
Neith
7,732
3,263
0
1,685
16,144
4,183
1,852
3,130
12,819
0
67,051
W
Cerberus
F_Egon_11
Cerberus
19,690
715
0
6,046
18,177
22,737
0
5,486
12,058
92,649
0
W
Chiron
MaggiMann
Chiron
29,378
15,319
1,917
10,422
18,196
8,050
6,867
4,903
13,155
0
135,135
L
Chang'e
PrimexLeo
Chang'e
19,150
836
1,856
8,512
17,797
4,476
0
7,477
10,165
100,434
0
L
Ao Kuang
Toastology
Ao Kuang
8,514
2,968
0
4,527
23,266
5,135
0
6,517
16,418
60,550
0
L
Achilles
crispynips
Achilles
11,811
3,542
0
3,789
27,332
20,882
320
10,765
15,577
8,106
60,009
W
Anubis
darjeen
Anubis
17,152
1,256
0
7,049
17,618
10,259
690
8,755
8,769
86,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,743
Gold Earned
53,605
660
Minions Killed
587
0
Camps Cleared
0
2,474,247
Distance Traveled
2,125,063
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,259
410
60
2
0
480,139
1
W
Ganesha
12,126
485
23
1
0
488,970
11
W
Fenrir
14,601
584
127
5
0
502,880
6
L
Neith
10,636
425
132
5
0
394,023
0
W
Cerberus
13,996
560
187
7
0
520,903
5
W
Chiron
14,809
592
181
7
0
511,395
4
L
Chang'e
12,815
513
189
8
0
436,435
4
L
Ao Kuang
9,214
369
76
3
0
417,138
5
L
Achilles
10,681
427
130
5
0
397,328
2
W
Anubis
13,211
528
142
6
0
450,099
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role