Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
Ares The Smurf
Scylla
Platinum IV
Level 139
God Stats
1W - 1L
1,734 SR
Queue Stats
43W - 28L
1,953 MMR
Solo
Odin
Odin
Diamond V
DemonSlayerAsta
Odin
Diamond V
Level 149
God Stats
8W - 1L
1,810 SR
Queue Stats
70W - 60L
2,055 MMR
Party 2
Thor
Thor
Platinum I
Qsack1020
Thor
Platinum I
Level 138
God Stats
5W - 3L
1,581 SR
Queue Stats
343W - 330L
1,997 MMR
Solo
Bacchus
Bacchus
Platinum IV
Zeldoriis
Bacchus
Platinum IV
Level 106
God Stats
3W - 0L
1,745 SR
Queue Stats
29W - 32L
1,843 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,674 SR
1,870 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,563 SR
1,930 MMR
Charybdis
Charybdis
Platinum I
Gorilla990918
Charybdis
Platinum I
Level 89
God Stats
0W - 2L
1,374 SR
Queue Stats
383W - 375L
1,957 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Hooligan_E_
Guan Yu
Diamond V
Level 149
God Stats
4W - 7L
1,527 SR
Queue Stats
400W - 392L
1,986 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Ze Wumbologist
Hun Batz
Platinum I
Level 144
God Stats
8W - 4L
1,730 SR
Queue Stats
289W - 281L
1,958 MMR
Solo
Aphrodite
Aphrodite
Platinum III
and1butch
Aphrodite
Platinum III
Level 149
God Stats
1W - 5L
1,529 SR
Queue Stats
780W - 777L
1,810 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
iBeaFragger
Xing Tian
Diamond V
Level 129
God Stats
8W - 8L
1,655 SR
Queue Stats
696W - 684L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 3 / 12
13,238
552
12,374
14,130
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 0 / 12
13,918
580
14,752
8,548
3,603
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 11
13,811
575
16,576
22,480
17,294
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
20
12 / 4 / 8
13,957
582
15,107
24,657
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Zeldoriis
Bacchus
18
2 / 0 / 14
11,810
492
8,273
15,886
18,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaMulanGilgameshGeb

VS

Bans
BastetArtioZeusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gorilla990918
Charybdis
20
2 / 5 / 3
12,585
524
9,093
17,417
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Hooligan_E_
Guan Yu
19
2 / 6 / 0
11,973
499
11,291
20,453
14,620
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
17
5 / 6 / 1
11,348
473
14,146
18,893
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
and1butch
Aphrodite
18
0 / 3 / 0
11,455
477
7,468
13,743
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iBeaFragger
Xing Tian
14
1 / 7 / 2
9,976
416
7,941
24,371
25,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
27
Kills
10
10
Deaths
27
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
12
3
W
5
0
12
11
W
5
3
11
3.5
L
Charybdis
Gorilla990918
Charybdis
2
5
3
0.7
L
Guan Yu
Hooligan_E_
Guan Yu
2
6
0
0.33
W
Thor
12
4
8
4
L
Hun Batz
5
6
1
0.92
W
Bacchus
Zeldoriis
Bacchus
2
0
14
9
L
Aphrodite
and1butch
Aphrodite
0
3
0
0
L
Xing Tian
iBeaFragger
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,082
Damage
49,939
85,701
Taken
94,877
57,393
Mitigated
60,408
30,543
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,374
4,714
0
4,248
14,130
5,820
4,539
1,701
12,429
0
119,337
W
14,752
2,754
0
4,393
8,548
3,603
1,282
2,457
6,091
120,993
0
W
16,576
3,700
57
9,909
22,480
17,294
502
2,869
19,611
14,475
82,547
L
Charybdis
Gorilla990918
Charybdis
9,093
3,623
0
5,254
17,417
6,173
11
4,375
12,770
0
112,907
L
Guan Yu
Hooligan_E_
Guan Yu
11,291
1,141
120
3,950
20,453
14,620
0
1,992
16,848
11,019
77,868
W
Thor
15,107
3,053
0
5,341
24,657
11,936
51
6,516
18,141
0
102,768
L
Hun Batz
14,146
4,078
0
2,784
18,893
8,228
0
5,532
12,992
0
94,540
W
Bacchus
Zeldoriis
Bacchus
8,273
935
1,410
5,185
15,886
18,740
144
6,538
9,348
32,220
0
L
Aphrodite
and1butch
Aphrodite
7,468
541
2,896
6,870
13,743
5,517
0
3,063
10,523
99,390
0
L
Xing Tian
iBeaFragger
Xing Tian
7,941
903
261
1,936
24,371
25,870
0
10,251
13,512
25,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,734
Gold Earned
57,337
737
Minions Killed
749
0
Camps Cleared
0
2,318,230
Distance Traveled
2,151,313
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,238
552
190
8
0
441,549
11
W
Scylla
13,918
580
210
9
0
464,152
7
W
Odin
13,811
575
170
7
0
469,359
1
L
Charybdis
12,585
524
214
9
0
397,117
5
L
Guan Yu
11,973
499
170
7
0
417,933
3
W
Thor
13,957
582
138
6
0
459,918
3
L
Hun Batz
11,348
473
135
6
0
448,862
3
W
Bacchus
11,810
492
29
1
0
483,252
8
L
Aphrodite
11,455
477
208
9
0
419,460
4
L
Xing Tian
9,976
416
22
1
0
467,941
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role