Player Matchup

Chiron
Chiron
Silver II
Mikeffj
Chiron
Silver II
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 109L
1,091 MMR
Solo
Kukulkan
Kukulkan
Gold V
TOM77C
Kukulkan
Gold V
Level 129
God Stats
2W - 2L
1,694 SR
Queue Stats
35W - 35L
1,453 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ivicrak222
Gilgamesh
Silver III
Level 124
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 11L
1,429 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,655 SR
1,324 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,533 SR
1,847 MMR
Merlin
Merlin
Bronze I
Andrey_20062006
Merlin
Bronze I
Level 99
God Stats
6W - 14L
1,356 SR
Queue Stats
39W - 56L
1,041 MMR
Solo
Bastet
Bastet
Diamond III
NSG_Kaizoku
Bastet
Diamond III
Level 149
God Stats
5W - 2L
1,583 SR
Queue Stats
73W - 74L
2,370 MMR
Party 1
Bacchus
Bacchus
Platinum I
NSG_RAKETTA
Bacchus
Platinum I
Level 127
God Stats
16W - 7L
1,660 SR
Queue Stats
41W - 29L
2,130 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mikeffj
Chiron
12
1 / 5 / 2
8,185
630
6,598
11,389
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TOM77C
Kukulkan
11
2 / 7 / 1
7,978
614
5,097
10,401
3,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ivicrak222
Gilgamesh
14
4 / 5 / 3
9,705
747
7,616
16,371
16,066
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatAchillesMulanAh Muzen CabAres

VS

Bans
FenrirSolGebHeraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,668
744
8,281
6,662
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
9 / 3 / 7
10,446
804
16,795
13,196
5,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
NSG_RAKETTA
Bacchus
14
4 / 1 / 11
10,452
804
9,577
11,723
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
17
17
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Chiron
Mikeffj
Chiron
1
5
2
0.4
W
Bastet
9
3
7
4.17
W
Bacchus
NSG_RAKETTA
Bacchus
4
1
11
9.5
L
Kukulkan
TOM77C
Kukulkan
2
7
1
0.36
L
Gilgamesh
ivicrak222
Gilgamesh
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
34,653
38,161
Taken
31,581
22,696
Mitigated
24,571
6,436
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,281
395
0
1,051
6,662
2,454
980
1,164
5,498
40,824
0
L
Chiron
Mikeffj
Chiron
6,598
2,601
740
1,855
11,389
3,417
112
5,840
5,547
0
16,391
W
Bastet
16,795
3,486
0
4,632
13,196
5,270
596
2,188
11,008
0
37,350
W
Bacchus
NSG_RAKETTA
Bacchus
9,577
806
0
5,394
11,723
16,847
507
2,236
9,487
25,887
0
L
Kukulkan
TOM77C
Kukulkan
5,097
687
0
719
10,401
3,213
0
6,114
4,287
27,699
0
L
Gilgamesh
ivicrak222
Gilgamesh
7,616
1,082
320
2,802
16,371
16,066
0
6,321
10,050
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
30,566
141
Minions Killed
137
5
Camps Cleared
6
682,387
Distance Traveled
776,153
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,668
744
59
5
2
237,955
2
L
Chiron
8,185
630
28
2
0
217,912
1
W
Bastet
10,446
804
51
4
2
266,120
3
W
Bacchus
10,452
804
27
2
2
272,078
3
L
Kukulkan
7,978
614
70
5
3
211,856
0
L
Gilgamesh
9,705
747
43
3
2
252,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role