Player Matchup

Bacchus
Bacchus
B0VVZER_
Bacchus
Level 147
God Stats
3W - 2L
1,592 SR
Queue Stats
125W - 72L
1,663 Elo+
Party 1
Raijin
Raijin
ChefHunchoo
Raijin
Level 128
God Stats
3W - 0L
1,774 SR
Queue Stats
386W - 316L
1,672 Elo+
Party 1
Loki
Loki
MrSpinna9
Loki
Level 99
God Stats
1W - 0L
1,535 SR
Queue Stats
38W - 47L
1,388 Elo+
Party 1
Team Averages
Level 125
1,634 SR
1,575 Elo+

VS

Team Averages
Level 88
1,511 SR
1,378 Elo+
Ra
Ra
CHOEPPIE
Ra
Level 108
God Stats
1W - 2L
1,778 SR
Queue Stats
30W - 41L
1,434 Elo+
Solo
Cerberus
Cerberus
LowKeyLitPanda
Cerberus
Level 69
God Stats
26W - 29L
1,354 SR
Queue Stats
299W - 476L
1,325 Elo+
Solo
Bakasura
Bakasura
kidtetob512
Bakasura
Level 86
God Stats
0W - 1L
1,400 SR
Queue Stats
112W - 134L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0VVZER_
Bacchus
14
5 / 0 / 15
9,981
832
12,462
14,215
20,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
16
14 / 2 / 5
10,751
896
20,025
10,618
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
2 / 5 / 11
8,214
685
6,224
9,761
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,248
604
7,644
11,840
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
3 / 5 / 2
8,101
675
7,459
18,211
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
kidtetob512
Bakasura
11
3 / 8 / 3
7,803
650
6,122
14,729
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
7
7
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B0VVZER_
Bacchus
5
0
15
12.5
L
1
8
4
0.38
W
Raijin
14
2
5
8.25
L
Cerberus
3
5
2
0.8
W
Loki
2
5
11
1.5
L
Bakasura
kidtetob512
Bakasura
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
21,225
34,594
Taken
44,780
28,611
Mitigated
22,863
8,740
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B0VVZER_
Bacchus
12,462
3,111
533
1,970
14,215
20,145
307
6,240
7,633
28,134
0
L
7,644
941
618
690
11,840
3,760
0
9,406
2,202
22,865
0
W
Raijin
20,025
3,062
105
3,421
10,618
4,279
424
5,005
5,303
48,610
0
L
Cerberus
7,459
874
135
5,219
18,211
13,352
0
12,030
5,916
21,130
0
W
Loki
6,224
1,253
0
2,711
9,761
4,187
40
4,521
4,819
0
18,263
L
Bakasura
kidtetob512
Bakasura
6,122
3,762
0
1,227
14,729
5,751
0
11,402
3,016
0
11,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
23,152
121
Minions Killed
91
9
Camps Cleared
3
697,757
Distance Traveled
609,851
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,981
832
29
2
0
249,191
3
L
Ra
7,248
604
29
2
2
198,694
1
W
Raijin
10,751
896
72
6
4
213,270
1
L
Cerberus
8,101
675
43
4
0
202,090
0
W
Loki
8,214
685
20
2
5
235,296
2
L
Bakasura
7,803
650
19
2
1
209,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role