Player Matchup

Nike
Nike
DieTrulla
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,468 Elo+
Party 2
Camazotz
Camazotz
FrittenbudenAndy
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,224 Elo+
Party 2
Hou Yi
Hou Yi
ItZuczek
Hou Yi
Level 120
God Stats
17W - 17L
1,508 SR
Queue Stats
520W - 489L
1,430 Elo+
Solo
Ymir
Ymir
maggy2503
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 2
The Morrigan
The Morrigan
unwillig_Webkamm
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,224 Elo+
Party 2
Team Averages
Level 45
1,502 SR
1,314 Elo+

VS

Team Averages
Level 35
1,405 SR
1,362 Elo+
Loki
Loki
Alois_king
Loki
Level 54
God Stats
33W - 42L
1,382 SR
Queue Stats
91W - 109L
1,352 Elo+
Party 1
The Morrigan
The Morrigan
Iz_AdventureTIME
The Morrigan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,337 Elo+
Party 1
Charybdis
Charybdis
Lecchuga
Charybdis
Level 64
God Stats
3W - 6L
1,413 SR
Queue Stats
46W - 46L
1,395 Elo+
Solo
Chaac
Chaac
ZetMoo
Chaac
Level 4
God Stats
0W - 3L
1,311 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 1
Geb
Geb
temp-761912
Geb
Level 44
God Stats
21W - 29L
1,418 SR
Queue Stats
56W - 74L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 4 / 8
11,897
541
5,272
13,082
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
19 / 0 / 10
14,380
654
23,149
23,278
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
ItZuczek
Hou Yi
17
3 / 5 / 7
11,246
511
10,894
18,761
6,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
14
0 / 6 / 3
9,378
426
808
18,479
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
unwillig_Webkamm
The Morrigan
19
8 / 2 / 11
13,144
597
15,771
11,396
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,653
439
9,364
16,861
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Iz_AdventureTIME
The Morrigan
16
0 / 7 / 1
10,005
455
1,682
12,747
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Lecchuga
Charybdis
17
10 / 7 / 1
11,275
513
17,775
16,423
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ZetMoo
Chaac
17
2 / 7 / 2
10,851
493
9,642
15,368
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 8
10,121
460
8,085
15,088
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
16
17
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Nike
3
4
8
1.75
W
19
0
10
24
W
Hou Yi
ItZuczek
Hou Yi
3
5
7
1.3
L
The Morrigan
Iz_AdventureTIME
The Morrigan
0
7
1
0.07
L
Charybdis
Lecchuga
Charybdis
10
7
1
1.5
L
Chaac
ZetMoo
Chaac
2
7
2
0.43
W
Ymir
0
6
3
0.25
L
1
4
8
1.25
W
The Morrigan
unwillig_Webkamm
The Morrigan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
46,548
84,996
Taken
76,487
45,452
Mitigated
30,109
29,075
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,364
1,436
0
4,401
16,861
4,400
0
4,279
12,253
0
64,579
W
Nike
5,272
813
0
620
13,082
7,472
0
683
11,701
0
65,048
W
23,149
8,835
0
19,099
23,278
9,653
0
4,234
18,891
0
120,907
W
Hou Yi
ItZuczek
Hou Yi
10,894
4,945
602
6,685
18,761
6,093
1,167
3,720
15,041
0
93,959
L
The Morrigan
Iz_AdventureTIME
The Morrigan
1,682
482
0
1,278
12,747
3,790
1,245
5,549
6,682
61,138
2,119
L
Charybdis
Lecchuga
Charybdis
17,775
10,266
0
3,439
16,423
4,562
2,256
1,062
15,285
0
83,956
L
Chaac
ZetMoo
Chaac
9,642
2,654
0
3,957
15,368
8,877
2,816
1,009
13,746
0
64,843
W
Ymir
808
190
0
781
18,479
18,047
179
4,910
13,569
15,856
0
L
8,085
1,278
853
4,327
15,088
8,480
70
1,872
13,140
38,644
0
W
The Morrigan
unwillig_Webkamm
The Morrigan
15,771
2,038
0
1,288
11,396
4,187
68
2,667
8,484
85,667
2,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
51,905
574
Minions Killed
542
0
Camps Cleared
0
2,023,702
Distance Traveled
2,040,816
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,653
439
92
4
0
432,649
5
W
Nike
11,897
541
128
6
0
359,332
8
W
Camazotz
14,380
654
143
7
0
488,594
8
W
Hou Yi
11,246
511
132
6
0
338,038
7
L
The Morrigan
10,005
455
129
6
0
381,918
0
L
Charybdis
11,275
513
117
5
0
360,423
4
L
Chaac
10,851
493
128
6
0
424,612
0
W
Ymir
9,378
426
19
1
0
396,111
0
L
Geb
10,121
460
76
3
0
441,214
3
W
The Morrigan
13,144
597
152
7
0
441,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role