Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
TrikyBH
Chaac
Level 7
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
xXs1CkTw1sT3dXx
Atlas
Level 122
God Stats
13W - 19L
1,433 SR
Queue Stats
113W - 124L
1,464 Elo+
Solo
Team Averages
Level 71
1,599 SR
1,488 Elo+

VS

Team Averages
Level 102
1,609 SR
1,605 Elo+
Terra
Terra
Lil_Elem3tzZ
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 25L
1,682 Elo+
Party 1
Zeus
Zeus
PuhFIfer
Zeus
Level 129
God Stats
37W - 21L
1,631 SR
Queue Stats
274W - 281L
1,503 Elo+
Solo
Bastet
Bastet
SstarFoxx_21
Bastet
Level 148
God Stats
3W - 2L
1,697 SR
Queue Stats
140W - 89L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 5 / 2
11,038
690
9,746
16,611
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
TrikyBH
Chaac
13
3 / 6 / 4
10,593
662
9,427
20,220
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 5
9,414
588
8,005
17,117
13,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
10,630
664
5,367
16,943
22,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
7 / 5 / 7
11,439
715
23,686
10,084
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
17
7 / 2 / 7
11,355
710
19,149
13,578
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
15
15
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
2
1.2
W
1
1
11
6.5
W
Zeus
7
5
7
2.1
W
Bastet
7
2
7
5.25
L
Chaac
TrikyBH
Chaac
3
6
4
0.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
48,202
53,948
Taken
40,605
28,621
Mitigated
35,390
13,646
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,746
406
2,938
5,875
16,611
5,461
673
8,668
7,685
35,228
0
W
5,367
611
1,885
6,514
16,943
22,052
112
5,869
10,681
17,718
0
W
Zeus
23,686
2,692
546
1,743
10,084
3,865
1,289
4,044
5,737
65,917
0
W
Bastet
19,149
3,245
0
6,903
13,578
9,473
417
7,251
5,970
0
47,878
L
Chaac
TrikyBH
Chaac
9,427
1,887
0
3,741
20,220
9,230
423
12,674
7,182
0
24,191
L
8,005
2,670
0
1,092
17,117
13,930
419
8,255
8,417
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
33,424
130
Minions Killed
181
4
Camps Cleared
11
850,317
Distance Traveled
899,110
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,038
690
68
4
3
281,075
2
W
Terra
10,630
664
21
1
0
336,280
4
W
Zeus
11,439
715
94
6
3
257,122
5
W
Bastet
11,355
710
66
4
8
305,708
3
L
Chaac
10,593
662
24
2
1
267,401
5
L
Atlas
9,414
588
38
2
0
301,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role