Player Matchup

Izanami
Izanami
CaptianEggnog
Izanami
Level 18
God Stats
3W - 2L
1,283 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Scylla
Scylla
Communismmm
Scylla
Level 82
God Stats
0W - 1L
1,391 SR
Queue Stats
55W - 58L
1,453 Elo+
Party 2
Ravana
Ravana
DrDebra
Ravana
Level 24
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Tiamat
Tiamat
Egoismmm
Tiamat
Level 44
God Stats
0W - 3L
1,534 SR
Queue Stats
15W - 25L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
GrimGlizzzzy
Cthulhu
Level 8
God Stats
0W - 2L
1,463 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Team Averages
Level 35
1,435 SR
1,458 Elo+

VS

Team Averages
Level 70
1,447 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mr Bachdieffen
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,425 Elo+
Solo
Izanami
Izanami
True__01
Izanami
Level 41
God Stats
8W - 12L
1,456 SR
Queue Stats
52W - 51L
1,426 Elo+
Party 1
Bellona
Bellona
kxcc
Bellona
Level 65
God Stats
25W - 26L
1,470 SR
Queue Stats
242W - 246L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
progagelacrosse
Jormungandr
Level 66
God Stats
4W - 4L
1,311 SR
Queue Stats
181W - 202L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 12 / 1
6,683
393
9,681
12,568
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
6 / 6 / 0
8,575
504
8,157
12,395
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
DrDebra
Ravana
14
4 / 5 / 4
9,611
565
6,906
13,507
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Egoismmm
Tiamat
11
1 / 8 / 2
7,229
425
5,796
13,603
6,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
GrimGlizzzzy
Cthulhu
10
0 / 11 / 1
6,415
377
4,742
19,469
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 4
10,033
590
7,951
7,865
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
7
1 / 4 / 1
6,398
376
1,244
4,472
1,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
True__01
Izanami
17
23 / 2 / 4
11,134
655
26,459
17,241
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kxcc
Bellona
15
8 / 3 / 8
9,935
584
12,485
13,849
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
progagelacrosse
Jormungandr
15
5 / 0 / 19
10,074
593
6,463
13,280
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
11
Kills
42
42
Deaths
11
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
4
3.5
L
Izanami
0
12
1
0.04
L
Scylla
6
6
0
1
L
Ravana
DrDebra
Ravana
4
5
4
1.2
L
Tiamat
Egoismmm
Tiamat
1
8
2
0.25
L
Cthulhu
GrimGlizzzzy
Cthulhu
0
11
1
0.05
W
Thanatos
1
4
1
0.38
W
Izanami
True__01
Izanami
23
2
4
12.5
W
Bellona
kxcc
Bellona
8
3
8
4
W
Jormungandr
progagelacrosse
Jormungandr
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
54,602
71,542
Taken
56,707
31,022
Mitigated
42,303
9,319
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,951
421
0
281
7,865
3,052
180
2,526
5,339
68,047
0
L
Izanami
9,681
6,946
0
444
12,568
3,684
179
1,239
11,290
0
41,038
L
Scylla
8,157
369
0
3,030
12,395
3,231
0
3,252
8,673
43,112
0
L
Ravana
DrDebra
Ravana
6,906
1,597
0
2,710
13,507
5,115
0
3,189
9,953
0
34,533
L
Tiamat
Egoismmm
Tiamat
5,796
535
0
2,550
13,603
6,895
0
3,295
9,681
35,712
0
L
Cthulhu
GrimGlizzzzy
Cthulhu
4,742
983
51
534
19,469
12,097
0
2,872
16,520
18,595
0
W
Thanatos
1,244
270
0
2,133
4,472
1,665
46
1,260
3,212
0
13,519
W
Izanami
True__01
Izanami
26,459
21,128
0
8,994
17,241
7,424
3,706
4,044
12,740
0
92,988
W
Bellona
kxcc
Bellona
12,485
2,890
0
4,832
13,849
13,628
470
6,880
6,891
0
52,318
W
Jormungandr
progagelacrosse
Jormungandr
6,463
1,666
0
3,557
13,280
16,534
48
4,138
8,883
28,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
47,574
300
Minions Killed
448
0
Camps Cleared
0
1,463,298
Distance Traveled
1,458,372
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,033
590
133
8
0
331,568
16
L
Izanami
6,683
393
83
5
0
260,741
3
L
Scylla
8,575
504
73
4
0
307,421
2
L
Ravana
9,611
565
69
4
0
320,882
0
L
Tiamat
7,229
425
60
4
0
278,662
1
L
Cthulhu
6,415
377
15
1
0
295,592
5
W
Thanatos
6,398
376
27
2
0
179,997
0
W
Izanami
11,134
655
150
9
0
296,568
3
W
Bellona
9,935
584
106
6
0
317,842
2
W
Jormungandr
10,074
593
32
2
0
332,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role