Player Matchup

Pele
Pele
Ahntey
Pele
Level 5
God Stats
2W - 4L
1,699 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 2
Hercules
Hercules
CheechAndDong
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RexCrotchitus
Heimdallr
Level 48
God Stats
2W - 2L
1,536 SR
Queue Stats
89W - 82L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Sockfairy
Nu Wa
Level 25
God Stats
0W - 3L
1,197 SR
Queue Stats
30W - 38L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
Velistra
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,494 Elo+

VS

Team Averages
Level 49
1,418 SR
1,488 Elo+
Ares
Ares
AdamWhitehall
Ares
Level 18
God Stats
1W - 1L
1,267 SR
Queue Stats
44W - 44L
1,462 Elo+
Party 1
Discordia
Discordia
Bamburo
Discordia
Level 49
God Stats
3W - 8L
1,320 SR
Queue Stats
75W - 114L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RoymersGamer
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,822 SR
Queue Stats
43W - 23L
1,602 Elo+
Party 3
Zeus
Zeus
Woodsmen
Zeus
Level 22
God Stats
2W - 4L
1,200 SR
Queue Stats
39W - 55L
1,386 Elo+
Party 1
Nemesis
Nemesis
andrescesarrojo
Nemesis
Level 38
God Stats
3W - 1L
1,479 SR
Queue Stats
26W - 13L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ahntey
Pele
18
4 / 12 / 6
11,447
954
11,393
25,087
9,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
CheechAndDong
Hercules
18
0 / 12 / 7
10,566
881
8,121
30,339
23,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
RexCrotchitus
Heimdallr
18
3 / 8 / 7
12,190
1,016
11,267
22,987
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Sockfairy
Nu Wa
19
5 / 0 / 6
12,927
1,077
16,501
9,758
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Velistra
Jormungandr
18
0 / 8 / 10
11,056
921
7,425
17,993
22,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 24
14,537
1,211
15,290
17,097
26,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Bamburo
Discordia
20
8 / 2 / 20
13,034
1,086
20,224
7,580
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RoymersGamer
Ah Muzen Cab
20
11 / 0 / 22
14,210
1,184
32,560
7,307
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
19
3 / 4 / 26
12,404
1,034
17,955
12,302
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 20
12,639
1,053
13,112
14,149
17,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
152
12
Kills
40
40
Deaths
12
36
Assists
112
Player
Kills
Deaths
Assists
KDA
W
11
2
24
11.5
L
Pele
Ahntey
Pele
4
12
6
0.58
W
Discordia
Bamburo
Discordia
8
2
20
9
L
Hercules
CheechAndDong
Hercules
0
12
7
0.29
L
Heimdallr
RexCrotchitus
Heimdallr
3
8
7
0.81
W
Ah Muzen Cab
RoymersGamer
Ah Muzen Cab
11
0
22
22
L
Nu Wa
Sockfairy
Nu Wa
5
0
6
8
L
Jormungandr
Velistra
Jormungandr
0
8
10
0.63
W
Zeus
3
4
26
4
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
99,141
106,164
Taken
58,435
68,326
Mitigated
55,216
9,350
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,290
1,001
0
2,379
17,097
26,521
0
7,097
9,521
23,652
0
L
Pele
Ahntey
Pele
11,393
1,411
0
1,153
25,087
9,539
0
11,906
13,181
0
23,135
W
Discordia
Bamburo
Discordia
20,224
98
0
803
7,580
2,763
0
2,933
4,556
49,976
0
L
Hercules
CheechAndDong
Hercules
8,121
2,049
0
4,299
30,339
23,456
0
18,003
12,336
0
15,930
L
Heimdallr
RexCrotchitus
Heimdallr
11,267
7,976
0
2,446
22,987
9,616
0
11,014
11,973
0
37,543
W
Ah Muzen Cab
RoymersGamer
Ah Muzen Cab
32,560
11,808
0
2,694
7,307
3,370
0
2,828
4,479
0
92,149
L
Nu Wa
Sockfairy
Nu Wa
16,501
2,876
158
1,124
9,758
3,507
0
4,183
5,575
48,132
0
L
Jormungandr
Velistra
Jormungandr
7,425
1,007
0
170
17,993
22,208
0
11,064
6,929
34,887
0
W
Zeus
17,955
1,585
538
1,412
12,302
5,144
0
5,561
6,617
49,158
0
W
13,112
3,472
0
2,474
14,149
17,418
0
5,507
8,405
4,890
22,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
66,824
232
Minions Killed
314
2
Camps Cleared
16
1,095,584
Distance Traveled
1,295,397
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,537
1,211
11
1
0
290,467
0
L
Pele
11,447
954
32
3
1
241,360
0
W
Discordia
13,034
1,086
67
6
6
249,535
0
L
Hercules
10,566
881
29
2
0
198,943
0
L
Heimdallr
12,190
1,016
71
6
0
226,141
0
W
Ah Muzen Cab
14,210
1,184
139
12
6
273,039
2
L
Nu Wa
12,927
1,077
63
5
1
248,615
1
L
Jormungandr
11,056
921
37
3
0
180,525
0
W
Zeus
12,404
1,034
73
6
2
241,479
0
W
Nemesis
12,639
1,053
24
2
2
240,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role