Player Matchup

Cerberus
Cerberus
Crow325k
Cerberus
Level 40
God Stats
9W - 3L
1,625 SR
Queue Stats
183W - 200L
1,384 Elo+
Solo
Heimdallr
Heimdallr
HeckKing
Heimdallr
Level 124
God Stats
23W - 23L
1,409 SR
Queue Stats
71W - 72L
1,433 Elo+
Solo
Sol
Sol
LadyPainguin
Sol
Level 15
God Stats
15W - 20L
1,260 SR
Queue Stats
24W - 31L
1,216 Elo+
Party 2
Medusa
Medusa
ShadowNekoJT_
Medusa
Level 35
God Stats
7W - 7L
1,483 SR
Queue Stats
127W - 134L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
YoMama675
Kukulkan
Level 64
God Stats
4W - 1L
1,770 SR
Queue Stats
30W - 27L
1,513 Elo+
Solo
Team Averages
Level 56
1,509 SR
1,380 Elo+

VS

Team Averages
Level 56
1,477 SR
1,435 Elo+
Vulcan
Vulcan
Chalanskie77
Vulcan
Level 24
God Stats
0W - 2L
1,259 SR
Queue Stats
39W - 46L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
PIDUMBO7104
Jormungandr
Level 66
God Stats
2W - 5L
1,455 SR
Queue Stats
7W - 18L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reikoku_sanchez
Morgan Le Fay
Level 18
God Stats
15W - 18L
1,492 SR
Queue Stats
33W - 42L
1,410 Elo+
Party 1
Thor
Thor
THUNDERGOD28
Thor
Level 88
God Stats
43W - 36L
1,532 SR
Queue Stats
129W - 109L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ThousandSunny
Cthulhu
Level 83
God Stats
2W - 3L
1,647 SR
Queue Stats
139W - 147L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crow325k
Cerberus
18
8 / 0 / 23
11,405
1,141
14,546
12,562
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
HeckKing
Heimdallr
18
8 / 0 / 24
11,274
1,127
26,766
9,902
3,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 21
10,396
1,040
8,683
11,444
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 18
10,612
1,061
14,488
8,996
3,663
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
YoMama675
Kukulkan
18
13 / 0 / 11
12,979
1,298
18,785
4,695
1,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 7 / 2
9,374
937
2,437
12,475
9,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PIDUMBO7104
Jormungandr
16
1 / 10 / 3
9,401
940
20,403
22,430
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Reikoku_sanchez
Morgan Le Fay
15
0 / 8 / 1
8,709
871
9,334
15,860
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
9,482
948
5,537
14,656
4,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
16
1 / 6 / 2
9,734
973
6,614
25,971
18,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
15
36
Kills
5
5
Deaths
37
97
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
7
2
0.29
W
Cerberus
Crow325k
Cerberus
8
0
23
19.5
W
Heimdallr
HeckKing
Heimdallr
8
0
24
20
W
2
3
21
4.17
L
Jormungandr
PIDUMBO7104
Jormungandr
1
10
3
0.25
L
Morgan Le Fay
Reikoku_sanchez
Morgan Le Fay
0
8
1
0.06
W
5
2
18
7
L
2
6
2
0.5
L
Cthulhu
1
6
2
0.33
W
Kukulkan
YoMama675
Kukulkan
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,268
Damage
44,325
47,599
Taken
91,392
26,427
Mitigated
47,741
14,369
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,437
1,040
269
101
12,475
9,168
0
8,222
4,001
20,759
0
W
Cerberus
Crow325k
Cerberus
14,546
888
0
4,741
12,562
12,484
0
10,308
1,767
27,966
0
W
Heimdallr
HeckKing
Heimdallr
26,766
16,769
0
4,254
9,902
3,971
0
8,260
1,147
0
48,833
W
8,683
3,524
0
3,868
11,444
4,406
0
8,568
2,433
22,981
0
L
Jormungandr
PIDUMBO7104
Jormungandr
20,403
2,042
318
1,830
22,430
10,843
0
8,518
13,560
41,923
0
L
Morgan Le Fay
Reikoku_sanchez
Morgan Le Fay
9,334
2,462
498
988
15,860
5,199
0
8,282
7,360
22,351
0
W
14,488
6,912
0
836
8,996
3,663
0
6,604
2,114
0
26,471
L
5,537
115
0
273
14,656
4,092
0
6,087
8,368
0
15,707
L
Cthulhu
6,614
182
677
4,842
25,971
18,439
0
9,539
16,089
32,481
0
W
Kukulkan
YoMama675
Kukulkan
18,785
964
251
419
4,695
1,903
0
3,114
1,350
45,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
46,700
240
Minions Killed
183
7
Camps Cleared
8
1,029,757
Distance Traveled
854,902
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,374
937
41
4
2
172,711
0
W
Cerberus
11,405
1,141
56
6
1
234,787
2
W
Heimdallr
11,274
1,127
49
5
2
188,930
1
W
Sol
10,396
1,040
30
3
3
190,902
3
L
Jormungandr
9,401
940
41
4
0
163,290
0
L
Morgan Le Fay
8,709
871
39
4
1
150,916
0
W
Medusa
10,612
1,061
25
3
1
202,096
1
L
Thor
9,482
948
17
2
5
199,506
0
L
Cthulhu
9,734
973
45
5
0
168,479
0
W
Kukulkan
12,979
1,298
80
8
0
213,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role