Player Matchup

Artio
Artio
Gold III
KingAggression
Artio
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,712 MMR
Party 1
Izanami
Izanami
Gold V
WhatToPickHmm
Izanami
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,760 MMR
Party 1
Geb
Geb
Gold III
voidlyfe
Geb
Gold III
Level 68
God Stats
1W - 1L
1,590 SR
Queue Stats
7W - 4L
1,708 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,530 SR
1,727 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,657 SR
1,538 MMR
Erlang Shen
Erlang Shen
Bronze III
ShiningDP345
Erlang Shen
Bronze III
Level 89
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 2L
1,450 MMR
Party 2
Hera
Hera
Gold III
SlitheryTomb
Hera
Gold III
Level 138
God Stats
9W - 10L
1,714 SR
Queue Stats
18W - 19L
1,735 MMR
Solo
Nemesis
Nemesis
Gold V
Wystxria
Nemesis
Gold V
Level 118
God Stats
0W - 1L
1,785 SR
Queue Stats
25W - 34L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,883
640
16,316
23,437
22,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
4 / 1 / 3
11,627
684
20,787
10,627
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 7
11,396
670
6,155
19,761
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetGilgameshOdinSobek

VS

Bans
Ah Muzen CabCupidBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ShiningDP345
Erlang Shen
14
2 / 3 / 3
9,986
587
9,613
25,539
14,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 4
10,109
595
22,909
9,147
2,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Wystxria
Nemesis
13
2 / 3 / 3
9,823
578
12,462
21,818
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
5
5
Deaths
7
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Erlang Shen
ShiningDP345
Erlang Shen
2
3
3
1.17
L
1
1
4
3
W
Izanami
4
1
3
5.5
L
Nemesis
Wystxria
Nemesis
2
3
3
1.17
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
44,984
53,825
Taken
56,504
49,281
Mitigated
30,470
23,663
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,316
1,471
4,674
9,506
23,437
22,281
86
10,164
12,057
35,114
0
L
Erlang Shen
ShiningDP345
Erlang Shen
9,613
2,691
1,467
10,759
25,539
14,024
601
10,244
14,342
6,329
25,022
L
22,909
4,492
252
3,879
9,147
2,631
275
4,380
4,551
68,431
0
W
Izanami
20,787
12,552
0
3,210
10,627
5,168
2,960
5,124
5,074
0
97,986
L
Nemesis
Wystxria
Nemesis
12,462
3,228
735
6,797
21,818
13,815
536
7,138
14,161
157
30,457
W
6,155
1,295
343
5,930
19,761
21,832
236
8,873
9,992
15,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
29,918
205
Minions Killed
191
9
Camps Cleared
6
1,000,641
Distance Traveled
979,315
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,883
640
38
2
1
348,843
7
L
Erlang Shen
9,986
587
52
3
2
329,590
7
L
Hera
10,109
595
103
6
2
310,799
2
W
Izanami
11,627
684
160
9
8
323,282
3
L
Nemesis
9,823
578
36
2
2
338,926
7
W
Geb
11,396
670
7
0
0
328,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role