Player Matchup

Zhong Kui
Zhong Kui
Koltt45
Zhong Kui
Level 59
God Stats
11W - 14L
1,525 SR
Queue Stats
79W - 103L
1,443 Elo+
Party 3
Chaac
Chaac
MooseKnuckle561
Chaac
Level 67
God Stats
9W - 9L
1,602 SR
Queue Stats
139W - 171L
1,483 Elo+
Party 3
Amaterasu
Amaterasu
RequitedHail526
Amaterasu
Level 86
God Stats
2W - 3L
1,592 SR
Queue Stats
99W - 127L
1,472 Elo+
Party 3
Neith
Neith
ThePacMan561
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 3
Bacchus
Bacchus
drewpeanutss228
Bacchus
Level 28
God Stats
11W - 13L
1,564 SR
Queue Stats
40W - 52L
1,482 Elo+
Party 3
Team Averages
Level 51
1,557 SR
1,467 Elo+

VS

Team Averages
Level 84
1,599 SR
1,542 Elo+
Raijin
Raijin
ChristinaXLove
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 55L
1,614 Elo+
Party 2
Bastet
Bastet
Iritaten
Bastet
Level 111
God Stats
17W - 10L
1,691 SR
Queue Stats
650W - 648L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
MemoryStays
Cliodhna
Level 160
God Stats
21W - 22L
1,617 SR
Queue Stats
859W - 743L
1,674 Elo+
Party 2
Chaac
Chaac
Rsubi
Chaac
Level 47
God Stats
14W - 9L
1,632 SR
Queue Stats
165W - 173L
1,472 Elo+
Party 1
Chiron
Chiron
XxCONDOGxX21
Chiron
Level 76
God Stats
13W - 8L
1,558 SR
Queue Stats
257W - 277L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Koltt45
Zhong Kui
9
1 / 8 / 0
5,436
494
4,958
10,740
5,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 1
5,696
518
3,671
5,866
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RequitedHail526
Amaterasu
9
1 / 5 / 1
5,636
512
2,070
9,329
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,371
488
3,544
5,665
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 2
4,938
449
1,551
7,724
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,826
711
7,670
6,460
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Iritaten
Bastet
8
2 / 1 / 3
5,386
490
3,748
4,827
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
MemoryStays
Cliodhna
13
5 / 0 / 3
7,563
688
5,280
6,131
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Rsubi
Chaac
12
2 / 1 / 0
7,103
646
5,115
7,568
5,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chiron
12
3 / 0 / 2
7,191
654
3,803
4,793
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
18
18
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Bastet
Iritaten
Bastet
2
1
3
3.5
L
Zhong Kui
Koltt45
Zhong Kui
1
8
0
0.13
W
Cliodhna
MemoryStays
Cliodhna
5
0
3
6.5
L
0
0
1
0.5
L
Amaterasu
RequitedHail526
Amaterasu
1
5
1
0.3
W
Chaac
Rsubi
Chaac
2
1
0
2
L
0
2
1
0.25
W
Chiron
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
25,616
39,324
Taken
29,779
18,244
Mitigated
11,878
11,805
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
669
0
1,202
6,460
1,964
0
3,080
3,380
48,811
0
W
Bastet
Iritaten
Bastet
3,748
800
117
1,492
4,827
1,545
0
1,019
3,808
0
11,367
L
Zhong Kui
Koltt45
Zhong Kui
4,958
713
0
1,995
10,740
5,986
0
5,076
5,636
29,287
0
W
Cliodhna
MemoryStays
Cliodhna
5,280
1,300
0
3,774
6,131
1,970
56
805
5,326
0
47,959
L
3,671
731
0
3,439
5,866
3,018
0
0
5,866
0
32,774
L
Amaterasu
RequitedHail526
Amaterasu
2,070
381
0
2,424
9,329
3,237
0
1,321
7,904
0
24,205
W
Chaac
Rsubi
Chaac
5,115
1,020
0
4,232
7,568
5,101
333
452
6,689
0
40,047
L
3,544
265
0
2,009
5,665
1,326
0
0
5,577
0
34,237
W
Chiron
3,803
902
294
2,396
4,793
1,298
738
1,153
3,640
0
47,614
L
1,551
40
79
1,859
7,724
4,677
0
1,273
6,366
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
35,069
287
Minions Killed
389
0
Camps Cleared
0
1,077,038
Distance Traveled
1,058,474
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,826
711
94
9
0
217,771
6
W
Bastet
5,386
490
12
1
0
158,064
0
L
Zhong Kui
5,436
494
57
5
0
183,366
4
W
Cliodhna
7,563
688
99
9
0
249,864
2
L
Chaac
5,696
518
70
6
0
245,612
2
L
Amaterasu
5,636
512
57
5
0
226,723
0
W
Chaac
7,103
646
86
8
0
215,756
1
L
Neith
5,371
488
87
8
0
202,847
3
W
Chiron
7,191
654
98
9
0
217,019
1
L
Bacchus
4,938
449
16
1
0
218,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role