Player Matchup

Geb
Geb
Gold III
CelestiaIl
Geb
Gold III
Level 89
God Stats
6W - 2L
1,686 SR
Queue Stats
139W - 130L
1,562 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
JosEras077
Gilgamesh
Silver I
Level 145
God Stats
0W - 1L
1,275 SR
Queue Stats
45W - 47L
1,299 MMR
Solo
Nemesis
Nemesis
Silver I
MeliodasEU
Nemesis
Silver I
Level 118
God Stats
1W - 2L
1,568 SR
Queue Stats
65W - 68L
1,312 MMR
Solo
Chernobog
Chernobog
Silver II
Pa4aDox
Chernobog
Silver II
Level 106
God Stats
5W - 4L
1,612 SR
Queue Stats
157W - 163L
1,078 MMR
Party 2
Thoth
Thoth
Gold V
minimaNNz
Thoth
Gold V
Level 125
God Stats
1W - 5L
1,287 SR
Queue Stats
393W - 404L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,486 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,661 SR
1,349 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Gramak
Fenrir
Gold III
Level 155
God Stats
5W - 1L
1,559 SR
Queue Stats
46W - 43L
1,482 MMR
Party 1
Vulcan
Vulcan
Silver I
TrueWoba
Vulcan
Silver I
Level 159
God Stats
4W - 1L
1,691 SR
Queue Stats
48W - 45L
1,335 MMR
Solo
Hou Yi
Hou Yi
Silver I
UrWifesNewbf96
Hou Yi
Silver I
Level 112
God Stats
13W - 14L
1,649 SR
Queue Stats
176W - 178L
1,194 MMR
Party 1
Jormungandr
Jormungandr
Gold V
maxelex
Jormungandr
Gold V
Level 158
God Stats
7W - 6L
1,904 SR
Queue Stats
391W - 397L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,618
392
5,129
16,923
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JosEras077
Gilgamesh
17
5 / 5 / 0
11,005
500
19,620
26,517
26,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
MeliodasEU
Nemesis
17
0 / 6 / 4
10,203
464
7,642
20,969
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Pa4aDox
Chernobog
19
3 / 5 / 1
11,210
510
9,285
13,818
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
minimaNNz
Thoth
14
1 / 10 / 1
9,379
426
7,739
14,843
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaSolBastetMulan

VS

Bans
ArtioAchillesOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 0 / 4
13,455
612
11,913
16,953
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Gramak
Fenrir
18
5 / 1 / 16
12,686
577
11,455
20,141
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
TrueWoba
Vulcan
20
7 / 1 / 8
13,496
613
19,040
7,525
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 6
13,179
599
12,493
16,379
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
maxelex
Jormungandr
20
2 / 4 / 10
13,441
611
18,500
22,197
24,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
30
30
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
0
4
13
L
0
4
3
0.38
W
Fenrir
Gramak
Fenrir
5
1
16
13
L
Gilgamesh
JosEras077
Gilgamesh
5
5
0
1
L
Nemesis
MeliodasEU
Nemesis
0
6
4
0.33
L
Chernobog
Pa4aDox
Chernobog
3
5
1
0.7
W
Vulcan
TrueWoba
Vulcan
7
1
8
11
W
5
3
6
2.67
W
Jormungandr
maxelex
Jormungandr
2
4
10
1.75
L
Thoth
minimaNNz
Thoth
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
73,401
93,070
Taken
83,195
60,703
Mitigated
62,904
23,299
Healing
36,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,913
8,498
0
10,832
16,953
6,947
4,710
2,941
13,963
0
86,395
L
5,129
630
0
2,274
16,923
15,263
0
6,424
10,099
22,483
0
W
Fenrir
Gramak
Fenrir
11,455
2,571
813
7,088
20,141
22,152
1,844
4,426
15,579
0
33,905
L
Gilgamesh
JosEras077
Gilgamesh
19,620
5,058
0
7,050
26,517
26,779
448
14,968
10,018
7,336
74,463
L
Nemesis
MeliodasEU
Nemesis
7,642
1,637
0
7,712
20,969
8,945
0
6,054
14,479
0
85,683
L
Chernobog
Pa4aDox
Chernobog
9,285
5,243
0
4,187
13,818
4,915
314
1,538
12,236
0
91,125
W
Vulcan
TrueWoba
Vulcan
19,040
7,230
0
2,214
7,525
3,191
1,731
4,210
3,315
107,708
0
W
12,493
6,286
0
7,279
16,379
6,440
4,299
2,872
13,456
0
103,273
W
Jormungandr
maxelex
Jormungandr
18,500
2,710
0
7,887
22,197
24,174
0
3,042
17,857
93,012
0
L
Thoth
minimaNNz
Thoth
7,739
170
0
2,076
14,843
4,801
295
6,307
8,285
67,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
66,257
647
Minions Killed
665
0
Camps Cleared
0
2,039,337
Distance Traveled
2,201,260
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,455
612
114
5
0
476,814
7
L
Geb
8,618
392
32
1
0
459,687
9
W
Fenrir
12,686
577
29
1
0
475,503
9
L
Gilgamesh
11,005
500
153
7
0
386,166
6
L
Nemesis
10,203
464
156
7
0
470,516
9
L
Chernobog
11,210
510
175
8
0
339,202
3
W
Vulcan
13,496
613
199
9
0
455,991
10
W
Hou Yi
13,179
599
163
7
0
383,267
4
W
Jormungandr
13,441
611
160
7
0
409,685
3
L
Thoth
9,379
426
131
6
0
383,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role