Player Matchup

Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CodeNameSonic
Bacchus
Level 105
God Stats
9W - 6L
1,551 SR
Queue Stats
101W - 108L
1,548 Elo+
Party 3
Scylla
Scylla
ExileSatisfy
Scylla
Level 68
God Stats
2W - 2L
1,646 SR
Queue Stats
23W - 39L
1,403 Elo+
Party 3
Hou Yi
Hou Yi
MonkeyLoveGANKS
Hou Yi
Level 90
God Stats
2W - 1L
1,597 SR
Queue Stats
392W - 356L
1,624 Elo+
Party 2
Atlas
Atlas
Socha3293
Atlas
Level 67
God Stats
2W - 0L
1,258 SR
Queue Stats
144W - 174L
1,442 Elo+
Party 2
Team Averages
Level 90
1,510 SR
1,503 Elo+

VS

Team Averages
Level 90
1,489 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
AP0STL3
Morgan Le Fay
Level 89
God Stats
5W - 4L
1,693 SR
Queue Stats
187W - 190L
1,536 Elo+
Party 1
Set
Set
Geekquinnox
Set
Level 111
God Stats
1W - 5L
1,369 SR
Queue Stats
95W - 81L
1,450 Elo+
Solo
Sobek
Sobek
InvasiveLynx526
Sobek
Level 60
God Stats
9W - 5L
1,711 SR
Queue Stats
90W - 100L
1,512 Elo+
Party 1
Anhur
Anhur
Yissus7
Anhur
Level 83
God Stats
10W - 20L
1,449 SR
Queue Stats
370W - 346L
1,500 Elo+
Solo
Hercules
Hercules
itzShaniqua
Hercules
Level 105
God Stats
0W - 5L
1,220 SR
Queue Stats
807W - 759L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 1 / 6
10,900
545
12,408
13,817
16,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
17
8 / 3 / 7
10,650
533
14,891
14,867
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
8 / 2 / 8
10,190
510
14,478
12,481
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 6
12,020
601
21,578
16,076
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Socha3293
Atlas
14
1 / 3 / 14
9,499
475
5,158
16,974
16,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AP0STL3
Morgan Le Fay
15
1 / 4 / 3
9,271
464
12,272
11,749
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 1
9,502
475
10,160
16,122
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 3
8,271
414
3,921
19,736
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Yissus7
Anhur
15
3 / 8 / 3
9,751
488
10,391
16,921
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
itzShaniqua
Hercules
15
3 / 5 / 0
9,485
474
8,406
22,938
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
28
Kills
12
12
Deaths
28
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
6
4
L
Morgan Le Fay
AP0STL3
Morgan Le Fay
1
4
3
0.63
W
Bacchus
8
3
7
3.83
W
Scylla
8
2
8
6
L
4
6
1
0.75
L
1
5
3
0.5
W
10
3
6
4.33
W
Atlas
Socha3293
Atlas
1
3
14
2.67
L
Anhur
Yissus7
Anhur
3
8
3
0.56
L
Hercules
itzShaniqua
Hercules
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,513
Damage
45,150
74,215
Taken
87,466
50,891
Mitigated
49,679
23,834
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,408
1,708
0
6,148
13,817
16,445
2,259
0
12,934
0
75,415
L
Morgan Le Fay
AP0STL3
Morgan Le Fay
12,272
949
11
843
11,749
4,205
0
8,165
3,364
64,304
0
W
Bacchus
14,891
1,466
0
4,204
14,867
9,343
0
4,021
10,546
70,120
0
W
Scylla
14,478
763
0
3,490
12,481
3,909
0
3,978
8,188
50,711
0
L
10,160
3,761
0
3,127
16,122
5,403
0
8,628
7,306
0
49,833
L
3,921
163
382
4,162
19,736
18,185
0
7,786
11,764
17,282
0
W
21,578
12,827
0
5,185
16,076
4,940
1,086
1,731
14,237
0
93,476
W
Atlas
Socha3293
Atlas
5,158
1,969
2,520
2,287
16,974
16,254
136
5,550
11,022
17,851
0
L
Anhur
Yissus7
Anhur
10,391
4,762
0
3,585
16,921
3,382
144
3,956
12,913
0
73,994
L
Hercules
itzShaniqua
Hercules
8,406
2,715
194
9,262
22,938
18,504
0
5,329
17,427
0
50,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
46,280
541
Minions Killed
506
0
Camps Cleared
0
1,972,461
Distance Traveled
1,765,963
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,900
545
161
8
0
424,646
3
L
Morgan Le Fay
9,271
464
121
6
0
369,378
5
W
Bacchus
10,650
533
104
5
0
435,129
4
W
Scylla
10,190
510
95
5
0
398,559
1
L
Set
9,502
475
90
5
0
362,585
2
L
Sobek
8,271
414
39
2
0
337,902
3
W
Hou Yi
12,020
601
156
8
0
341,495
0
W
Atlas
9,499
475
25
1
0
372,632
0
L
Anhur
9,751
488
135
7
0
333,810
4
L
Hercules
9,485
474
121
6
0
362,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role