Player Matchup

Scylla
Scylla
Apsallara
Scylla
Level 13
God Stats
0W - 4L
1,248 SR
Queue Stats
2W - 16L
1,120 Elo+
Party 1
Neith
Neith
Shiippou
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,120 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNariel
Gilgamesh
Level 75
God Stats
4W - 5L
1,599 SR
Queue Stats
11W - 26L
1,285 Elo+
Party 1
Team Averages
Level 38
1,449 SR
1,175 Elo+

VS

Team Averages
Level 62
1,677 SR
1,461 Elo+
Bastet
Bastet
HarryPotter1945
Bastet
Level 69
God Stats
20W - 28L
1,638 SR
Queue Stats
40W - 52L
1,515 Elo+
Solo
Ra
Ra
Jocc011
Ra
Level 3
God Stats
8W - 7L
1,699 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Macekj
Danzaburou
Level 114
God Stats
11W - 8L
1,696 SR
Queue Stats
150W - 130L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apsallara
Scylla
11
1 / 7 / 3
8,350
557
2,128
10,865
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shiippou
Neith
11
1 / 6 / 3
8,266
551
9,436
11,870
2,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheNariel
Gilgamesh
12
3 / 8 / 2
9,306
620
9,097
17,906
14,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 8
11,495
766
18,335
15,098
5,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 18
9,759
651
4,813
4,225
1,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Macekj
Danzaburou
16
9 / 1 / 8
11,795
786
12,877
11,008
4,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
21
21
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
Apsallara
Scylla
1
7
3
0.36
W
12
4
8
4
W
0
0
18
9
W
Danzaburou
Macekj
Danzaburou
9
1
8
13
L
Neith
Shiippou
Neith
1
6
3
0.42
L
Gilgamesh
TheNariel
Gilgamesh
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
36,025
40,641
Taken
30,331
18,782
Mitigated
11,477
6,094
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Apsallara
Scylla
2,128
425
482
1,699
10,865
1,627
0
736
10,129
14,514
0
W
18,335
2,322
0
2,699
15,098
5,897
0
1,361
13,707
0
40,697
W
4,813
733
2,663
1,922
4,225
1,285
380
336
3,849
21,863
0
W
Danzaburou
Macekj
Danzaburou
12,877
6,368
0
2,860
11,008
4,295
1,903
1,824
9,080
0
65,405
L
Neith
Shiippou
Neith
9,436
2,171
381
1,714
11,870
2,928
0
575
11,295
0
27,521
L
Gilgamesh
TheNariel
Gilgamesh
9,097
953
290
1,528
17,906
14,227
0
3,502
14,404
2,620
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
33,049
121
Minions Killed
190
0
Camps Cleared
12
710,550
Distance Traveled
823,566
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,350
557
41
3
0
228,112
3
W
Bastet
11,495
766
40
3
6
284,927
2
W
Ra
9,759
651
55
4
0
252,890
1
W
Danzaburou
11,795
786
95
6
6
285,749
1
L
Neith
8,266
551
53
4
0
232,518
5
L
Gilgamesh
9,306
620
27
2
0
249,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role