Player Matchup

Morgan Le Fay
Morgan Le Fay
Alrighty--Then69
Morgan Le Fay
Level 67
God Stats
0W - 5L
1,220 SR
Queue Stats
161W - 215L
1,284 Elo+
Party 1
Ao Kuang
Ao Kuang
ERRRE2082
Ao Kuang
Level 62
God Stats
2W - 3L
1,432 SR
Queue Stats
132W - 185L
1,182 Elo+
Solo
Athena
Athena
Gorguts--
Athena
Level 79
God Stats
28W - 16L
1,620 SR
Queue Stats
273W - 328L
1,304 Elo+
Party 1
Achilles
Achilles
PinkPanther4535
Achilles
Level 63
God Stats
4W - 5L
1,469 SR
Queue Stats
144W - 180L
1,332 Elo+
Solo
Anhur
Anhur
VULCAO83
Anhur
Level 95
God Stats
11W - 6L
1,649 SR
Queue Stats
433W - 501L
1,278 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,276 Elo+

VS

Team Averages
Level 94
1,424 SR
1,308 Elo+
Chaac
Chaac
DARKREAPER3097
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,387 Elo+
Solo
Sylvanus
Sylvanus
EvilMercury8740
Sylvanus
Level 99
God Stats
6W - 7L
1,447 SR
Queue Stats
66W - 62L
1,377 Elo+
Solo
Scylla
Scylla
L80K80
Scylla
Level 106
God Stats
8W - 16L
1,228 SR
Queue Stats
24W - 49L
1,205 Elo+
Party 2
Pele
Pele
Tri-cerapot
Pele
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 83L
1,248 Elo+
Party 2
Neith
Neith
caseyshay
Neith
Level 65
God Stats
88W - 91L
1,446 SR
Queue Stats
88W - 94L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alrighty--Then69
Morgan Le Fay
17
3 / 6 / 3
10,864
435
11,289
18,371
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
ERRRE2082
Ao Kuang
19
6 / 2 / 2
11,865
475
12,136
20,987
11,460
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Gorguts--
Athena
16
2 / 2 / 8
10,628
425
9,904
27,562
35,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
18
3 / 4 / 3
10,829
433
12,926
23,384
24,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
VULCAO83
Anhur
17
1 / 3 / 3
10,104
404
8,618
17,117
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,783
551
35,649
23,642
30,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
17
1 / 5 / 4
10,465
419
10,024
18,308
17,227
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
L80K80
Scylla
17
2 / 4 / 3
11,551
462
9,660
9,692
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 2
12,002
480
11,340
19,133
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
caseyshay
Neith
19
1 / 2 / 5
11,697
468
12,086
14,643
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
15
Kills
17
17
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alrighty--Then69
Morgan Le Fay
3
6
3
0.75
W
8
2
4
5
L
Ao Kuang
ERRRE2082
Ao Kuang
6
2
2
3.5
W
Sylvanus
1
5
4
0.6
L
Athena
Gorguts--
Athena
2
2
8
3
W
Scylla
L80K80
Scylla
2
4
3
0.88
L
Achilles
3
4
3
1.13
W
5
3
2
2
L
Anhur
VULCAO83
Anhur
1
3
3
0.83
W
Neith
caseyshay
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
78,759
107,421
Taken
85,418
85,748
Mitigated
66,169
28,473
Healing
28,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alrighty--Then69
Morgan Le Fay
11,289
1,889
56
3,753
18,371
8,478
94
4,960
13,083
65,102
0
W
35,649
12,699
0
14,719
23,642
30,609
2,222
7,559
15,903
0
116,150
L
Ao Kuang
ERRRE2082
Ao Kuang
12,136
4,284
0
8,613
20,987
11,460
1,756
2,226
18,651
71,612
0
W
Sylvanus
10,024
2,760
891
4,105
18,308
17,227
360
9,412
8,822
51,791
0
L
Athena
Gorguts--
Athena
9,904
2,886
0
5,827
27,562
35,081
129
6,271
21,215
32,794
0
W
Scylla
L80K80
Scylla
9,660
943
0
0
9,692
3,796
1,036
4,328
5,072
66,475
0
L
Achilles
12,926
4,391
0
3,943
23,384
24,439
318
1,970
21,273
7,334
43,737
W
11,340
2,043
0
5,023
19,133
8,069
0
8,678
10,233
0
83,218
L
Anhur
VULCAO83
Anhur
8,618
4,264
0
6,281
17,117
6,290
648
3,645
13,440
0
71,577
W
Neith
caseyshay
Neith
12,086
5,363
0
3,699
14,643
6,468
5,400
5,536
9,097
0
89,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
59,498
480
Minions Killed
637
0
Camps Cleared
0
2,112,707
Distance Traveled
2,236,367
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,864
435
121
5
0
405,721
1
W
Chaac
13,783
551
163
7
0
464,495
5
L
Ao Kuang
11,865
475
104
4
0
434,936
0
W
Sylvanus
10,465
419
78
3
0
338,482
2
L
Athena
10,628
425
42
2
0
496,856
8
W
Scylla
11,551
462
128
5
0
504,025
7
L
Achilles
10,829
433
86
3
0
416,967
1
W
Pele
12,002
480
131
5
0
492,060
5
L
Anhur
10,104
404
127
5
0
358,227
1
W
Neith
11,697
468
137
5
0
437,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role