Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BolsoTrump
Hades
Level 118
God Stats
10W - 3L
1,880 SR
Queue Stats
142W - 135L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Coard Games
Erlang Shen
Level 81
God Stats
0W - 1L
1,735 SR
Queue Stats
37W - 33L
1,453 Elo+
Solo
Fenrir
Fenrir
SolaîreOfAstora
Fenrir
Level 146
God Stats
0W - 1L
1,341 SR
Queue Stats
145W - 125L
1,499 Elo+
Party 2
Apollo
Apollo
Tyránico
Apollo
Level 103
God Stats
2W - 2L
1,603 SR
Queue Stats
109W - 74L
1,484 Elo+
Party 2
Team Averages
Level 115
1,612 SR
1,493 Elo+

VS

Team Averages
Level 119
1,588 SR
1,502 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ManoSabao
Gilgamesh
Level 157
God Stats
13W - 10L
1,700 SR
Queue Stats
397W - 358L
1,591 Elo+
Party 1
Ra
Ra
Muukplay
Ra
Level 49
God Stats
8W - 3L
1,688 SR
Queue Stats
35W - 23L
1,620 Elo+
Party 1
Bakasura
Bakasura
RafaelDamas
Bakasura
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Solo
Sol
Sol
XxMochilaxX1584
Sol
Level 97
God Stats
21W - 15L
1,553 SR
Queue Stats
408W - 465L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 7 / 1
4,508
451
1,805
10,765
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
9
1 / 3 / 0
5,572
557
4,243
6,650
4,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Coard Games
Erlang Shen
10
2 / 1 / 0
6,206
621
5,252
8,251
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
5,661
566
2,722
7,932
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Tyránico
Apollo
8
1 / 5 / 0
5,066
507
4,129
7,430
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 0 / 3
6,952
695
7,286
6,870
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ManoSabao
Gilgamesh
9
7 / 1 / 3
6,673
667
7,013
9,993
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 4
5,742
574
1,697
2,669
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RafaelDamas
Bakasura
11
0 / 2 / 1
5,986
599
5,653
7,960
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 6
6,942
694
6,953
6,855
2,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
19
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
1
0.07
W
Ao Kuang
 
Ao Kuang
8
0
3
9.5
L
Hades
1
3
0
0.33
L
Erlang Shen
Coard Games
Erlang Shen
2
1
0
2
W
Gilgamesh
ManoSabao
Gilgamesh
7
1
3
8.5
W
0
1
4
2
W
Bakasura
RafaelDamas
Bakasura
0
2
1
0.25
L
1
3
1
0.5
L
Apollo
Tyránico
Apollo
1
5
0
0.2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
28,602
41,028
Taken
34,347
16,187
Mitigated
13,562
13,249
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,805
555
421
1,076
10,765
4,342
0
5,265
5,446
10,159
0
W
Ao Kuang
 
Ao Kuang
7,286
2,178
0
4,251
6,870
2,703
0
2,202
4,668
32,794
8,437
L
Hades
4,243
604
148
2,300
6,650
4,427
0
2,870
3,728
33,339
0
L
Erlang Shen
Coard Games
Erlang Shen
5,252
2,251
0
4,425
8,251
2,767
0
215
7,003
0
34,680
W
Gilgamesh
ManoSabao
Gilgamesh
7,013
2,541
906
2,762
9,993
4,330
0
2,034
7,959
0
19,587
W
1,697
40
322
881
2,669
749
0
945
1,724
33,164
0
W
Bakasura
RafaelDamas
Bakasura
5,653
3,593
0
3,475
7,960
3,607
0
33
7,927
0
27,835
L
2,722
798
0
3,374
7,932
2,627
0
1,858
6,034
0
31,309
L
Apollo
Tyránico
Apollo
4,129
2,351
0
1,505
7,430
2,024
0
4,809
2,621
0
27,408
W
6,953
2,346
0
4,015
6,855
2,173
1,488
991
5,864
43,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
32,295
272
Minions Killed
340
0
Camps Cleared
0
1,023,232
Distance Traveled
1,079,643
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,508
451
11
1
0
211,980
6
W
Ao Kuang
6,952
695
82
8
0
243,796
7
L
Hades
5,572
557
68
7
0
183,566
4
L
Erlang Shen
6,206
621
78
8
0
214,054
4
W
Gilgamesh
6,673
667
34
3
0
199,035
2
W
Ra
5,742
574
59
6
0
225,772
1
W
Bakasura
5,986
599
86
9
0
227,840
1
L
Fenrir
5,661
566
64
6
0
216,684
2
L
Apollo
5,066
507
51
5
0
196,948
3
W
Sol
6,942
694
79
8
0
183,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role