Player Matchup

Sylvanus
Sylvanus
Silver III
CaseFlea3607979
Sylvanus
Silver III
Level 106
God Stats
0W - 1L
1,700 SR
Queue Stats
16W - 17L
1,301 MMR
Party 1
Izanami
Izanami
Bronze III
Evanashon
Izanami
Bronze III
Level 78
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 8L
1,332 MMR
Party 1
Merlin
Merlin
Bronze III
Z0MBIEkillr3904
Merlin
Bronze III
Level 109
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 8L
1,332 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,703 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,468 SR
1,140 MMR
Osiris
Osiris
Silver III
L33Tkiller
Osiris
Silver III
Level 87
God Stats
39W - 50L
1,454 SR
Queue Stats
411W - 503L
1,041 MMR
Solo
Artemis
Artemis
Gold IV
MojonSenpai
Artemis
Gold IV
Level 159
God Stats
3W - 4L
1,521 SR
Queue Stats
401W - 444L
1,298 MMR
Solo
Sol
Sol
Silver IV
PhantomLegendary
Sol
Silver IV
Level 108
God Stats
1W - 5L
1,429 SR
Queue Stats
275W - 339L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 2
6,747
675
5,823
12,253
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Evanashon
Izanami
10
1 / 4 / 1
6,407
641
4,873
8,479
3,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 6 / 1
6,598
660
5,169
7,066
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeBastetGilgameshGebNeith

VS

Bans
AchillesMulanCerberusErlang ShenBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
L33Tkiller
Osiris
11
1 / 1 / 6
6,745
675
3,382
8,374
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
MojonSenpai
Artemis
13
7 / 0 / 6
8,329
833
11,735
6,657
2,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 5
7,772
777
10,974
7,583
2,391
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
2
0.33
L
Izanami
Evanashon
Izanami
1
4
1
0.38
W
Osiris
L33Tkiller
Osiris
1
1
6
4
W
Artemis
MojonSenpai
Artemis
7
0
6
10
W
5
1
5
7.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
26,091
27,798
Taken
22,614
16,752
Mitigated
11,010
8,014
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,823
1,687
1,979
4,598
12,253
10,543
0
5,170
7,083
12,137
0
L
Izanami
Evanashon
Izanami
4,873
3,334
0
1,040
8,479
3,412
0
3,211
5,268
0
17,296
W
Osiris
L33Tkiller
Osiris
3,382
676
268
4,038
8,374
6,216
0
4,694
3,680
0
14,396
W
Artemis
MojonSenpai
Artemis
11,735
5,515
0
3,842
6,657
2,403
296
3,793
2,864
0
33,882
W
10,974
3,156
0
2,223
7,583
2,391
1,151
3,208
4,375
27,064
0
L
5,169
599
0
397
7,066
2,797
0
2,777
4,289
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,752
Gold Earned
22,846
87
Minions Killed
129
2
Camps Cleared
6
504,530
Distance Traveled
576,785
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,747
675
12
1
1
172,362
2
L
Izanami
6,407
641
33
3
1
172,077
2
W
Osiris
6,745
675
18
2
4
212,638
1
W
Artemis
8,329
833
64
6
2
179,105
2
W
Sol
7,772
777
47
5
0
185,042
0
L
Merlin
6,598
660
42
4
0
160,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role