Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JackNeon
Cthulhu
Level 69
God Stats
5W - 4L
1,498 SR
Queue Stats
131W - 146L
1,372 Elo+
Party 1
Hachiman
Hachiman
Maikar01
Hachiman
Level 99
God Stats
3W - 4L
1,443 SR
Queue Stats
139W - 161L
1,365 Elo+
Party 1
Freya
Freya
MatthewM70x
Freya
Level 89
God Stats
1W - 2L
1,356 SR
Queue Stats
130W - 124L
1,381 Elo+
Solo
Chaac
Chaac
renardpenard
Chaac
Level 80
God Stats
5W - 5L
1,664 SR
Queue Stats
99W - 90L
1,377 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,399 Elo+

VS

Team Averages
Level 105
1,457 SR
1,452 Elo+
Yemoja
Yemoja
Elmonatora
Yemoja
Level 68
God Stats
1W - 0L
1,382 SR
Queue Stats
5W - 3L
1,434 Elo+
Solo
Artemis
Artemis
Lissevgeniy555
Artemis
Level 160
God Stats
3W - 3L
1,407 SR
Queue Stats
581W - 613L
1,422 Elo+
Solo
Ah Puch
Ah Puch
Oungan
Ah Puch
Level 123
God Stats
5W - 2L
1,495 SR
Queue Stats
77W - 78L
1,339 Elo+
Solo
Hachiman
Hachiman
TNR LoneWolf
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Party 2
Ao Kuang
Ao Kuang
TNRWilson
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 6 / 13
9,869
581
7,424
18,612
10,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
JackNeon
Cthulhu
19
4 / 6 / 15
11,759
692
19,259
23,159
21,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Maikar01
Hachiman
17
7 / 7 / 5
11,490
676
8,002
15,747
5,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 6 / 10
11,688
688
12,727
21,080
8,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 10
11,919
701
25,006
20,137
13,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elmonatora
Yemoja
19
0 / 3 / 16
12,165
716
7,819
18,221
22,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 6 / 8
13,419
789
23,472
14,979
7,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Oungan
Ah Puch
20
9 / 4 / 13
13,869
816
26,141
16,631
7,912
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TNR LoneWolf
Hachiman
18
3 / 4 / 13
11,378
669
13,990
15,913
8,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TNRWilson
Ao Kuang
20
8 / 6 / 11
13,132
772
13,611
20,400
10,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
23
Kills
30
30
Deaths
23
53
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
13
1.25
W
Yemoja
Elmonatora
Yemoja
0
3
16
2.67
L
Cthulhu
JackNeon
Cthulhu
4
6
15
1.92
W
10
6
8
2.33
L
Hachiman
Maikar01
Hachiman
7
7
5
1.36
L
5
6
10
1.67
W
Ah Puch
Oungan
Ah Puch
9
4
13
3.88
W
Hachiman
TNR LoneWolf
Hachiman
3
4
13
2.38
W
Ao Kuang
TNRWilson
Ao Kuang
8
6
11
2.25
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,418
Damage
85,033
98,735
Taken
86,144
60,362
Mitigated
55,585
37,581
Healing
39,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,424
500
8,715
3,504
18,612
10,237
171
12,392
6,220
16,845
0
W
Yemoja
Elmonatora
Yemoja
7,819
1,040
8,358
5,101
18,221
22,204
583
7,862
9,957
18,278
0
L
Cthulhu
JackNeon
Cthulhu
19,259
316
2,294
2,746
23,159
21,775
0
6,327
16,832
37,014
0
W
23,472
11,881
480
3,213
14,979
7,278
1,143
5,927
8,886
0
43,865
L
Hachiman
Maikar01
Hachiman
8,002
4,578
914
2,062
15,747
5,542
30
9,228
6,519
0
18,004
L
12,727
3,260
2,306
9,009
21,080
8,927
0
11,686
9,394
32,823
0
W
Ah Puch
Oungan
Ah Puch
26,141
364
2,211
3,911
16,631
7,912
39
6,997
9,213
55,418
0
W
Hachiman
TNR LoneWolf
Hachiman
13,990
9,065
1,290
5,073
15,913
8,137
2,987
6,926
8,756
0
30,406
W
Ao Kuang
TNRWilson
Ao Kuang
13,611
3,500
1,628
8,611
20,400
10,054
1,311
10,184
9,922
19,736
0
L
25,006
3,514
347
5,684
20,137
13,881
0
7,938
12,199
0
41,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
63,963
159
Minions Killed
172
0
Camps Cleared
0
1,427,939
Distance Traveled
1,414,526
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,869
581
25
1
0
276,907
0
W
Yemoja
12,165
716
24
1
0
293,837
0
L
Cthulhu
11,759
692
40
2
0
278,053
0
W
Artemis
13,419
789
47
3
0
253,722
1
L
Hachiman
11,490
676
28
2
0
270,800
1
L
Freya
11,688
688
31
2
0
295,755
0
W
Ah Puch
13,869
816
72
4
0
292,338
2
W
Hachiman
11,378
669
15
1
0
275,614
0
W
Ao Kuang
13,132
772
14
1
0
299,015
1
L
Chaac
11,919
701
35
2
0
306,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role