Player Matchup

Cthulhu
Cthulhu
DragonEyesx
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RichardChenney1
Ah Muzen Cab
Level 46
God Stats
38W - 36L
1,529 SR
Queue Stats
229W - 307L
1,383 Elo+
Solo
Chaac
Chaac
Zach_Lam
Chaac
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 3
Ah Puch
Ah Puch
atamarmion
Ah Puch
Level 158
God Stats
3W - 1L
1,745 SR
Queue Stats
15W - 14L
1,412 Elo+
Party 2
Izanami
Izanami
atamarmion
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,448 Elo+
Party 2
Team Averages
Level 60
1,555 SR
1,415 Elo+

VS

Team Averages
Level 53
1,449 SR
1,431 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CTway
Izanami
Level 23
God Stats
2W - 2L
1,302 SR
Queue Stats
21W - 19L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bobbyshmurda17
Morgan Le Fay
Level 54
God Stats
2W - 2L
1,639 SR
Queue Stats
51W - 38L
1,466 Elo+
Party 1
Neith
Neith
jmosko902
Neith
Level 6
God Stats
8W - 5L
1,371 SR
Queue Stats
12W - 10L
1,394 Elo+
Party 1
Achilles
Achilles
russny
Achilles
Level 86
God Stats
3W - 3L
1,436 SR
Queue Stats
24W - 20L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonEyesx
Cthulhu
20
1 / 11 / 14
12,957
864
16,706
44,684
36,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
RichardChenney1
Ah Muzen Cab
20
12 / 6 / 12
16,477
1,098
44,588
23,326
8,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Zach_Lam
Chaac
20
4 / 7 / 11
14,480
965
20,957
30,290
38,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
atamarmion
Ah Puch
20
1 / 7 / 20
14,483
966
25,066
16,539
6,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
atamarmion
Izanami
20
11 / 10 / 8
15,588
1,039
32,477
22,431
8,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 7 / 15
14,237
949
13,458
36,183
40,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
CTway
Izanami
20
13 / 6 / 20
17,197
1,146
39,970
24,329
9,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
bobbyshmurda17
Morgan Le Fay
20
7 / 7 / 24
15,881
1,059
29,699
25,498
9,707
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jmosko902
Neith
20
6 / 1 / 22
15,034
1,002
24,442
18,909
7,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
russny
Achilles
20
8 / 8 / 20
15,055
1,004
24,206
40,299
52,404
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
142
29
Kills
41
41
Deaths
29
65
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
7
15
2.07
W
Izanami
CTway
Izanami
13
6
20
3.83
L
Cthulhu
DragonEyesx
Cthulhu
1
11
14
0.73
L
Ah Muzen Cab
RichardChenney1
Ah Muzen Cab
12
6
12
3
L
Chaac
Zach_Lam
Chaac
4
7
11
1.36
L
Ah Puch
atamarmion
Ah Puch
1
7
20
1.57
L
Izanami
atamarmion
Izanami
11
10
8
1.5
W
Morgan Le Fay
bobbyshmurda17
Morgan Le Fay
7
7
24
2.71
W
Neith
jmosko902
Neith
6
1
22
17
W
Achilles
russny
Achilles
8
8
20
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,794
Damage
131,775
137,270
Taken
145,218
98,679
Mitigated
118,844
27,611
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,458
3,058
1,525
2,711
36,183
40,008
0
9,708
25,513
0
22,098
W
Izanami
CTway
Izanami
39,970
22,209
1,278
3,008
24,329
9,341
0
7,516
16,415
0
77,807
L
Cthulhu
DragonEyesx
Cthulhu
16,706
1,612
1,426
6,478
44,684
36,458
0
8,623
35,241
27,331
0
L
Ah Muzen Cab
RichardChenney1
Ah Muzen Cab
44,588
25,160
770
3,977
23,326
8,959
0
7,484
15,383
0
62,905
L
Chaac
Zach_Lam
Chaac
20,957
6,426
0
9,879
30,290
38,010
0
4,851
24,599
706
44,376
L
Ah Puch
atamarmion
Ah Puch
25,066
3,019
1,126
1,610
16,539
6,416
0
5,025
11,220
69,239
0
L
Izanami
atamarmion
Izanami
32,477
21,195
0
2,345
22,431
8,836
0
4,087
17,899
0
60,922
W
Morgan Le Fay
bobbyshmurda17
Morgan Le Fay
29,699
3,316
1,126
5,306
25,498
9,707
0
9,367
15,651
45,094
0
W
Neith
jmosko902
Neith
24,442
15,726
222
3,243
18,909
7,384
0
5,538
12,927
0
44,156
W
Achilles
russny
Achilles
24,206
6,398
0
3,491
40,299
52,404
0
8,708
30,608
4,020
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,985
Gold Earned
77,404
299
Minions Killed
321
5
Camps Cleared
5
1,264,668
Distance Traveled
1,324,165
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,237
949
23
2
0
270,380
0
W
Izanami
17,197
1,146
123
8
1
252,769
0
L
Cthulhu
12,957
864
32
2
0
248,695
0
L
Ah Muzen Cab
16,477
1,098
52
3
1
265,543
3
L
Chaac
14,480
965
51
3
1
282,899
0
L
Ah Puch
14,483
966
111
7
2
220,284
0
L
Izanami
15,588
1,039
53
4
1
247,247
0
W
Morgan Le Fay
15,881
1,059
48
3
3
281,249
1
W
Neith
15,034
1,002
61
4
0
256,342
1
W
Achilles
15,055
1,004
66
4
1
263,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role