Player Matchup

Athena
Athena
Rajzaun
Athena
Level 125
God Stats
8W - 8L
1,507 SR
Queue Stats
476W - 506L
1,445 Elo+
Party 3
Thor
Thor
TiringNight
Thor
Level 16
God Stats
10W - 3L
1,739 SR
Queue Stats
11W - 5L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
Vibe Oni
Gilgamesh
Level 42
God Stats
10W - 10L
1,436 SR
Queue Stats
99W - 111L
1,314 Elo+
Party 3
Charybdis
Charybdis
bigtony816
Charybdis
Level 118
God Stats
9W - 11L
1,516 SR
Queue Stats
192W - 192L
1,473 Elo+
Party 2
Zeus
Zeus
somewht
Zeus
Level 24
God Stats
1W - 0L
1,675 SR
Queue Stats
17W - 20L
1,437 Elo+
Party 2
Team Averages
Level 65
1,575 SR
1,461 Elo+

VS

Team Averages
Level 64
1,434 SR
1,405 Elo+
Atlas
Atlas
Implies00
Atlas
Level 8
God Stats
2W - 2L
1,284 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 1
Tiamat
Tiamat
Jebus Christ355
Tiamat
Level 91
God Stats
2W - 2L
1,368 SR
Queue Stats
296W - 288L
1,403 Elo+
Party 4
Merlin
Merlin
Minus2275
Merlin
Level 88
God Stats
25W - 29L
1,542 SR
Queue Stats
344W - 339L
1,415 Elo+
Party 4
Gilgamesh
Gilgamesh
OP REESEY
Gilgamesh
Level 90
God Stats
1W - 2L
1,481 SR
Queue Stats
21W - 19L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
SnipaWolf27
Hou Yi
Level 44
God Stats
2W - 3L
1,495 SR
Queue Stats
9W - 11L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rajzaun
Athena
16
7 / 3 / 6
10,511
553
6,625
15,361
16,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 3
8,458
445
5,576
11,149
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Vibe Oni
Gilgamesh
18
6 / 1 / 3
10,474
551
14,389
14,780
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
bigtony816
Charybdis
16
8 / 7 / 5
10,277
541
19,644
18,313
6,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
somewht
Zeus
14
1 / 9 / 0
8,653
455
4,253
13,360
3,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Implies00
Atlas
13
2 / 5 / 4
7,951
418
7,482
11,087
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 3
8,331
438
7,389
11,318
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Minus2275
Merlin
19
18 / 3 / 0
12,773
672
19,466
9,529
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OP REESEY
Gilgamesh
14
1 / 6 / 3
8,470
446
8,521
19,608
8,464
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
1 / 7 / 3
8,275
436
7,161
16,438
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
24
Kills
24
25
Deaths
25
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
Implies00
Atlas
2
5
4
0.8
L
2
4
3
0.88
L
Merlin
Minus2275
Merlin
18
3
0
6
L
Gilgamesh
OP REESEY
Gilgamesh
1
6
3
0.42
W
Athena
Rajzaun
Athena
7
3
6
3.33
L
Hou Yi
1
7
3
0.36
W
2
5
3
0.7
W
Gilgamesh
Vibe Oni
Gilgamesh
6
1
3
7.5
W
Charybdis
bigtony816
Charybdis
8
7
5
1.5
W
Zeus
somewht
Zeus
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,487
Damage
50,019
72,963
Taken
67,980
41,128
Mitigated
31,897
15,101
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Implies00
Atlas
7,482
1,471
375
558
11,087
4,209
1,192
1,352
9,735
28,520
0
L
7,389
921
0
2,634
11,318
12,096
827
117
10,824
35,163
0
L
Merlin
Minus2275
Merlin
19,466
606
0
172
9,529
3,179
0
5,180
4,349
76,442
0
L
Gilgamesh
OP REESEY
Gilgamesh
8,521
2,981
303
6,262
19,608
8,464
0
1,557
17,528
0
52,246
W
Athena
Rajzaun
Athena
6,625
2,058
168
1,901
15,361
16,023
0
7,398
7,377
29,698
0
L
Hou Yi
7,161
3,781
83
3,529
16,438
3,949
256
2,672
13,766
0
50,023
W
5,576
1,418
0
1,121
11,149
4,239
0
4,675
6,140
0
48,556
W
Gilgamesh
Vibe Oni
Gilgamesh
14,389
6,058
9
4,992
14,780
10,855
1,770
4,324
9,696
0
66,866
W
Charybdis
bigtony816
Charybdis
19,644
9,908
0
5,526
18,313
6,467
325
6,570
11,050
0
82,578
W
Zeus
somewht
Zeus
4,253
533
0
1,384
13,360
3,544
972
9,141
3,783
48,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,373
Gold Earned
45,800
472
Minions Killed
417
0
Camps Cleared
0
1,651,046
Distance Traveled
1,549,949
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,951
418
48
3
0
323,219
3
L
Tiamat
8,331
438
58
3
0
241,298
0
L
Merlin
12,773
672
140
7
0
336,158
1
L
Gilgamesh
8,470
446
91
5
0
334,402
1
W
Athena
10,511
553
50
3
0
363,960
6
L
Hou Yi
8,275
436
80
4
0
314,872
0
W
Thor
8,458
445
84
4
0
367,059
0
W
Gilgamesh
10,474
551
130
7
0
343,486
3
W
Charybdis
10,277
541
117
6
0
295,015
0
W
Zeus
8,653
455
91
5
0
281,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role