Player Matchup

Achilles
Achilles
Big Timmy1738
Achilles
Level 47
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 12L
1,042 Elo+
Party 2
Ao Kuang
Ao Kuang
BigP-foutz
Ao Kuang
Level 29
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 9L
1,074 Elo+
Party 2
Sol
Sol
JovialWheat5260
Sol
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 5L
1,099 Elo+
Party 2
Chernobog
Chernobog
Nightwing 72362
Chernobog
Level 103
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,075 Elo+

VS

Team Averages
Level 35
1,403 SR
1,386 Elo+
Neith
Neith
Blaziken152
Neith
Level 66
God Stats
2W - 0L
1,324 SR
Queue Stats
3W - 2L
1,310 Elo+
Party 1
Yemoja
Yemoja
Lannask
Yemoja
Level 28
God Stats
2W - 0L
1,302 SR
Queue Stats
4W - 1L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
PoppaLongSquanch
Ao Kuang
Level 23
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
UllrVsAll
He Bo
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big Timmy1738
Achilles
17
5 / 3 / 2
10,825
773
10,125
17,237
20,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
BigP-foutz
Ao Kuang
15
2 / 4 / 1
9,676
691
4,395
10,760
3,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 4
9,975
713
6,199
10,067
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Nightwing 72362
Chernobog
15
0 / 7 / 2
9,550
682
7,139
12,111
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,435
817
14,266
9,066
3,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Lannask
Yemoja
15
0 / 3 / 11
10,378
741
3,082
11,969
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 6
9,995
714
4,897
9,167
5,732
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
UllrVsAll
He Bo
18
7 / 3 / 4
11,621
830
15,946
12,302
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
17
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Big Timmy1738
Achilles
5
3
2
2
L
Ao Kuang
BigP-foutz
Ao Kuang
2
4
1
0.63
W
7
1
4
9
L
1
3
4
1
W
Yemoja
Lannask
Yemoja
0
3
11
1.83
L
Chernobog
Nightwing 72362
Chernobog
0
7
2
0.14
W
3
1
6
6
W
He Bo
UllrVsAll
He Bo
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
38,191
50,175
Taken
42,504
32,953
Mitigated
28,353
7,422
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Big Timmy1738
Achilles
10,125
2,100
0
1,438
17,237
20,973
434
9,400
7,837
0
31,574
L
Ao Kuang
BigP-foutz
Ao Kuang
4,395
839
9
2,024
10,760
3,977
126
4,644
6,116
28,369
0
W
14,266
5,453
0
2,575
9,066
3,829
2,418
2,539
6,432
0
57,321
L
6,199
1,708
0
3,580
10,067
3,976
1,251
6,114
3,953
29,762
2,703
W
Yemoja
Lannask
Yemoja
3,082
381
3,464
1,823
11,969
13,932
482
2,809
8,975
16,982
0
L
Chernobog
Nightwing 72362
Chernobog
7,139
3,848
0
371
12,111
4,027
1,012
4,131
7,980
0
41,346
W
4,897
1,651
504
3,101
9,167
5,732
282
2,866
5,865
13,946
0
W
He Bo
UllrVsAll
He Bo
15,946
1,170
298
5,486
12,302
4,860
606
2,935
8,913
59,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
43,429
231
Minions Killed
233
5
Camps Cleared
12
943,810
Distance Traveled
986,240
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,825
773
42
3
0
267,679
2
L
Ao Kuang
9,676
691
47
3
1
234,149
2
W
Neith
11,435
817
93
7
2
269,583
2
L
Sol
9,975
713
72
5
1
235,697
0
W
Yemoja
10,378
741
23
2
1
242,420
0
L
Chernobog
9,550
682
70
5
3
206,285
2
W
Ao Kuang
9,995
714
16
1
1
229,436
1
W
He Bo
11,621
830
101
7
8
244,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role