Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LordFacundo
Danzaburou
Level 121
God Stats
9W - 16L
1,424 SR
Queue Stats
54W - 105L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Zwarfa
Gilgamesh
Level 61
God Stats
3W - 2L
1,750 SR
Queue Stats
82W - 129L
1,371 Elo+
Party 1
Team Averages
Level 94
1,558 SR
1,397 Elo+

VS

Team Averages
Level 64
1,224 SR
1,366 Elo+
Vulcan
Vulcan
LuckySpoon2
Vulcan
Level 15
God Stats
2W - 5L
1,139 SR
Queue Stats
9W - 25L
1,245 Elo+
Party 2
Heimdallr
Heimdallr
NoirHu15
Heimdallr
Level 67
God Stats
1W - 2L
1,215 SR
Queue Stats
11W - 34L
1,287 Elo+
Party 2
Ares
Ares
llamascarf
Ares
Level 109
God Stats
1W - 2L
1,319 SR
Queue Stats
10W - 9L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 3 / 7
10,574
622
13,046
13,042
12,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LordFacundo
Danzaburou
13
2 / 4 / 3
10,495
617
6,457
10,042
6,201
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Zwarfa
Gilgamesh
15
7 / 4 / 5
11,373
669
12,326
14,991
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 3 / 8
11,405
671
7,906
6,157
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
NoirHu15
Heimdallr
15
5 / 6 / 5
11,933
702
12,906
13,569
6,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 6
12,227
719
8,711
17,780
25,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
11
11
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
7
2.17
L
Danzaburou
LordFacundo
Danzaburou
2
4
3
0.88
W
Vulcan
2
3
8
2
W
Heimdallr
NoirHu15
Heimdallr
5
6
5
1.25
L
Gilgamesh
Zwarfa
Gilgamesh
7
4
5
2.38
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
29,523
38,075
Taken
37,506
33,424
Mitigated
35,190
7,839
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,046
1,206
0
4,463
13,042
12,391
376
6,046
6,996
41,324
0
L
Danzaburou
LordFacundo
Danzaburou
6,457
1,894
216
1,577
10,042
6,201
550
6,354
3,688
0
40,217
W
Vulcan
7,906
4,905
0
0
6,157
3,065
632
1,720
4,319
29,291
0
W
Heimdallr
NoirHu15
Heimdallr
12,906
4,477
303
709
13,569
6,557
1,975
5,967
7,185
0
40,633
L
Gilgamesh
Zwarfa
Gilgamesh
12,326
3,372
0
1,583
14,991
14,832
399
5,047
9,944
0
36,620
W
8,711
355
0
3,765
17,780
25,568
395
5,808
11,582
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
35,565
182
Minions Killed
156
7
Camps Cleared
6
925,068
Distance Traveled
894,052
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,574
622
63
4
4
322,536
2
L
Danzaburou
10,495
617
73
4
1
260,839
0
W
Vulcan
11,405
671
70
4
1
298,962
0
W
Heimdallr
11,933
702
64
4
3
286,839
1
L
Gilgamesh
11,373
669
46
3
2
341,693
3
W
Ares
12,227
719
22
1
2
308,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role