Player Matchup

Merlin
Merlin
AyyOzgur
Merlin
Level 137
God Stats
2W - 2L
1,434 SR
Queue Stats
201W - 165L
1,452 Elo+
Party 3
Vulcan
Vulcan
DAVEKON
Vulcan
Level 155
God Stats
6W - 1L
1,638 SR
Queue Stats
215W - 193L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Hasonardo
Hou Yi
Level 146
God Stats
5W - 3L
1,314 SR
Queue Stats
255W - 222L
1,479 Elo+
Party 3
Neith
Neith
MaskOfApathy3
Neith
Level 67
God Stats
5W - 7L
1,560 SR
Queue Stats
227W - 227L
1,509 Elo+
Party 2
Atlas
Atlas
z_Aphrodite_z
Atlas
Level 128
God Stats
3W - 0L
1,761 SR
Queue Stats
207W - 202L
1,517 Elo+
Party 2
Team Averages
Level 127
1,541 SR
1,511 Elo+

VS

Team Averages
Level 126
1,522 SR
1,524 Elo+
Bakasura
Bakasura
DimanDread
Bakasura
Level 124
God Stats
1W - 1L
1,734 SR
Queue Stats
75W - 47L
1,601 Elo+
Party 1
Hercules
Hercules
GgStorstrike
Hercules
Level 159
God Stats
1W - 3L
1,376 SR
Queue Stats
166W - 152L
1,566 Elo+
Party 1
Tyr
Tyr
Rogor123
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Solt22
Xbalanque
Level 113
God Stats
4W - 1L
1,501 SR
Queue Stats
59W - 54L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
freefall227
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyyOzgur
Merlin
20
11 / 3 / 12
12,620
789
27,242
16,382
9,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
DAVEKON
Vulcan
17
6 / 5 / 6
11,319
707
20,969
16,084
9,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Hasonardo
Hou Yi
18
4 / 3 / 14
11,265
704
28,667
15,177
8,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 16
11,404
713
23,237
14,851
14,162
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 18
11,556
722
10,859
20,595
31,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DimanDread
Bakasura
18
2 / 4 / 10
10,013
626
6,475
27,079
33,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
GgStorstrike
Hercules
18
2 / 5 / 12
10,756
672
12,249
30,865
38,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 7 / 11
9,982
624
11,314
25,958
32,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Solt22
Xbalanque
19
6 / 4 / 9
11,115
695
23,936
19,373
10,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
freefall227
Cernunnos
17
3 / 6 / 8
10,669
667
13,879
18,917
10,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
26
Kills
15
15
Deaths
26
66
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
AyyOzgur
Merlin
11
3
12
5.67
W
Vulcan
DAVEKON
Vulcan
6
5
6
1.8
L
Bakasura
DimanDread
Bakasura
2
4
10
1.75
L
Hercules
GgStorstrike
Hercules
2
5
12
1.6
W
Hou Yi
Hasonardo
Hou Yi
4
3
14
3.67
W
3
1
16
11
L
2
7
11
1.07
L
Xbalanque
Solt22
Xbalanque
6
4
9
2.63
L
Cernunnos
freefall227
Cernunnos
3
6
8
1.17
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,974
Damage
67,853
83,089
Taken
122,192
73,934
Mitigated
126,458
31,775
Healing
53,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AyyOzgur
Merlin
27,242
2,191
3,272
5,019
16,382
9,570
709
147
15,945
51,254
0
W
Vulcan
DAVEKON
Vulcan
20,969
5,821
1,786
2,620
16,084
9,809
335
0
15,896
43,986
0
L
Bakasura
DimanDread
Bakasura
6,475
4,748
4,240
8,712
27,079
33,921
533
13,265
13,814
0
10,368
L
Hercules
GgStorstrike
Hercules
12,249
2,273
5,862
13,341
30,865
38,916
438
15,076
15,789
0
21,798
W
Hou Yi
Hasonardo
Hou Yi
28,667
9,477
1,755
2,171
15,177
8,674
1,831
0
14,957
0
40,528
W
23,237
8,201
5,241
5,299
14,851
14,162
3,093
0
14,679
0
45,635
L
11,314
987
2,486
5,522
25,958
32,352
207
10,044
15,914
247
21,091
L
Xbalanque
Solt22
Xbalanque
23,936
9,946
2,547
4,051
19,373
10,550
779
10,864
8,509
0
53,034
L
Cernunnos
freefall227
Cernunnos
13,879
2,999
3,653
2,842
18,917
10,719
92
9,821
9,096
0
33,127
W
10,859
2,600
1,678
2,934
20,595
31,719
300
100
20,129
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
52,535
189
Minions Killed
181
0
Camps Cleared
0
1,531,871
Distance Traveled
1,475,046
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,620
789
55
3
0
284,271
1
W
Vulcan
11,319
707
47
3
0
311,273
4
L
Bakasura
10,013
626
27
2
0
318,193
0
L
Hercules
10,756
672
20
1
0
316,321
6
W
Hou Yi
11,265
704
26
2
0
295,570
0
W
Neith
11,404
713
46
3
0
320,590
1
L
Tyr
9,982
624
12
1
0
294,299
0
L
Xbalanque
11,115
695
70
4
0
284,839
3
L
Cernunnos
10,669
667
52
3
0
261,394
3
W
Atlas
11,556
722
15
1
0
320,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role