Player Matchup

Neith
Neith
GildedTanjiro
Neith
Level 13
God Stats
2W - 3L
1,423 SR
Queue Stats
13W - 12L
1,564 Elo+
Party 2
Hera
Hera
InnoLeggenda
Hera
Level 104
God Stats
4W - 3L
1,498 SR
Queue Stats
481W - 630L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
LordPiesang
Danzaburou
Level 160
God Stats
2W - 0L
1,355 SR
Queue Stats
178W - 212L
1,350 Elo+
Solo
Hercules
Hercules
Meganinja21
Hercules
Level 106
God Stats
4W - 8L
1,321 SR
Queue Stats
309W - 347L
1,444 Elo+
Party 2
Athena
Athena
slayermadan
Athena
Level 109
God Stats
3W - 1L
1,565 SR
Queue Stats
292W - 353L
1,482 Elo+
Party 2
Team Averages
Level 98
1,432 SR
1,459 Elo+

VS

Team Averages
Level 36
1,488 SR
1,437 Elo+
Anubis
Anubis
MadMrMartin
Anubis
Level 86
God Stats
27W - 26L
1,514 SR
Queue Stats
134W - 151L
1,436 Elo+
Solo
Vulcan
Vulcan
Toripan007
Vulcan
Level 28
God Stats
0W - 2L
1,523 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Hercules
Hercules
danipoyo
Hercules
Level 11
God Stats
2W - 5L
1,400 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
lucascucurrucu
Erlang Shen
Level 18
God Stats
6W - 6L
1,509 SR
Queue Stats
17W - 21L
1,408 Elo+
Party 1
Izanami
Izanami
x_Zasmu_x
Izanami
Level 39
God Stats
8W - 7L
1,496 SR
Queue Stats
73W - 77L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,344
596
8,668
6,661
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 4
7,834
560
6,078
6,821
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LordPiesang
Danzaburou
14
1 / 3 / 0
8,106
579
5,887
9,332
3,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Meganinja21
Hercules
13
6 / 0 / 10
8,257
590
4,690
5,486
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
14
5 / 0 / 8
8,183
585
7,355
9,001
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 8 / 1
5,833
417
3,550
11,434
4,566
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Toripan007
Vulcan
13
2 / 3 / 1
7,769
555
4,539
7,374
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
danipoyo
Hercules
13
2 / 1 / 0
7,577
541
4,590
8,136
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
lucascucurrucu
Erlang Shen
12
2 / 3 / 2
7,203
515
5,404
10,056
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
x_Zasmu_x
Izanami
10
0 / 5 / 0
6,406
458
3,450
7,441
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
20
Kills
6
6
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
2
3
4
1.33
W
Danzaburou
LordPiesang
Danzaburou
1
3
0
0.33
L
Anubis
0
8
1
0.06
W
Hercules
Meganinja21
Hercules
6
0
10
11
L
Vulcan
Toripan007
Vulcan
2
3
1
0.83
L
Hercules
danipoyo
Hercules
2
1
0
2
L
Erlang Shen
lucascucurrucu
Erlang Shen
2
3
2
1
W
Athena
5
0
8
9
L
Izanami
x_Zasmu_x
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
21,533
37,301
Taken
44,441
15,214
Mitigated
19,744
15,092
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,668
3,829
0
3,267
6,661
1,912
795
870
5,791
0
59,842
W
6,078
1,720
0
590
6,821
2,455
712
4,076
2,745
46,911
0
W
Danzaburou
LordPiesang
Danzaburou
5,887
2,077
0
3,062
9,332
3,038
1,125
0
8,895
0
52,197
L
Anubis
3,550
373
205
2,901
11,434
4,566
0
3,436
7,936
31,444
0
W
Hercules
Meganinja21
Hercules
4,690
1,187
624
2,850
5,486
4,396
416
1,615
3,871
0
17,615
L
Vulcan
Toripan007
Vulcan
4,539
694
0
682
7,374
2,402
0
5,588
1,467
52,350
0
L
Hercules
danipoyo
Hercules
4,590
1,665
0
1,808
8,136
7,302
404
919
7,177
0
38,486
L
Erlang Shen
lucascucurrucu
Erlang Shen
5,404
2,851
0
1,233
10,056
3,960
0
1,839
8,183
0
50,673
W
Athena
7,355
1,974
0
4,699
9,001
3,413
0
1,528
7,473
44,001
0
L
Izanami
x_Zasmu_x
Izanami
3,450
2,735
0
517
7,441
1,514
78
1,250
6,191
0
38,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
34,788
435
Minions Killed
431
0
Camps Cleared
0
1,373,443
Distance Traveled
1,369,382
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,344
596
111
8
0
244,730
1
W
Hera
7,834
560
92
7
0
283,523
4
W
Danzaburou
8,106
579
114
8
0
244,772
2
L
Anubis
5,833
417
47
3
0
229,007
1
W
Hercules
8,257
590
25
2
0
273,896
4
L
Vulcan
7,769
555
109
8
0
284,028
4
L
Hercules
7,577
541
94
7
0
288,548
0
L
Erlang Shen
7,203
515
89
6
0
306,891
1
W
Athena
8,183
585
93
7
0
326,522
2
L
Izanami
6,406
458
92
7
0
260,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role