Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
BestLockN716
Kuzenbo
Gold II
Level 158
God Stats
1W - 1L
1,602 SR
Queue Stats
148W - 144L
1,393 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
nOOk x3234x
Sun Wukong
Platinum V
Level 160
God Stats
16W - 13L
1,643 SR
Queue Stats
543W - 520L
1,737 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,582 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,604 SR
1,621 MMR
Anubis
Anubis
Gold II
AO2 PP90M1
Anubis
Gold II
Level 106
God Stats
6W - 4L
1,564 SR
Queue Stats
18W - 18L
1,677 MMR
Solo
Geb
Geb
Gold III
AmedeoMusic
Geb
Gold III
Level 131
God Stats
30W - 31L
1,598 SR
Queue Stats
366W - 421L
1,671 MMR
Solo
Medusa
Medusa
Gold I
CoLOneLRiBs
Medusa
Gold I
Level 154
God Stats
52W - 45L
1,648 SR
Queue Stats
269W - 342L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 5 / 0
10,271
604
11,675
10,761
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
BestLockN716
Kuzenbo
12
0 / 4 / 3
8,953
527
12,936
21,587
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
nOOk x3234x
Sun Wukong
12
0 / 5 / 3
9,005
530
8,656
17,844
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetGilgameshMulanAphroditeFenrir

VS

Bans
Guan YuAchillesSobekChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AO2 PP90M1
Anubis
16
5 / 0 / 7
11,536
679
13,551
13,236
6,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 9
11,479
675
7,254
14,077
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
7 / 0 / 7
11,849
697
21,980
12,752
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
W
Anubis
AO2 PP90M1
Anubis
5
0
7
8.5
W
2
3
9
2.17
L
Kuzenbo
BestLockN716
Kuzenbo
0
4
3
0.38
W
Medusa
7
0
7
10.5
L
Sun Wukong
nOOk x3234x
Sun Wukong
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
42,785
50,192
Taken
40,065
35,220
Mitigated
25,697
8,152
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,675
1,967
0
2,681
10,761
3,616
108
4,048
6,499
49,337
3,447
W
Anubis
AO2 PP90M1
Anubis
13,551
385
0
6,788
13,236
6,800
148
7,038
5,421
59,454
0
W
7,254
1,129
0
3,405
14,077
12,831
629
7,566
5,889
18,688
0
L
Kuzenbo
BestLockN716
Kuzenbo
12,936
2,847
0
2,505
21,587
21,128
30
9,467
11,456
25,476
0
W
Medusa
21,980
10,533
0
2,778
12,752
6,066
2,343
8,426
3,581
0
70,247
L
Sun Wukong
nOOk x3234x
Sun Wukong
8,656
1,025
0
2,966
17,844
10,476
0
7,827
9,503
0
26,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
34,864
182
Minions Killed
239
5
Camps Cleared
9
865,155
Distance Traveled
991,818
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,271
604
107
6
4
293,715
2
W
Anubis
11,536
679
93
5
4
304,790
6
W
Geb
11,479
675
28
2
2
350,655
9
L
Kuzenbo
8,953
527
30
2
0
298,776
10
W
Medusa
11,849
697
118
7
3
336,373
0
L
Sun Wukong
9,005
530
45
3
1
272,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role