Player Matchup

Hades
Hades
Bronze IV
Delphic_Djinn
Hades
Bronze IV
Level 107
God Stats
4W - 3L
1,399 SR
Queue Stats
16W - 19L
792 MMR
Solo
Sylvanus
Sylvanus
Bronze III
F4k3 Slim Sh4dy
Sylvanus
Bronze III
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
879 MMR
Solo
Achilles
Achilles
Silver IV
Qcastor
Achilles
Silver IV
Level 153
God Stats
15W - 21L
1,457 SR
Queue Stats
213W - 291L
746 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,452 SR
806 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,531 SR
801 MMR
Cu Chulainn
Cu Chulainn
Bronze I
KDangelo77
Cu Chulainn
Bronze I
Level 160
God Stats
1W - 5L
1,369 SR
Queue Stats
124W - 159L
405 MMR
Solo
Chaac
Chaac
Bronze I
MrSpinna9
Chaac
Bronze I
Level 99
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 11L
1,113 MMR
Solo
Ra
Ra
Silver III
yell0wcray0n
Ra
Silver III
Level 84
God Stats
2W - 4L
1,484 SR
Queue Stats
109W - 147L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
12,976
649
27,878
30,121
20,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
3 / 2 / 10
13,500
675
20,802
21,398
21,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Qcastor
Achilles
17
9 / 5 / 5
13,857
693
26,113
25,047
29,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaBastetGilgameshAresZeus

VS

Bans
HeraCharybdisHou YiArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KDangelo77
Cu Chulainn
16
4 / 5 / 7
12,414
621
16,509
36,629
16,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
MrSpinna9
Chaac
15
4 / 7 / 8
13,078
654
14,745
28,725
22,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 6
12,857
643
27,469
22,319
12,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
12
12
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
Sylvanus
3
2
10
4
L
Cu Chulainn
KDangelo77
Cu Chulainn
4
5
7
1.5
L
Chaac
MrSpinna9
Chaac
4
7
8
1.14
W
Achilles
Qcastor
Achilles
9
5
5
2.3
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,793
Damage
58,723
76,566
Taken
87,673
71,876
Mitigated
51,538
31,847
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,878
930
1,580
10,663
30,121
20,970
799
12,031
17,657
79,630
0
W
Sylvanus
20,802
5,886
4,105
5,841
21,398
21,404
1,086
10,189
10,753
42,005
6,735
L
Cu Chulainn
KDangelo77
Cu Chulainn
16,509
5,885
0
10,021
36,629
16,434
727
21,435
14,589
0
38,302
L
Chaac
MrSpinna9
Chaac
14,745
3,404
922
10,581
28,725
22,425
317
11,850
16,111
517
33,566
W
Achilles
Qcastor
Achilles
26,113
8,777
1,903
7,755
25,047
29,502
1,562
6,333
17,955
336
46,501
L
27,469
3,063
1,926
7,479
22,319
12,679
238
14,108
7,874
69,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
38,349
204
Minions Killed
185
11
Camps Cleared
5
1,061,742
Distance Traveled
961,113
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,976
649
115
6
5
364,926
3
W
Sylvanus
13,500
675
61
3
3
341,737
3
L
Cu Chulainn
12,414
621
53
3
1
311,730
6
L
Chaac
13,078
654
34
2
0
320,994
3
W
Achilles
13,857
693
28
1
3
355,079
5
L
Ra
12,857
643
98
5
4
328,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role