Player Matchup

Danzaburou
Danzaburou
Lyjin
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,456 Elo+
Solo
Hun Batz
Hun Batz
NeedlessBow67
Hun Batz
Level 143
God Stats
5W - 4L
1,608 SR
Queue Stats
426W - 471L
1,507 Elo+
Solo
Anubis
Anubis
NyxFlame
Anubis
Level 147
God Stats
4W - 1L
1,533 SR
Queue Stats
166W - 173L
1,532 Elo+
Solo
Yemoja
Yemoja
jonnysklz237
Yemoja
Level 126
God Stats
6W - 8L
1,436 SR
Queue Stats
351W - 333L
1,492 Elo+
Solo
Cerberus
Cerberus
richardxe01
Cerberus
Level 98
God Stats
1W - 2L
1,607 SR
Queue Stats
80W - 75L
1,513 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,500 Elo+

VS

Team Averages
Level 129
1,616 SR
1,476 Elo+
Jing Wei
Jing Wei
Glosky
Jing Wei
Level 100
God Stats
4W - 5L
1,506 SR
Queue Stats
429W - 449L
1,491 Elo+
Solo
Chaac
Chaac
Renidio
Chaac
Level 124
God Stats
6W - 3L
1,763 SR
Queue Stats
264W - 282L
1,466 Elo+
Solo
Janus
Janus
Schwingerdinger
Janus
Level 156
God Stats
10W - 11L
1,561 SR
Queue Stats
912W - 966L
1,439 Elo+
Solo
Neith
Neith
TheCuddlyTiger
Neith
Level 107
God Stats
1W - 1L
1,621 SR
Queue Stats
72W - 73L
1,500 Elo+
Solo
Hel
Hel
VixSyn_13
Hel
Level 158
God Stats
19W - 11L
1,628 SR
Queue Stats
686W - 703L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lyjin
Danzaburou
18
4 / 2 / 18
10,920
728
21,753
16,931
7,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
NeedlessBow67
Hun Batz
17
3 / 3 / 16
10,457
697
14,211
13,384
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NyxFlame
Anubis
19
9 / 2 / 10
11,621
775
13,796
16,401
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
2 / 1 / 19
10,888
726
3,865
13,071
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
richardxe01
Cerberus
19
9 / 1 / 16
11,362
757
17,025
28,622
17,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glosky
Jing Wei
14
0 / 8 / 2
9,174
612
10,229
15,523
5,037
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Renidio
Chaac
18
2 / 8 / 4
10,581
705
17,288
35,932
30,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 5 / 4
10,267
684
21,159
7,294
2,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 5
10,310
687
10,055
8,023
2,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 2
9,836
656
8,575
13,829
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
27
Kills
8
9
Deaths
27
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Glosky
Jing Wei
0
8
2
0.13
W
Danzaburou
Lyjin
Danzaburou
4
2
18
6.5
W
Hun Batz
NeedlessBow67
Hun Batz
3
3
16
3.67
W
Anubis
NyxFlame
Anubis
9
2
10
7
L
Chaac
Renidio
Chaac
2
8
4
0.5
L
2
5
4
0.8
L
2
0
5
4.5
L
2
6
2
0.5
W
Yemoja
2
1
19
11.5
W
Cerberus
richardxe01
Cerberus
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,650
Damage
67,306
88,409
Taken
80,601
50,343
Mitigated
48,131
60,829
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Glosky
Jing Wei
10,229
7,752
1,269
1,837
15,523
5,037
0
7,490
8,033
0
26,637
W
Danzaburou
Lyjin
Danzaburou
21,753
7,369
3,550
6,198
16,931
7,465
950
6,118
10,652
0
49,244
W
Hun Batz
NeedlessBow67
Hun Batz
14,211
1,279
3,377
1,831
13,384
5,401
1,631
5,453
7,651
0
28,905
W
Anubis
NyxFlame
Anubis
13,796
465
2,510
4,537
16,401
9,345
944
3,785
12,304
43,023
0
L
Chaac
Renidio
Chaac
17,288
2,324
250
11,705
35,932
30,871
464
12,728
23,204
0
36,605
L
21,159
369
727
182
7,294
2,209
756
3,461
3,833
31,345
0
L
10,055
1,913
0
1,393
8,023
2,846
196
3,903
4,120
0
21,838
L
8,575
0
8,018
5,300
13,829
7,168
400
7,104
6,725
17,841
0
W
Yemoja
3,865
1,549
17,075
5,213
13,071
10,728
591
6,275
6,573
7,411
0
W
Cerberus
richardxe01
Cerberus
17,025
980
1,905
14,633
28,622
17,404
473
8,103
20,181
22,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,248
Gold Earned
50,168
159
Minions Killed
158
0
Camps Cleared
0
1,412,283
Distance Traveled
1,243,660
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,174
612
32
2
0
242,178
0
W
Danzaburou
10,920
728
58
4
0
262,236
0
W
Hun Batz
10,457
697
27
2
0
314,222
1
W
Anubis
11,621
775
57
4
0
263,447
0
L
Chaac
10,581
705
38
3
0
233,578
0
L
Janus
10,267
684
34
2
0
242,018
1
L
Neith
10,310
687
28
2
0
312,807
3
L
Hel
9,836
656
26
2
0
213,079
2
W
Yemoja
10,888
726
4
0
0
266,006
1
W
Cerberus
11,362
757
13
1
0
306,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role