Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Admmlk
Fafnir
Level 69
God Stats
11W - 17L
1,482 SR
Queue Stats
237W - 253L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Elfmerfudd
Cernunnos
Level 136
God Stats
37W - 44L
1,523 SR
Queue Stats
62W - 78L
1,471 Elo+
Party 2
Camazotz
Camazotz
LitSxge
Camazotz
Level 54
God Stats
6W - 5L
1,673 SR
Queue Stats
149W - 170L
1,525 Elo+
Party 2
Medusa
Medusa
SlitherySnekks
Medusa
Level 106
God Stats
88W - 70L
1,671 SR
Queue Stats
450W - 439L
1,581 Elo+
Party 4
Team Averages
Level 98
1,570 SR
1,515 Elo+

VS

Team Averages
Level 119
1,530 SR
1,527 Elo+
Chaac
Chaac
Kuxro
Chaac
Level 119
God Stats
20W - 15L
1,615 SR
Queue Stats
527W - 488L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
SJamTheSpam
Sylvanus
Level 127
God Stats
2W - 1L
1,462 SR
Queue Stats
94W - 70L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShaqtusThaCactus
Kumbhakarna
Level 102
God Stats
19W - 12L
1,545 SR
Queue Stats
75W - 91L
1,497 Elo+
Party 1
Hachiman
Hachiman
ledellia
Hachiman
Level 124
God Stats
3W - 5L
1,328 SR
Queue Stats
381W - 358L
1,485 Elo+
Party 3
Agni
Agni
shoelessjoe123
Agni
Level 124
God Stats
7W - 3L
1,702 SR
Queue Stats
831W - 790L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 5
6,768
483
6,343
12,474
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Admmlk
Fafnir
10
0 / 5 / 0
6,214
444
4,761
11,269
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Elfmerfudd
Cernunnos
12
6 / 2 / 0
7,367
526
11,040
9,250
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
LitSxge
Camazotz
12
0 / 3 / 0
6,305
450
4,264
12,854
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 0
7,517
537
6,710
11,407
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuxro
Chaac
15
6 / 0 / 2
8,733
624
12,855
12,389
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SJamTheSpam
Sylvanus
15
5 / 0 / 3
8,473
605
9,496
10,628
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
ShaqtusThaCactus
Kumbhakarna
10
0 / 2 / 7
6,710
479
2,705
11,703
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ledellia
Hachiman
13
0 / 4 / 5
7,217
516
7,053
10,435
2,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 2
8,217
587
9,154
7,055
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
15
15
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
5
2.5
L
Fafnir
Admmlk
Fafnir
0
5
0
0
L
Cernunnos
Elfmerfudd
Cernunnos
6
2
0
3
W
Chaac
Kuxro
Chaac
6
0
2
7
L
Camazotz
LitSxge
Camazotz
0
3
0
0
W
Sylvanus
SJamTheSpam
Sylvanus
5
0
3
6.5
W
Kumbhakarna
ShaqtusThaCactus
Kumbhakarna
0
2
7
1.75
L
2
4
0
0.5
W
Hachiman
ledellia
Hachiman
0
4
5
0.63
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
41,263
57,254
Taken
52,210
31,413
Mitigated
31,205
22,411
Healing
24,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,343
1,953
1,474
5,531
12,474
12,229
130
5,129
7,068
20,131
0
L
Fafnir
Admmlk
Fafnir
4,761
1,372
0
2,455
11,269
7,175
0
3,578
7,381
27,186
5,744
L
Cernunnos
Elfmerfudd
Cernunnos
11,040
5,757
0
2,687
9,250
2,977
818
2,679
6,471
0
47,693
W
Chaac
Kuxro
Chaac
12,855
1,610
249
5,416
12,389
12,390
48
2,084
9,865
3,451
57,490
L
Camazotz
LitSxge
Camazotz
4,264
942
173
6,448
12,854
4,647
954
2,370
9,946
0
31,343
W
Sylvanus
SJamTheSpam
Sylvanus
9,496
3,038
3,344
6,378
10,628
6,147
251
1,919
8,641
52,480
15,922
W
Kumbhakarna
ShaqtusThaCactus
Kumbhakarna
2,705
332
627
3,322
11,703
8,135
409
4,316
7,347
13,223
0
L
6,710
2,401
0
3,643
11,407
4,385
320
7,051
3,944
0
55,292
W
Hachiman
ledellia
Hachiman
7,053
4,073
0
3,304
10,435
2,320
1,342
1,828
8,607
0
52,495
W
9,154
1,134
254
1,691
7,055
2,213
0
869
6,146
51,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
39,350
359
Minions Killed
458
0
Camps Cleared
0
1,298,804
Distance Traveled
1,422,438
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,768
483
26
2
0
239,777
6
L
Fafnir
6,214
444
63
5
0
277,060
2
L
Cernunnos
7,367
526
82
6
0
247,006
2
W
Chaac
8,733
624
121
9
0
305,917
3
L
Camazotz
6,305
450
72
5
0
262,676
1
W
Sylvanus
8,473
605
122
9
0
282,102
2
W
Kumbhakarna
6,710
479
20
1
0
304,873
1
L
Medusa
7,517
537
116
8
0
272,285
5
W
Hachiman
7,217
516
88
6
0
236,774
3
W
Agni
8,217
587
107
8
0
292,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role