Player Matchup

Ne Zha
Ne Zha
Alexcr4ck
Ne Zha
Level 109
God Stats
0W - 2L
1,636 SR
Queue Stats
43W - 42L
1,494 Elo+
Party 2
Atlas
Atlas
SosaSaints
Atlas
Level 147
God Stats
6W - 7L
1,501 SR
Queue Stats
221W - 273L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatLobster7890
Sun Wukong
Level 96
God Stats
4W - 8L
1,388 SR
Queue Stats
195W - 230L
1,509 Elo+
Solo
Neith
Neith
demigod844
Neith
Level 44
God Stats
1W - 2L
1,499 SR
Queue Stats
77W - 84L
1,449 Elo+
Solo
Kukulkan
Kukulkan
jmertz98
Kukulkan
Level 85
God Stats
54W - 51L
1,622 SR
Queue Stats
342W - 334L
1,524 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,493 Elo+

VS

Team Averages
Level 106
1,534 SR
1,471 Elo+
Chronos
Chronos
Banana1stGen
Chronos
Level 148
God Stats
5W - 1L
1,560 SR
Queue Stats
62W - 65L
1,544 Elo+
Party 1
Da Ji
Da Ji
Drixh
Da Ji
Level 133
God Stats
4W - 5L
1,351 SR
Queue Stats
81W - 87L
1,492 Elo+
Party 1
Atlas
Atlas
KukiWRLD
Atlas
Level 89
God Stats
5W - 4L
1,523 SR
Queue Stats
36W - 36L
1,483 Elo+
Party 1
Janus
Janus
MajorHacker561
Janus
Level 114
God Stats
8W - 4L
1,659 SR
Queue Stats
311W - 323L
1,405 Elo+
Solo
Chaac
Chaac
cashteamkley
Chaac
Level 47
God Stats
13W - 9L
1,578 SR
Queue Stats
110W - 114L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alexcr4ck
Ne Zha
14
0 / 6 / 5
8,307
437
5,438
14,876
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
14
2 / 2 / 7
8,809
464
7,021
19,254
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ThatLobster7890
Sun Wukong
16
3 / 4 / 2
9,125
480
7,949
13,744
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
14
6 / 8 / 1
9,529
502
14,145
13,671
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jmertz98
Kukulkan
14
1 / 7 / 2
8,087
426
4,763
11,402
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Banana1stGen
Chronos
17
5 / 2 / 5
10,564
556
11,383
13,762
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Drixh
Da Ji
20
18 / 2 / 2
12,172
641
20,245
14,214
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
KukiWRLD
Atlas
14
0 / 4 / 8
8,820
464
3,899
12,454
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 6
9,196
484
9,282
9,340
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 5
10,597
558
11,270
12,428
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
27
27
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alexcr4ck
Ne Zha
0
6
5
0.42
W
Chronos
Banana1stGen
Chronos
5
2
5
3.75
W
Da Ji
Drixh
Da Ji
18
2
2
9.5
W
Atlas
KukiWRLD
Atlas
0
4
8
1
W
0
3
6
1
L
Atlas
2
2
7
2.75
L
Sun Wukong
ThatLobster7890
Sun Wukong
3
4
2
1
W
4
2
5
3.25
L
Neith
6
8
1
0.81
L
Kukulkan
jmertz98
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
56,079
72,947
Taken
62,198
47,620
Mitigated
36,927
14,123
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alexcr4ck
Ne Zha
5,438
1,666
0
5,099
14,876
4,927
0
2,091
12,621
0
54,539
W
Chronos
Banana1stGen
Chronos
11,383
3,721
0
6,469
13,762
5,272
3,793
986
12,734
67,130
8,679
W
Da Ji
Drixh
Da Ji
20,245
5,621
0
5,810
14,214
6,060
710
2,491
11,576
0
94,057
W
Atlas
KukiWRLD
Atlas
3,899
1,737
0
1,344
12,454
12,152
331
3,035
9,374
20,243
0
W
9,282
667
0
1,094
9,340
3,038
0
3,272
5,973
62,829
0
L
Atlas
7,021
2,591
267
2,616
19,254
21,050
17
8,922
10,140
26,281
0
L
Sun Wukong
ThatLobster7890
Sun Wukong
7,949
1,326
0
2,054
13,744
12,724
96
3,532
9,626
0
50,653
W
11,270
2,058
0
6,270
12,428
10,405
1,877
2,000
10,043
3,595
60,384
L
Neith
14,145
6,030
109
3,018
13,671
4,737
0
7,744
5,927
0
64,120
L
Kukulkan
jmertz98
Kukulkan
4,763
184
0
960
11,402
4,182
0
2,097
9,215
51,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
51,349
452
Minions Killed
498
0
Camps Cleared
0
1,705,631
Distance Traveled
1,825,631
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,307
437
92
5
0
356,607
0
W
Chronos
10,564
556
137
7
0
337,172
10
W
Da Ji
12,172
641
115
6
0
389,961
1
W
Atlas
8,820
464
23
1
0
358,118
0
W
Janus
9,196
484
93
5
0
375,054
5
L
Atlas
8,809
464
27
1
0
369,113
1
L
Sun Wukong
9,125
480
102
5
0
347,537
2
W
Chaac
10,597
558
130
7
0
365,326
0
L
Neith
9,529
502
122
6
0
311,436
3
L
Kukulkan
8,087
426
109
6
0
320,938
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role