Player Matchup

Horus
Horus
 
Horus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dupa5368
Chaac
Level 49
God Stats
4W - 3L
1,592 SR
Queue Stats
166W - 212L
1,387 Elo+
Party 2
Neith
Neith
MarieFR
Neith
Level 17
God Stats
8W - 4L
1,372 SR
Queue Stats
16W - 18L
1,303 Elo+
Party 1
Freya
Freya
khalisi233
Freya
Level 69
God Stats
14W - 16L
1,521 SR
Queue Stats
200W - 231L
1,422 Elo+
Party 2
Da Ji
Da Ji
мрн0
Da Ji
Level 87
God Stats
4W - 3L
1,601 SR
Queue Stats
168W - 191L
1,420 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,406 Elo+

VS

Team Averages
Level 49
1,243 SR
1,202 Elo+
Terra
Terra
Conffusion
Terra
Level 84
God Stats
0W - 2L
1,242 SR
Queue Stats
19W - 35L
1,224 Elo+
Party 3
Bakasura
Bakasura
DocHolliday98
Bakasura
Level 56
God Stats
4W - 10L
1,166 SR
Queue Stats
17W - 35L
1,142 Elo+
Party 3
Artemis
Artemis
Gates1312
Artemis
Level 12
God Stats
0W - 3L
1,249 SR
Queue Stats
13W - 31L
967 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Megadeth1992
Tsukuyomi
Level 7
God Stats
0W - 3L
1,166 SR
Queue Stats
4W - 9L
1,241 Elo+
Party 3
He Bo
He Bo
PrimarchPharaoh
He Bo
Level 87
God Stats
3W - 2L
1,390 SR
Queue Stats
87W - 114L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 3 / 26
12,772
532
16,534
27,455
28,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Dupa5368
Chaac
19
4 / 3 / 15
12,565
524
9,632
17,348
22,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MarieFR
Neith
18
8 / 6 / 14
12,598
525
17,259
15,854
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
20
21 / 2 / 9
14,090
587
23,227
19,916
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
мрн0
Da Ji
18
8 / 4 / 19
13,490
562
18,314
16,306
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 12 / 9
9,045
377
6,038
29,627
29,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
DocHolliday98
Bakasura
17
11 / 11 / 2
11,852
494
19,210
26,146
12,346
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Gates1312
Artemis
14
4 / 9 / 3
9,511
396
11,129
13,759
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Megadeth1992
Tsukuyomi
11
0 / 11 / 6
8,279
345
6,600
18,655
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 5 / 3
9,146
381
7,860
14,363
4,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
48
Kills
16
18
Deaths
48
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
3
26
6.67
L
Terra
0
12
9
0.38
L
Bakasura
DocHolliday98
Bakasura
11
11
2
1.09
W
Chaac
Dupa5368
Chaac
4
3
15
3.83
L
Artemis
Gates1312
Artemis
4
9
3
0.61
W
Neith
MarieFR
Neith
8
6
14
2.5
L
Tsukuyomi
Megadeth1992
Tsukuyomi
0
11
6
0.27
L
1
5
3
0.5
W
Freya
21
2
9
12.75
W
Da Ji
мрн0
Da Ji
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,966
Damage
50,837
96,879
Taken
102,550
76,576
Mitigated
56,795
41,939
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,534
7,399
3,283
7,860
27,455
28,819
1,567
3,808
23,430
0
44,658
L
Terra
6,038
1,375
2,695
4,931
29,627
29,113
64
6,977
22,650
21,588
0
L
Bakasura
DocHolliday98
Bakasura
19,210
13,990
0
5,082
26,146
12,346
0
5,402
20,744
0
73,783
W
Chaac
Dupa5368
Chaac
9,632
1,420
1,022
7,695
17,348
22,892
3,025
625
16,506
0
80,965
L
Artemis
Gates1312
Artemis
11,129
5,700
0
855
13,759
4,528
0
2,970
10,789
0
24,784
W
Neith
MarieFR
Neith
17,259
6,509
266
3,255
15,854
5,794
2,517
3,170
12,069
0
78,986
L
Tsukuyomi
Megadeth1992
Tsukuyomi
6,600
1,198
0
1,871
18,655
6,275
82
2,774
15,881
0
31,745
L
7,860
434
0
2,440
14,363
4,533
0
4,084
10,279
51,273
0
W
Freya
23,227
7,277
1,482
12,611
19,916
10,366
3,157
4,503
15,122
94,890
7,545
W
Da Ji
мрн0
Da Ji
18,314
4,735
752
3,713
16,306
8,705
1,989
1,851
13,940
0
82,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,515
Gold Earned
47,833
538
Minions Killed
342
0
Camps Cleared
0
2,160,468
Distance Traveled
2,112,385
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,772
532
38
2
0
454,593
4
L
Terra
9,045
377
28
1
0
396,819
7
L
Bakasura
11,852
494
140
6
0
459,853
4
W
Chaac
12,565
524
146
6
0
412,714
0
L
Artemis
9,511
396
37
2
0
407,829
5
W
Neith
12,598
525
128
5
0
396,001
1
L
Tsukuyomi
8,279
345
50
2
0
400,339
0
L
He Bo
9,146
381
87
4
0
447,545
2
W
Freya
14,090
587
107
4
0
439,653
2
W
Da Ji
13,490
562
119
5
0
457,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role