Player Matchup

Hun Batz
Hun Batz
SiouxperXO
Hun Batz
Level 64
God Stats
2W - 1L
1,841 SR
Queue Stats
44W - 72L
1,351 Elo+
Party 1
Raijin
Raijin
Skyuvd
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,358 Elo+
Solo
Hachiman
Hachiman
TilWeOvrdose
Hachiman
Level 82
God Stats
2W - 6L
1,337 SR
Queue Stats
125W - 146L
1,372 Elo+
Party 1
Bacchus
Bacchus
WickedSheDevil
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 187L
1,431 Elo+
Solo
Mercury
Mercury
slug_sf
Mercury
Level 142
God Stats
0W - 2L
1,279 SR
Queue Stats
82W - 102L
1,409 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,384 Elo+

VS

Team Averages
Level 65
1,443 SR
1,408 Elo+
Cabrakan
Cabrakan
ChiniWeenie
Cabrakan
Level 48
God Stats
1W - 1L
1,257 SR
Queue Stats
53W - 85L
1,372 Elo+
Solo
Nemesis
Nemesis
GhillieGOD33
Nemesis
Level 62
God Stats
1W - 0L
1,285 SR
Queue Stats
60W - 57L
1,434 Elo+
Solo
Skadi
Skadi
RaiLanD3r
Skadi
Level 37
God Stats
3W - 4L
1,418 SR
Queue Stats
96W - 141L
1,419 Elo+
Solo
Hera
Hera
Searpent
Hera
Level 89
God Stats
11W - 3L
1,757 SR
Queue Stats
193W - 213L
1,436 Elo+
Solo
Nu Wa
Nu Wa
muffinslayer49
Nu Wa
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SiouxperXO
Hun Batz
19
7 / 7 / 7
11,386
712
14,467
16,535
8,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Skyuvd
Raijin
20
2 / 4 / 10
10,949
684
9,700
12,485
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TilWeOvrdose
Hachiman
17
6 / 8 / 7
10,934
683
18,438
18,583
7,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 4 / 10
10,552
660
10,160
25,824
39,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
slug_sf
Mercury
15
1 / 10 / 11
9,636
602
7,842
15,675
6,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChiniWeenie
Cabrakan
17
3 / 6 / 19
11,119
695
13,744
19,404
27,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GhillieGOD33
Nemesis
20
9 / 3 / 21
13,320
833
15,499
15,500
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
RaiLanD3r
Skadi
19
8 / 5 / 13
12,136
759
13,012
12,419
5,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
20
7 / 1 / 20
12,750
797
15,108
10,050
4,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 16
11,833
740
17,506
13,211
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
18
Kills
33
33
Deaths
20
45
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChiniWeenie
Cabrakan
3
6
19
2.08
W
Nemesis
GhillieGOD33
Nemesis
9
3
21
6.5
W
Skadi
RaiLanD3r
Skadi
8
5
13
2.9
W
Hera
7
1
20
17
L
Hun Batz
SiouxperXO
Hun Batz
7
7
7
1.5
L
Raijin
Skyuvd
Raijin
2
4
10
1.75
L
Hachiman
TilWeOvrdose
Hachiman
6
8
7
1.19
L
2
4
10
1.75
W
6
5
16
2.8
L
Mercury
slug_sf
Mercury
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,607
Damage
74,869
89,102
Taken
70,584
67,407
Mitigated
59,008
27,701
Healing
27,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChiniWeenie
Cabrakan
13,744
846
2,607
4,056
19,404
27,333
460
5,668
13,366
24,780
0
W
Nemesis
GhillieGOD33
Nemesis
15,499
3,839
2,644
3,911
15,500
15,385
1,214
5,051
10,125
8,866
17,896
W
Skadi
RaiLanD3r
Skadi
13,012
7,842
1,231
2,555
12,419
5,665
1,472
2,018
10,163
0
27,817
W
Hera
15,108
3,734
2,796
3,666
10,050
4,855
1,712
2,828
7,084
44,195
0
L
Hun Batz
SiouxperXO
Hun Batz
14,467
840
2,708
3,249
16,535
8,273
0
8,531
7,797
0
46,798
L
Raijin
Skyuvd
Raijin
9,700
896
1,495
2,887
12,485
6,365
0
7,599
4,767
41,096
0
L
Hachiman
TilWeOvrdose
Hachiman
18,438
8,955
1,295
3,720
18,583
7,346
28
11,608
6,766
0
39,778
L
10,160
511
1,830
8,587
25,824
39,010
26
14,103
11,206
22,200
0
W
17,506
5,559
1,518
2,557
13,211
5,770
2,265
3,165
9,986
36,665
0
L
Mercury
slug_sf
Mercury
7,842
2,670
1,248
682
15,675
6,413
82
7,560
7,866
0
21,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
61,158
210
Minions Killed
192
0
Camps Cleared
0
1,297,357
Distance Traveled
1,341,212
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,119
695
17
1
0
267,240
0
W
Nemesis
13,320
833
32
2
0
262,171
0
W
Skadi
12,136
759
46
3
0
259,674
0
W
Hera
12,750
797
61
4
0
281,362
0
L
Hun Batz
11,386
712
46
3
0
262,925
2
L
Raijin
10,949
684
75
5
0
231,285
1
L
Hachiman
10,934
683
44
3
0
205,830
2
L
Bacchus
10,552
660
16
1
0
321,014
0
W
Nu Wa
11,833
740
36
2
0
270,765
0
L
Mercury
9,636
602
29
2
0
276,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role