Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Hushovia
Mercury
Level 102
God Stats
0W - 6L
1,162 SR
Queue Stats
286W - 377L
1,421 Elo+
Party 3
Erlang Shen
Erlang Shen
Serhanul
Erlang Shen
Level 93
God Stats
2W - 3L
1,479 SR
Queue Stats
342W - 379L
1,396 Elo+
Solo
Agni
Agni
VeliBean
Agni
Level 139
God Stats
1W - 3L
1,382 SR
Queue Stats
310W - 386L
1,403 Elo+
Party 3
Hou Yi
Hou Yi
Viper-_-Sushi
Hou Yi
Level 88
God Stats
3W - 9L
1,263 SR
Queue Stats
57W - 59L
1,475 Elo+
Party 1
Team Averages
Level 101
1,357 SR
1,439 Elo+

VS

Team Averages
Level 107
1,352 SR
1,430 Elo+
Hachiman
Hachiman
IVibeyI
Hachiman
Level 89
God Stats
2W - 4L
1,285 SR
Queue Stats
372W - 377L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pookmunki
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,668 SR
Queue Stats
677W - 679L
1,426 Elo+
Solo
Thanatos
Thanatos
Senpai_saiyan
Thanatos
Level 124
God Stats
4W - 12L
924 SR
Queue Stats
599W - 672L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
jagersk8
Zhong Kui
Level 145
God Stats
11W - 9L
1,467 SR
Queue Stats
370W - 336L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
kerryfielder-kez
Gilgamesh
Level 67
God Stats
4W - 7L
1,415 SR
Queue Stats
162W - 234L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 1
7,482
394
4,005
13,396
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Hushovia
Mercury
14
0 / 6 / 0
8,177
430
1,597
13,852
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Serhanul
Erlang Shen
14
2 / 5 / 0
8,502
447
11,162
23,166
14,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
1 / 4 / 0
9,280
488
5,552
11,671
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
7,928
417
6,261
15,791
2,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IVibeyI
Hachiman
19
13 / 1 / 6
11,787
620
16,264
13,465
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Pookmunki
Ah Muzen Cab
18
1 / 0 / 5
10,868
572
7,657
6,685
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Senpai_saiyan
Thanatos
17
9 / 0 / 7
11,176
588
9,986
9,133
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
jagersk8
Zhong Kui
16
2 / 3 / 3
10,747
566
16,079
15,239
18,731
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
14
1 / 2 / 16
9,788
515
6,508
12,398
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
26
26
Deaths
6
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
1
0.38
L
Mercury
Hushovia
Mercury
0
6
0
0
W
Hachiman
IVibeyI
Hachiman
13
1
6
16
W
Ah Muzen Cab
Pookmunki
Ah Muzen Cab
1
0
5
3.5
W
Thanatos
Senpai_saiyan
Thanatos
9
0
7
12.5
L
Erlang Shen
Serhanul
Erlang Shen
2
5
0
0.4
L
Agni
1
4
0
0.25
L
1
7
2
0.29
W
Zhong Kui
jagersk8
Zhong Kui
2
3
3
1.17
W
Gilgamesh
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
56,494
77,876
Taken
56,920
31,694
Mitigated
37,009
23,607
Healing
36,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,005
545
3,547
2,170
13,396
7,796
0
1,473
11,825
14,605
0
L
Mercury
Hushovia
Mercury
1,597
491
0
4,515
13,852
3,595
1,734
208
13,611
0
56,548
W
Hachiman
IVibeyI
Hachiman
16,264
9,130
0
7,320
13,465
4,769
1,814
1,748
11,699
0
98,058
W
Ah Muzen Cab
Pookmunki
Ah Muzen Cab
7,657
2,876
0
5,442
6,685
2,444
3,982
1,771
4,588
0
87,299
W
Thanatos
Senpai_saiyan
Thanatos
9,986
1,990
0
11,447
9,133
3,490
1,152
1,519
7,558
0
63,508
L
Erlang Shen
Serhanul
Erlang Shen
11,162
5,732
0
6,409
23,166
14,685
0
9,553
12,554
0
54,587
L
Agni
5,552
430
0
3,191
11,671
2,898
0
1,736
9,739
60,874
0
L
6,261
2,067
513
3,262
15,791
2,720
0
1,674
14,068
0
41,204
W
Zhong Kui
jagersk8
Zhong Kui
16,079
2,394
0
6,876
15,239
18,731
1,380
1,756
13,339
72,767
0
W
Gilgamesh
6,508
1,213
610
4,362
12,398
7,575
286
2,513
9,817
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
54,366
462
Minions Killed
548
0
Camps Cleared
0
1,801,385
Distance Traveled
1,858,566
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,482
394
32
2
0
340,219
4
L
Mercury
8,177
430
122
6
0
408,916
3
W
Hachiman
11,787
620
131
7
0
340,364
7
W
Ah Muzen Cab
10,868
572
155
8
0
389,326
9
W
Thanatos
11,176
588
89
5
0
436,858
2
L
Erlang Shen
8,502
447
92
5
0
352,712
8
L
Agni
9,280
488
153
8
0
366,893
12
L
Hou Yi
7,928
417
63
3
0
332,645
1
W
Zhong Kui
10,747
566
130
7
0
311,280
1
W
Gilgamesh
9,788
515
43
2
0
380,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role