Player Matchup

He Bo
He Bo
Ace16164
He Bo
Level 158
God Stats
2W - 9L
1,319 SR
Queue Stats
223W - 330L
1,331 Elo+
Party 2
Ullr
Ullr
xf4llingXAng3lx
Ullr
Level 116
God Stats
5W - 8L
1,420 SR
Queue Stats
358W - 375L
1,439 Elo+
Party 2
Hercules
Hercules
xxsaubeidl98xx
Hercules
Level 108
God Stats
63W - 69L
1,495 SR
Queue Stats
195W - 218L
1,439 Elo+
Party 2
Team Averages
Level 127
1,411 SR
1,403 Elo+

VS

Team Averages
Level 82
1,407 SR
1,325 Elo+
Hercules
Hercules
Leon is bent925
Hercules
Level 101
God Stats
3W - 7L
1,408 SR
Queue Stats
160W - 191L
1,446 Elo+
Party 1
Ymir
Ymir
Tormented Nomad
Ymir
Level 104
God Stats
1W - 1L
1,558 SR
Queue Stats
232W - 270L
1,454 Elo+
Party 1
Vamana
Vamana
ironpatriot72
Vamana
Level 41
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 3L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ace16164
He Bo
10
0 / 5 / 2
6,445
586
8,170
6,593
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 2
7,369
670
8,312
8,753
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
2 / 5 / 2
6,999
636
8,568
17,448
9,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
8 / 0 / 6
8,899
809
12,924
11,154
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 7
8,403
764
9,378
8,642
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 12
7,599
691
4,422
11,227
4,603
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
14
14
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ace16164
He Bo
0
5
2
0.2
W
Hercules
8
0
6
11
W
5
1
7
8.5
W
1
4
12
1.75
L
3
4
2
1
L
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
26,724
32,794
Taken
31,023
14,836
Mitigated
16,033
6,170
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ace16164
He Bo
8,170
292
0
0
6,593
1,976
0
1,602
4,812
20,238
0
W
Hercules
12,924
4,124
0
2,546
11,154
7,507
136
3,981
6,933
2,659
18,068
W
9,378
811
0
500
8,642
3,923
0
2,539
5,971
30,187
0
W
4,422
2,159
601
2,525
11,227
4,603
889
3,843
7,086
0
15,902
L
8,312
4,725
0
13
8,753
3,127
0
1,646
6,714
0
24,265
L
Hercules
8,568
1,091
301
5,856
17,448
9,733
0
7,098
9,472
5,242
12,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,813
Gold Earned
24,901
97
Minions Killed
99
4
Camps Cleared
4
555,351
Distance Traveled
603,929
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,445
586
32
3
0
187,103
0
W
Hercules
8,899
809
22
2
1
204,289
1
W
Ymir
8,403
764
54
5
3
205,342
4
W
Vamana
7,599
691
23
2
0
194,298
0
L
Ullr
7,369
670
46
4
3
177,934
4
L
Hercules
6,999
636
19
2
1
190,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role