Player Matchup

Artemis
Artemis
BellaCroNika_xPR
Artemis
Level 66
God Stats
31W - 26L
1,533 SR
Queue Stats
205W - 229L
1,421 Elo+
Party 3
Hercules
Hercules
L-u-Bu
Hercules
Level 145
God Stats
6W - 5L
1,611 SR
Queue Stats
401W - 441L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
brusande
Tsukuyomi
Level 99
God Stats
19W - 16L
1,542 SR
Queue Stats
425W - 472L
1,451 Elo+
Party 1
Atlas
Atlas
temp-153482
Atlas
Level 127
God Stats
3W - 5L
1,439 SR
Queue Stats
153W - 146L
1,405 Elo+
Solo
Chang'e
Chang'e
yrlano
Chang'e
Level 86
God Stats
8W - 15L
1,360 SR
Queue Stats
307W - 339L
1,389 Elo+
Party 1
Team Averages
Level 105
1,497 SR
1,420 Elo+

VS

Team Averages
Level 111
1,455 SR
1,435 Elo+
Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DerZarg
Athena
Level 64
God Stats
21W - 20L
1,526 SR
Queue Stats
157W - 168L
1,426 Elo+
Party 2
King Arthur
King Arthur
Dingore
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,429 Elo+
Solo
Discordia
Discordia
Kackeldackel_13
Discordia
Level 87
God Stats
6W - 6L
1,250 SR
Queue Stats
209W - 223L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
TheBoyWonder758
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 212L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
5,389
385
3,547
7,274
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
L-u-Bu
Hercules
9
0 / 6 / 2
5,358
383
2,866
13,786
6,721
Tsukuyomi
brusande
Tsukuyomi
8
0 / 4 / 1
5,562
397
2,337
7,325
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 0
6,531
467
3,277
6,601
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
yrlano
Chang'e
11
1 / 5 / 0
6,745
482
4,308
9,817
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 4
7,264
519
7,509
8,590
2,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
DerZarg
Athena
12
1 / 1 / 10
7,761
554
3,346
7,949
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Dingore
King Arthur
14
5 / 2 / 1
8,181
584
7,027
10,695
8,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Kackeldackel_13
Discordia
14
8 / 0 / 4
8,828
631
9,607
5,039
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
1 / 2 / 3
8,235
588
1,675
8,100
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
19
21
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
4
6
L
2
5
0
0.4
W
Athena
DerZarg
Athena
1
1
10
6
W
King Arthur
Dingore
King Arthur
5
2
1
2.75
W
Discordia
Kackeldackel_13
Discordia
8
0
4
10
L
Hercules
L-u-Bu
Hercules
0
6
2
0.17
W
Hun Batz
1
2
3
1.25
L
Tsukuyomi
brusande
Tsukuyomi
0
4
1
0.13
L
2
1
0
2
L
Chang'e
yrlano
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
29,164
44,803
Taken
40,373
17,279
Mitigated
20,722
12,398
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,509
2,865
446
3,549
8,590
2,146
234
340
8,250
0
48,961
L
3,547
1,719
580
1,575
7,274
1,978
0
3,691
3,453
0
17,268
W
Athena
DerZarg
Athena
3,346
1,370
250
2,216
7,949
5,816
336
1,561
6,262
21,718
0
W
King Arthur
Dingore
King Arthur
7,027
1,047
0
3,280
10,695
8,082
469
3,291
6,857
0
46,206
W
Discordia
Kackeldackel_13
Discordia
9,607
1,000
0
1,367
5,039
1,815
0
1,367
3,544
50,422
0
L
Hercules
L-u-Bu
Hercules
2,866
445
273
2,474
13,786
6,721
0
3,663
10,079
3,275
14,122
W
Hun Batz
1,675
402
0
0
8,100
2,863
0
876
7,128
0
60,947
L
Tsukuyomi
brusande
Tsukuyomi
2,337
549
0
2,170
7,325
2,051
40
524
6,687
0
20,635
L
3,277
931
0
1,304
6,601
3,523
0
80
6,519
30,561
0
L
Chang'e
yrlano
Chang'e
4,308
301
392
3,630
9,817
3,006
0
4,357
5,112
38,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
40,269
262
Minions Killed
420
0
Camps Cleared
0
1,054,314
Distance Traveled
1,322,859
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,264
519
82
6
0
233,782
3
L
Artemis
5,389
385
36
3
0
167,609
0
W
Athena
7,761
554
34
2
0
277,957
4
W
King Arthur
8,181
584
84
6
0
257,233
2
W
Discordia
8,828
631
100
7
0
270,939
0
L
Hercules
5,358
383
32
2
0
240,837
1
W
Hun Batz
8,235
588
120
9
0
282,948
0
L
Tsukuyomi
5,562
397
45
3
0
184,592
0
L
Atlas
6,531
467
59
4
0
200,962
1
L
Chang'e
6,745
482
90
6
0
260,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role