Player Matchup

Geb
Geb
Alphalex42
Geb
Level 49
God Stats
3W - 0L
1,575 SR
Queue Stats
53W - 52L
1,523 Elo+
Solo
Odin
Odin
PetWuss
Odin
Level 21
God Stats
3W - 2L
1,661 SR
Queue Stats
18W - 17L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
Tek3
Ne Zha
Level 46
God Stats
4W - 3L
1,244 SR
Queue Stats
27W - 20L
1,496 Elo+
Solo
Sol
Sol
Viekh
Sol
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
15W - 9L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
whatdakill
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 160L
1,500 Elo+
Party 2
Team Averages
Level 52
1,559 SR
1,538 Elo+

VS

Team Averages
Level 91
1,632 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BloodVengence
Eset
Level 24
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo
Mulan
Mulan
CraftyRooster
Mulan
Level 18
God Stats
0W - 1L
1,793 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Discordia
Discordia
MoistPalone24
Discordia
Level 129
God Stats
1W - 2L
1,586 SR
Queue Stats
42W - 39L
1,570 Elo+
Party 1
Loki
Loki
ShoweryWeb15293
Loki
Level 125
God Stats
2W - 1L
1,559 SR
Queue Stats
41W - 41L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,557
926
2,843
6,156
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
PetWuss
Odin
10
0 / 0 / 4
4,947
825
2,294
3,732
2,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Tek3
Ne Zha
11
2 / 1 / 3
5,657
943
4,625
4,190
1,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Viekh
Sol
12
4 / 2 / 2
6,262
1,044
7,687
4,559
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
whatdakill
Sun Wukong
11
1 / 1 / 6
5,492
915
4,086
5,638
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 3
5,389
898
2,897
5,119
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
2,484
414
0
0
0
10
3 / 5 / 1
5,650
942
5,049
10,925
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MoistPalone24
Discordia
11
1 / 1 / 1
5,229
872
4,439
4,016
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
5,535
923
1,997
5,766
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
8
Kills
5
5
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
3
1.5
W
1
1
4
3
L
0
0
0
0
L
3
5
1
0.7
L
Discordia
MoistPalone24
Discordia
1
1
1
1.5
W
Odin
PetWuss
Odin
0
0
4
2
L
1
1
2
2
W
Ne Zha
Tek3
Ne Zha
2
1
3
3.5
W
Sol
Viekh
Sol
4
2
2
2.5
W
Sun Wukong
whatdakill
Sun Wukong
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
14,382
24,275
Taken
25,826
13,353
Mitigated
11,763
5,309
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,897
1,068
0
1,810
5,119
1,770
2
1,364
3,577
0
17,766
W
2,843
607
0
738
6,156
3,599
0
1,296
4,644
10,355
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,049
1,189
0
1,957
10,925
6,409
0
5,003
5,463
0
14,346
L
Discordia
MoistPalone24
Discordia
4,439
457
0
260
4,016
1,273
0
2,034
1,914
16,555
0
W
Odin
PetWuss
Odin
2,294
352
0
375
3,732
2,677
0
1,409
2,227
0
9,013
L
1,997
126
0
628
5,766
2,311
0
1,720
3,866
0
16,377
W
Ne Zha
Tek3
Ne Zha
4,625
1,106
0
1,205
4,190
1,773
0
241
3,834
0
17,872
W
Sol
Viekh
Sol
7,687
3,285
0
1,566
4,559
1,639
1,135
731
3,568
19,732
1,740
W
Sun Wukong
whatdakill
Sun Wukong
4,086
1,022
0
1,425
5,638
3,665
0
1,001
4,456
0
13,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
24,287
144
Minions Killed
138
5
Camps Cleared
6
706,058
Distance Traveled
519,205
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,389
898
47
8
2
133,214
1
W
Geb
5,557
926
16
3
0
138,304
3
L
Eset
2,484
414
0
0
0
0
0
L
Mulan
5,650
942
20
3
1
117,348
2
L
Discordia
5,229
872
33
6
2
132,645
1
W
Odin
4,947
825
23
4
1
144,112
2
L
Loki
5,535
923
38
6
1
135,998
0
W
Ne Zha
5,657
943
31
5
0
149,287
3
W
Sol
6,262
1,044
51
9
2
131,760
2
W
Sun Wukong
5,492
915
23
4
2
142,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role