Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Albedo777
Chaac
Level 123
God Stats
17W - 10L
1,718 SR
Queue Stats
144W - 110L
1,549 Elo+
Party 2
Atlas
Atlas
OmoAigoo
Atlas
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 40L
1,547 Elo+
Party 2
Hachiman
Hachiman
erevesper
Hachiman
Level 125
God Stats
3W - 1L
1,685 SR
Queue Stats
145W - 110L
1,550 Elo+
Party 2
Team Averages
Level 102
1,601 SR
1,536 Elo+

VS

Team Averages
Level 80
1,601 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Gisonti26
Gilgamesh
Level 68
God Stats
11W - 1L
1,674 SR
Queue Stats
72W - 75L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Julian0605
Ah Muzen Cab
Level 62
God Stats
4W - 2L
1,684 SR
Queue Stats
69W - 60L
1,558 Elo+
Party 1
Chronos
Chronos
TheCrescenzo3
Chronos
Level 84
God Stats
5W - 2L
1,525 SR
Queue Stats
71W - 70L
1,546 Elo+
Party 1
Bacchus
Bacchus
jamster130405
Bacchus
Level 104
God Stats
3W - 5L
1,521 SR
Queue Stats
67W - 55L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 8 / 4
9,999
625
7,374
15,309
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
Albedo777
Chaac
17
2 / 5 / 4
11,187
699
14,518
26,884
31,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
OmoAigoo
Atlas
16
0 / 4 / 5
11,278
705
6,546
14,864
15,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
erevesper
Hachiman
19
5 / 3 / 0
12,541
784
15,190
17,156
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gisonti26
Gilgamesh
17
3 / 2 / 8
12,677
792
11,460
21,565
15,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Julian0605
Ah Muzen Cab
20
10 / 1 / 6
14,460
904
18,760
15,020
7,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
19
3 / 1 / 7
12,889
806
23,147
11,357
5,461
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
4 / 3 / 12
13,154
822
9,962
19,432
33,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
20
20
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
4
0.25
L
Chaac
Albedo777
Chaac
2
5
4
0.8
W
Gilgamesh
Gisonti26
Gilgamesh
3
2
8
3.5
W
Ah Muzen Cab
Julian0605
Ah Muzen Cab
10
1
6
13
L
Atlas
OmoAigoo
Atlas
0
4
5
0.63
W
Chronos
3
1
7
6.5
L
Hachiman
erevesper
Hachiman
5
3
0
1.67
W
Bacchus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
63,329
74,213
Taken
67,374
63,702
Mitigated
61,800
26,768
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,374
1,240
3,847
3,690
15,309
9,425
44
7,839
7,470
34,163
0
L
Chaac
Albedo777
Chaac
14,518
3,008
384
8,414
26,884
31,862
43
14,110
12,774
11,832
49,424
W
Gilgamesh
Gisonti26
Gilgamesh
11,460
2,663
2,798
6,875
21,565
15,021
662
5,412
16,153
4,173
34,822
W
Ah Muzen Cab
Julian0605
Ah Muzen Cab
18,760
8,670
0
6,763
15,020
7,544
3,360
2,432
12,588
0
84,873
L
Atlas
OmoAigoo
Atlas
6,546
1,649
2,865
1,787
14,864
15,791
0
6,479
8,385
22,567
0
W
Chronos
23,147
6,581
0
3,508
11,357
5,461
2,759
3,307
8,050
80,937
0
L
Hachiman
erevesper
Hachiman
15,190
6,110
0
5,781
17,156
6,624
0
5,790
11,366
0
72,656
W
Bacchus
9,962
408
861
3,394
19,432
33,774
238
6,706
12,726
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
53,180
305
Minions Killed
307
6
Camps Cleared
17
1,138,065
Distance Traveled
1,290,051
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,999
625
55
3
1
276,994
7
L
Chaac
11,187
699
99
6
2
277,611
4
W
Gilgamesh
12,677
792
44
3
2
348,488
2
W
Ah Muzen Cab
14,460
904
125
8
5
284,363
0
L
Atlas
11,278
705
21
1
1
291,520
4
W
Chronos
12,889
806
113
7
10
347,605
0
L
Hachiman
12,541
784
130
8
2
291,940
5
W
Bacchus
13,154
822
25
2
0
309,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role