Player Matchup

Ganesha
Ganesha
Kaixuu_PrvnDrgn5
Ganesha
Level 99
God Stats
1W - 2L
1,566 SR
Queue Stats
34W - 61L
1,367 Elo+
Party 1
Anhur
Anhur
Niziak
Anhur
Level 104
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
ScorchedWind
Horus
Level 149
God Stats
2W - 6L
1,565 SR
Queue Stats
72W - 107L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
Veloeduardo
Baron Samedi
Level 102
God Stats
1W - 1L
1,617 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 114
1,575 SR
1,440 Elo+

VS

Team Averages
Level 128
1,532 SR
1,484 Elo+
Medusa
Medusa
BenedictBalakay
Medusa
Level 141
God Stats
54W - 57L
1,514 SR
Queue Stats
197W - 249L
1,442 Elo+
Solo
Hun Batz
Hun Batz
Feedback 270
Hun Batz
Level 126
God Stats
1W - 0L
1,599 SR
Queue Stats
54W - 42L
1,533 Elo+
Solo
Persephone
Persephone
KvngRich_
Persephone
Level 126
God Stats
6W - 2L
1,502 SR
Queue Stats
52W - 66L
1,493 Elo+
Solo
Khepri
Khepri
OhGodPlzNo89
Khepri
Level 118
God Stats
1W - 1L
1,512 SR
Queue Stats
63W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,389
739
3,210
8,597
5,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Niziak
Anhur
12
1 / 3 / 0
7,470
747
3,985
6,957
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 4
7,923
792
5,065
8,526
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Veloeduardo
Baron Samedi
14
3 / 3 / 0
8,376
838
5,806
7,091
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
9,027
903
5,147
6,157
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Feedback 270
Hun Batz
14
2 / 2 / 4
8,952
895
7,598
8,165
2,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
KvngRich_
Persephone
14
3 / 2 / 3
9,107
911
8,048
5,824
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
13
0 / 0 / 4
8,045
805
2,199
8,325
9,155
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Hun Batz
Feedback 270
Hun Batz
2
2
4
2
L
0
2
2
0.5
W
Persephone
KvngRich_
Persephone
3
2
3
2.25
L
Anhur
Niziak
Anhur
1
3
0
0.33
W
Khepri
0
0
4
2
L
0
1
4
2
L
Baron Samedi
Veloeduardo
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
22,992
31,171
Taken
28,471
16,321
Mitigated
15,724
11,197
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,147
2,140
0
1,699
6,157
2,146
5,103
2,202
3,955
0
32,537
W
Hun Batz
Feedback 270
Hun Batz
7,598
876
112
2,566
8,165
2,759
336
3,107
5,058
0
28,823
L
3,210
0
1,389
2,044
8,597
5,386
0
2,970
5,509
8,699
0
W
Persephone
KvngRich_
Persephone
8,048
446
0
1,083
5,824
1,664
1,032
2,637
3,185
28,137
0
L
Anhur
Niziak
Anhur
3,985
1,259
0
602
6,957
1,800
504
1,556
5,367
0
29,320
W
Khepri
2,199
128
300
2,818
8,325
9,155
481
1,338
6,987
14,612
0
L
5,065
2,015
1,222
3,641
8,526
6,532
68
2,274
6,132
0
16,697
L
Baron Samedi
Veloeduardo
Baron Samedi
5,806
196
408
1,891
7,091
2,603
363
3,688
3,303
33,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
35,131
158
Minions Killed
195
8
Camps Cleared
11
709,704
Distance Traveled
789,361
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,027
903
62
6
3
196,574
0
W
Hun Batz
8,952
895
56
6
3
206,904
2
L
Ganesha
7,389
739
4
0
0
184,979
2
W
Persephone
9,107
911
48
5
3
175,851
1
L
Anhur
7,470
747
55
6
2
179,613
1
W
Khepri
8,045
805
29
3
2
210,032
2
L
Horus
7,923
792
31
3
2
180,750
0
L
Baron Samedi
8,376
838
68
7
4
164,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role