Player Matchup

Hou Yi
Hou Yi
AceKilo503
Hou Yi
Level 29
God Stats
2W - 2L
1,399 SR
Queue Stats
150W - 119L
1,490 Elo+
Solo
Artio
Artio
BtrThanBacon
Artio
Level 105
God Stats
2W - 2L
1,495 SR
Queue Stats
282W - 297L
1,353 Elo+
Party 2
Skadi
Skadi
MATIASTRONCHA
Skadi
Level 153
God Stats
11W - 8L
1,600 SR
Queue Stats
397W - 473L
1,354 Elo+
Solo
Bellona
Bellona
MrPickles420708
Bellona
Level 108
God Stats
2W - 4L
1,225 SR
Queue Stats
230W - 246L
1,343 Elo+
Party 2
Sol
Sol
Naripetal
Sol
Level 117
God Stats
2W - 1L
1,247 SR
Queue Stats
29W - 34L
1,432 Elo+
Solo
Team Averages
Level 102
1,393 SR
1,394 Elo+

VS

Team Averages
Level 104
1,469 SR
1,454 Elo+
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlackKanna
Chaac
Level 87
God Stats
2W - 3L
1,643 SR
Queue Stats
140W - 122L
1,449 Elo+
Solo
Nemesis
Nemesis
tiitotaquito
Nemesis
Level 67
God Stats
1W - 6L
1,204 SR
Queue Stats
269W - 319L
1,378 Elo+
Party 1
Hades
Hades
tiitoxtaquito
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AceKilo503
Hou Yi
17
8 / 6 / 7
10,997
846
24,870
19,464
8,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 13
9,833
756
9,159
32,940
28,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 2 / 8
11,546
888
18,778
9,085
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 13
10,385
799
12,635
29,386
20,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 15
9,982
768
25,079
14,580
6,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 2 / 16
9,632
741
13,010
25,959
21,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
 
Charybdis
16
3 / 3 / 14
9,401
723
16,245
10,290
3,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
9 / 4 / 7
10,485
807
27,819
18,025
17,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
tiitotaquito
Nemesis
14
0 / 4 / 14
8,263
636
6,710
22,255
9,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 7
10,117
778
27,810
21,509
12,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
18
Kills
18
18
Deaths
18
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
16
4
L
Charybdis
 
Charybdis
3
3
14
3.33
W
Hou Yi
AceKilo503
Hou Yi
8
6
7
1.92
L
Chaac
9
4
7
3.13
W
0
3
13
2.17
W
7
2
8
5.5
W
2
5
13
1.7
W
1
2
15
4.25
L
Nemesis
tiitotaquito
Nemesis
0
4
14
1.75
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,521
Damage
91,594
105,455
Taken
98,038
66,487
Mitigated
64,967
51,199
Healing
51,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,010
4,133
2,373
10,685
25,959
21,285
0
10,135
15,824
25,619
0
L
Charybdis
 
Charybdis
16,245
5,547
2,399
2,255
10,290
3,826
966
4,143
6,147
0
31,614
W
Hou Yi
AceKilo503
Hou Yi
24,870
12,540
797
4,478
19,464
8,341
924
7,965
11,499
0
34,861
L
Chaac
27,819
2,426
910
4,852
18,025
17,825
222
5,198
12,827
381
39,568
W
9,159
400
6,931
14,127
32,940
28,016
208
11,755
21,185
13,383
0
W
18,778
5,300
2,003
1,347
9,085
3,839
1,986
2,655
6,430
0
48,446
W
12,635
2,670
4,041
10,254
29,386
20,277
358
11,348
18,038
0
17,849
W
25,079
8,367
1,260
5,961
14,580
6,014
2,230
7,426
7,154
45,398
0
L
Nemesis
tiitotaquito
Nemesis
6,710
1,663
2,028
8,054
22,255
9,202
148
7,415
14,840
0
9,971
L
27,810
2,747
5,104
12,397
21,509
12,829
993
7,347
14,162
41,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
47,898
141
Minions Killed
136
0
Camps Cleared
0
1,208,464
Distance Traveled
1,160,831
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,632
741
15
1
0
234,104
0
L
Charybdis
9,401
723
33
3
0
204,916
0
W
Hou Yi
10,997
846
19
1
0
211,260
1
L
Chaac
10,485
807
30
2
0
253,358
1
W
Artio
9,833
756
9
1
0
278,223
0
W
Skadi
11,546
888
67
5
0
240,499
5
W
Bellona
10,385
799
5
0
0
261,849
0
W
Sol
9,982
768
41
3
0
216,633
0
L
Nemesis
8,263
636
11
1
0
246,929
0
L
Hades
10,117
778
47
4
0
221,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role