Player Matchup

Ah Puch
Ah Puch
Komodo9006
Ah Puch
Level 125
God Stats
1W - 0L
1,792 SR
Queue Stats
30W - 24L
1,639 Elo+
Party 1
Bacchus
Bacchus
VvBIGAL
Bacchus
Level 128
God Stats
2W - 2L
1,725 SR
Queue Stats
122W - 106L
1,648 Elo+
Party 1
Odin
Odin
lI Ryuk lI
Odin
Level 150
God Stats
3W - 2L
1,746 SR
Queue Stats
168W - 133L
1,697 Elo+
Party 1
Team Averages
Level 134
1,754 SR
1,662 Elo+

VS

Team Averages
Level 123
1,452 SR
1,557 Elo+
Sun Wukong
Sun Wukong
Alpha-Omega542
Sun Wukong
Level 150
God Stats
0W - 5L
1,420 SR
Queue Stats
175W - 196L
1,553 Elo+
Solo
Anhur
Anhur
Knfr
Anhur
Level 109
God Stats
0W - 1L
1,213 SR
Queue Stats
125W - 114L
1,551 Elo+
Party 2
Poseidon
Poseidon
antilattice
Poseidon
Level 111
God Stats
6W - 4L
1,723 SR
Queue Stats
56W - 36L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Komodo9006
Ah Puch
13
5 / 1 / 3
8,305
692
9,637
5,465
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
VvBIGAL
Bacchus
12
2 / 1 / 6
8,562
714
7,214
11,149
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 5
7,702
642
6,748
11,137
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alpha-Omega542
Sun Wukong
11
0 / 3 / 4
7,126
594
6,108
10,437
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Knfr
Anhur
12
1 / 2 / 2
7,345
612
4,880
8,866
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
antilattice
Poseidon
12
4 / 4 / 1
8,190
683
9,447
8,232
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alpha-Omega542
Sun Wukong
0
3
4
0.67
L
Anhur
Knfr
Anhur
1
2
2
1
W
Ah Puch
Komodo9006
Ah Puch
5
1
3
6.5
W
Bacchus
VvBIGAL
Bacchus
2
1
6
5
L
Poseidon
antilattice
Poseidon
4
4
1
1.13
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
20,435
27,751
Taken
27,535
22,572
Mitigated
12,659
5,374
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alpha-Omega542
Sun Wukong
6,108
1,072
0
2,501
10,437
6,594
0
6,099
4,089
0
22,938
L
Anhur
Knfr
Anhur
4,880
1,427
0
633
8,866
3,173
0
6,099
2,579
0
20,333
W
Ah Puch
Komodo9006
Ah Puch
9,637
559
0
1,146
5,465
1,791
244
1,134
4,186
39,575
0
W
Bacchus
VvBIGAL
Bacchus
7,214
1,061
0
1,984
11,149
12,885
205
4,062
6,698
15,354
0
L
Poseidon
antilattice
Poseidon
9,447
1,537
39
1,900
8,232
2,892
0
4,867
3,219
26,850
0
W
6,748
766
520
1,724
11,137
7,896
0
4,448
6,400
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
22,661
110
Minions Killed
134
5
Camps Cleared
6
649,570
Distance Traveled
649,510
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,126
594
29
2
2
215,721
2
L
Anhur
7,345
612
48
4
4
222,118
2
W
Ah Puch
8,305
692
65
5
2
207,982
0
W
Bacchus
8,562
714
22
2
2
227,135
2
L
Poseidon
8,190
683
57
5
0
211,671
4
W
Odin
7,702
642
23
2
1
214,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role