Player Matchup

Janus
Janus
BaumBoys
Janus
Level 120
God Stats
0W - 2L
1,385 SR
Queue Stats
157W - 95L
1,603 Elo+
Party 1
Bellona
Bellona
Valithem
Bellona
Level 46
God Stats
5W - 9L
1,377 SR
Queue Stats
61W - 35L
1,657 Elo+
Party 1
Ratatoskr
Ratatoskr
ryrythejedi69
Ratatoskr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 75L
1,675 Elo+
Party 1
Team Averages
Level 75
1,421 SR
1,645 Elo+

VS

Team Averages
Level 67
1,487 SR
1,498 Elo+
Ymir
Ymir
BigToughGlutes
Ymir
Level 86
God Stats
5W - 2L
1,634 SR
Queue Stats
219W - 243L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NylixJr
Morgan Le Fay
Level 41
God Stats
2W - 4L
1,434 SR
Queue Stats
5W - 5L
1,629 Elo+
Party 2
Fenrir
Fenrir
SIRxTILTEDx
Fenrir
Level 74
God Stats
3W - 2L
1,394 SR
Queue Stats
60W - 80L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaumBoys
Janus
18
8 / 4 / 4
13,832
659
31,131
18,510
7,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Valithem
Bellona
14
2 / 5 / 4
11,620
553
10,812
20,746
16,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
ryrythejedi69
Ratatoskr
15
2 / 7 / 8
12,365
589
14,267
31,511
23,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
13,830
659
12,253
23,998
27,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
NylixJr
Morgan Le Fay
17
5 / 5 / 6
13,067
622
25,799
16,910
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
18
10 / 6 / 5
15,023
715
25,454
29,454
12,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
16
16
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
BaumBoys
Janus
8
4
4
2.5
W
1
1
14
8
W
Morgan Le Fay
NylixJr
Morgan Le Fay
5
5
6
1.6
W
Fenrir
10
6
5
2.08
L
Bellona
Valithem
Bellona
2
5
4
0.8
L
Ratatoskr
ryrythejedi69
Ratatoskr
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
63,506
70,767
Taken
70,362
47,858
Mitigated
47,255
15,526
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BaumBoys
Janus
31,131
1,752
222
6,940
18,510
7,269
0
9,052
9,458
82,032
0
W
12,253
2,006
0
3,121
23,998
27,195
256
12,097
11,354
36,183
0
W
Morgan Le Fay
NylixJr
Morgan Le Fay
25,799
2,570
0
1,928
16,910
7,222
569
8,450
8,071
65,402
0
W
Fenrir
25,454
13,323
772
5,893
29,454
12,838
748
11,332
17,717
0
56,051
L
Bellona
Valithem
Bellona
10,812
2,850
543
3,866
20,746
16,838
806
11,498
9,248
0
25,013
L
Ratatoskr
ryrythejedi69
Ratatoskr
14,267
2,704
0
3,955
31,511
23,751
0
18,034
13,477
0
34,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
41,920
197
Minions Killed
203
9
Camps Cleared
10
1,127,636
Distance Traveled
1,086,023
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,832
659
134
6
5
375,506
2
W
Ymir
13,830
659
55
3
1
374,995
6
W
Morgan Le Fay
13,067
622
94
4
1
341,075
5
W
Fenrir
15,023
715
54
3
8
369,953
1
L
Bellona
11,620
553
29
1
1
382,715
0
L
Ratatoskr
12,365
589
34
2
3
369,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role