Player Matchup

Neith
Neith
Ilivetodie
Neith
Level 46
God Stats
7W - 6L
1,517 SR
Queue Stats
91W - 73L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
KillCamLikesYou
Cernunnos
Level 96
God Stats
11W - 7L
1,542 SR
Queue Stats
266W - 271L
1,500 Elo+
Party 3
Artio
Artio
Lord Riskful
Artio
Level 153
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 2
Cliodhna
Cliodhna
UndyingSarrows
Cliodhna
Level 125
God Stats
18W - 6L
1,641 SR
Queue Stats
30W - 21L
1,472 Elo+
Party 2
Anubis
Anubis
sakurima
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,583 Elo+
Party 3
Team Averages
Level 85
1,542 SR
1,528 Elo+

VS

Team Averages
Level 91
1,562 SR
1,469 Elo+
Thanatos
Thanatos
ITsTheJohnJohn
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 229L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Iweatherman
Kuzenbo
Level 112
God Stats
1W - 3L
1,280 SR
Queue Stats
380W - 336L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
MysT Baller
Danzaburou
Level 115
God Stats
9W - 2L
1,911 SR
Queue Stats
573W - 584L
1,461 Elo+
Party 1
Sol
Sol
OptimusPrimeXx2
Sol
Level 65
God Stats
4W - 9L
1,402 SR
Queue Stats
194W - 194L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
xxMCGAHAN64xx
Guan Yu
Level 18
God Stats
1W - 2L
1,717 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 3 / 10
13,667
621
20,350
13,107
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
KillCamLikesYou
Cernunnos
20
6 / 1 / 2
13,282
604
11,621
9,543
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 13
11,746
534
9,539
22,159
26,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
19
4 / 1 / 9
12,385
563
13,837
13,900
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
sakurima
Anubis
19
11 / 4 / 7
13,127
597
19,489
21,305
11,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 11 / 2
10,082
458
9,451
20,222
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Iweatherman
Kuzenbo
13
2 / 5 / 7
9,333
424
9,900
21,045
26,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MysT Baller
Danzaburou
17
2 / 6 / 5
10,577
481
13,366
21,545
6,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 2
9,912
451
10,992
14,299
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
15
0 / 5 / 1
8,879
404
1,742
19,913
12,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
33
Kills
11
13
Deaths
33
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
11
2
0.36
W
Neith
7
3
10
4
L
Kuzenbo
Iweatherman
Kuzenbo
2
5
7
1.1
W
Cernunnos
KillCamLikesYou
Cernunnos
6
1
2
7
W
5
4
13
2.88
L
Danzaburou
MysT Baller
Danzaburou
2
6
5
0.75
L
4
6
2
0.83
W
Cliodhna
4
1
9
8.5
W
Anubis
sakurima
Anubis
11
4
7
3.63
L
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,836
Damage
45,451
80,014
Taken
97,024
53,101
Mitigated
55,325
36,478
Healing
31,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,451
2,417
0
8,253
20,222
6,181
0
4,012
16,210
0
64,507
W
Neith
20,350
9,364
0
3,518
13,107
4,494
3,850
3,312
9,795
0
117,843
L
Kuzenbo
Iweatherman
Kuzenbo
9,900
3,866
450
4,235
21,045
26,491
0
9,745
11,300
30,903
0
W
Cernunnos
KillCamLikesYou
Cernunnos
11,621
4,412
479
4,161
9,543
4,825
5,402
575
8,968
0
86,693
W
9,539
874
2,295
8,395
22,159
26,963
128
7,109
15,050
32,785
0
L
Danzaburou
MysT Baller
Danzaburou
13,366
5,860
0
8,184
21,545
6,325
504
5,513
16,032
0
79,153
L
10,992
1,361
0
4,311
14,299
3,936
0
7,122
7,177
51,607
5,198
W
Cliodhna
13,837
1,907
104
6,046
13,900
5,631
2,279
2,567
11,333
0
101,057
W
Anubis
sakurima
Anubis
19,489
2,461
702
10,778
21,305
11,188
1,149
6,962
14,343
90,537
0
L
Guan Yu
1,742
280
30
5,905
19,913
12,392
690
2,831
17,082
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,207
Gold Earned
48,783
657
Minions Killed
475
0
Camps Cleared
0
2,035,156
Distance Traveled
1,925,049
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,082
458
98
4
0
358,161
4
W
Neith
13,667
621
188
9
0
406,959
6
L
Kuzenbo
9,333
424
41
2
0
379,293
3
W
Cernunnos
13,282
604
150
7
0
388,882
1
W
Artio
11,746
534
40
2
0
441,108
3
L
Danzaburou
10,577
481
133
6
0
393,931
4
L
Sol
9,912
451
109
5
0
357,490
1
W
Cliodhna
12,385
563
141
6
0
442,144
5
W
Anubis
13,127
597
138
6
0
356,063
2
L
Guan Yu
8,879
404
94
4
0
436,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role