Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AriusDemonicus
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,457 Elo+
Solo
Ne Zha
Ne Zha
imkindafat
Ne Zha
Level 26
God Stats
0W - 1L
1,230 SR
Queue Stats
16W - 19L
1,347 Elo+
Solo
Terra
Terra
theOnlyLaLa
Terra
Level 118
God Stats
0W - 1L
1,473 SR
Queue Stats
63W - 61L
1,437 Elo+
Solo
Bacchus
Bacchus
volunteerfan1
Bacchus
Level 124
God Stats
9W - 10L
1,539 SR
Queue Stats
192W - 201L
1,407 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,430 Elo+

VS

Team Averages
Level 124
1,472 SR
1,404 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Greentrees420
Chang'e
Level 109
God Stats
4W - 5L
1,431 SR
Queue Stats
655W - 690L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Mdub
Gilgamesh
Level 126
God Stats
26W - 16L
1,613 SR
Queue Stats
560W - 569L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
PndX24
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo
Neith
Neith
R3Y SAINT
Neith
Level 138
God Stats
1W - 5L
1,319 SR
Queue Stats
247W - 266L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 3 / 10
10,400
800
17,545
9,099
3,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 6 / 8
10,031
772
13,989
12,182
5,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
imkindafat
Ne Zha
17
6 / 5 / 11
10,283
791
15,208
14,337
7,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 13
9,191
707
5,234
15,807
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
14
1 / 7 / 13
8,871
682
10,133
13,107
12,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 10
10,468
805
12,079
8,520
2,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
13
1 / 5 / 14
8,796
677
4,864
13,224
6,158
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mdub
Gilgamesh
16
6 / 5 / 12
10,601
815
10,172
22,642
11,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PndX24
Cthulhu
18
3 / 6 / 16
11,022
848
17,572
24,079
19,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
R3Y SAINT
Neith
19
9 / 2 / 11
11,448
881
13,300
8,925
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
20
Kills
24
24
Deaths
20
55
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
3
10
4
W
Raijin
 
Raijin
5
2
10
5
L
6
6
8
1.67
W
Chang'e
1
5
14
1.6
W
Gilgamesh
Mdub
Gilgamesh
6
5
12
2.4
W
Cthulhu
PndX24
Cthulhu
3
6
16
1.83
W
Neith
R3Y SAINT
Neith
9
2
11
7.25
L
Ne Zha
imkindafat
Ne Zha
6
5
11
2.3
L
0
3
13
2.17
L
Bacchus
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
57,987
64,532
Taken
77,390
49,700
Mitigated
43,091
22,861
Healing
31,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,545
1,320
810
1,631
9,099
3,843
569
5,905
3,194
32,557
0
W
Raijin
 
Raijin
12,079
1,245
293
2,678
8,520
2,998
578
5,767
2,753
26,609
0
L
13,989
1,562
1,421
1,542
12,182
5,876
922
6,452
5,730
26,028
0
W
Chang'e
4,864
322
5,303
2,865
13,224
6,158
519
10,030
3,194
10,255
0
W
Gilgamesh
Mdub
Gilgamesh
10,172
2,198
1,491
6,337
22,642
11,278
112
11,341
11,301
0
22,936
W
Cthulhu
PndX24
Cthulhu
17,572
1,408
1,731
5,698
24,079
19,246
261
14,382
9,697
32,166
0
W
Neith
R3Y SAINT
Neith
13,300
3,530
1,908
2,823
8,925
3,411
2,985
5,381
3,544
0
28,137
L
Ne Zha
imkindafat
Ne Zha
15,208
3,655
2,313
3,551
14,337
7,702
819
6,591
7,746
0
27,147
L
5,234
904
3,961
4,710
15,807
19,578
457
8,727
7,080
8,730
0
L
Bacchus
10,133
735
2,188
734
13,107
12,701
673
6,840
6,267
16,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
52,335
112
Minions Killed
123
0
Camps Cleared
0
1,147,179
Distance Traveled
1,175,695
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,400
800
31
2
0
219,760
0
W
Raijin
10,468
805
37
3
0
218,894
3
L
Scylla
10,031
772
29
2
0
214,952
0
W
Chang'e
8,796
677
14
1
0
224,082
0
W
Gilgamesh
10,601
815
12
1
0
239,401
5
W
Cthulhu
11,022
848
28
2
0
236,628
2
W
Neith
11,448
881
32
2
0
256,690
0
L
Ne Zha
10,283
791
26
2
0
240,534
0
L
Terra
9,191
707
12
1
0
248,016
0
L
Bacchus
8,871
682
14
1
0
223,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role