Player Matchup

Izanami
Izanami
CojackIII
Izanami
Level 16
God Stats
6W - 9L
1,551 SR
Queue Stats
12W - 13L
1,524 Elo+
Party 2
Fenrir
Fenrir
Daydreck
Fenrir
Level 67
God Stats
11W - 6L
1,809 SR
Queue Stats
181W - 170L
1,544 Elo+
Party 3
Odin
Odin
Draermore
Odin
Level 153
God Stats
0W - 2L
1,279 SR
Queue Stats
401W - 350L
1,619 Elo+
Party 3
Janus
Janus
G22Hurricane
Janus
Level 72
God Stats
0W - 3L
1,217 SR
Queue Stats
51W - 56L
1,477 Elo+
Party 2
Cerberus
Cerberus
MinusDaMinns
Cerberus
Level 26
God Stats
33W - 31L
1,536 SR
Queue Stats
60W - 65L
1,475 Elo+
Party 3
Team Averages
Level 67
1,478 SR
1,528 Elo+

VS

Team Averages
Level 61
1,500 SR
1,585 Elo+
Ymir
Ymir
Grumpalicous
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,714 Elo+
Party 1
Agni
Agni
Kaimberlyn
Agni
Level 129
God Stats
8W - 10L
1,432 SR
Queue Stats
80W - 81L
1,613 Elo+
Party 1
Camazotz
Camazotz
MageSupp
Camazotz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZAUCLOK
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,569 SR
Queue Stats
146W - 159L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
ayeeeStein
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CojackIII
Izanami
10
2 / 3 / 2
6,331
487
4,855
8,469
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Daydreck
Fenrir
10
1 / 4 / 0
6,226
479
2,975
9,965
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
13
3 / 2 / 1
7,580
583
9,197
9,944
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 2
6,675
513
3,030
6,261
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MinusDaMinns
Cerberus
9
0 / 4 / 2
5,772
444
2,092
10,035
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,471
575
3,894
8,647
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 2
8,455
650
4,453
4,553
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
MageSupp
Camazotz
13
5 / 1 / 4
8,194
630
6,650
9,439
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ZAUCLOK
Ah Muzen Cab
11
2 / 2 / 4
7,117
547
9,134
6,976
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
ayeeeStein
Ratatoskr
13
2 / 3 / 4
7,380
568
7,099
13,521
7,056
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
17
18
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
CojackIII
Izanami
2
3
2
1
L
Fenrir
Daydreck
Fenrir
1
4
0
0.25
L
Odin
3
2
1
1.75
L
2
5
2
0.6
W
3
2
4
2.5
W
5
0
2
6
W
Camazotz
MageSupp
Camazotz
5
1
4
7
L
Cerberus
MinusDaMinns
Cerberus
0
4
2
0.25
W
Ah Muzen Cab
ZAUCLOK
Ah Muzen Cab
2
2
4
2
W
Ratatoskr
ayeeeStein
Ratatoskr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
31,230
44,674
Taken
43,136
18,374
Mitigated
18,894
11,318
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CojackIII
Izanami
4,855
3,091
0
1,516
8,469
2,092
0
1,312
7,115
0
37,822
L
Fenrir
Daydreck
Fenrir
2,975
869
0
3,548
9,965
3,466
0
1,546
8,301
0
26,841
L
Odin
9,197
2,249
0
2,775
9,944
5,729
0
819
8,672
2,990
45,616
L
3,030
42
0
857
6,261
1,588
0
2,863
3,356
32,649
0
W
3,894
1,198
0
1,624
8,647
5,469
203
2,393
6,190
19,819
0
W
4,453
426
0
2,102
4,553
1,481
0
485
4,014
55,090
0
W
Camazotz
MageSupp
Camazotz
6,650
1,969
0
6,954
9,439
2,799
0
658
8,537
0
40,965
L
Cerberus
MinusDaMinns
Cerberus
2,092
270
0
2,622
10,035
5,499
0
2,122
7,913
9,618
0
W
Ah Muzen Cab
ZAUCLOK
Ah Muzen Cab
9,134
4,428
0
3,196
6,976
2,089
658
1,684
5,200
0
51,629
W
Ratatoskr
ayeeeStein
Ratatoskr
7,099
1,238
250
6,337
13,521
7,056
0
496
12,438
2,715
36,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
38,617
327
Minions Killed
367
0
Camps Cleared
0
1,178,856
Distance Traveled
1,404,141
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,331
487
80
6
0
209,498
0
L
Fenrir
6,226
479
57
4
0
247,752
0
L
Odin
7,580
583
94
7
0
222,145
0
L
Janus
6,675
513
73
6
0
237,706
4
W
Ymir
7,471
575
24
2
0
267,387
2
W
Agni
8,455
650
100
8
0
270,947
4
W
Camazotz
8,194
630
78
6
0
298,458
1
L
Cerberus
5,772
444
23
2
0
261,755
3
W
Ah Muzen Cab
7,117
547
78
6
0
264,942
1
W
Ratatoskr
7,380
568
87
7
0
302,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role