Player Matchup

Cthulhu
Cthulhu
Antheloras
Cthulhu
Level 122
God Stats
1W - 1L
1,428 SR
Queue Stats
35W - 19L
1,606 Elo+
Party 1
Chang'e
Chang'e
BrownyKekz
Chang'e
Level 80
God Stats
3W - 1L
1,587 SR
Queue Stats
6W - 4L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Forrix21
Ah Muzen Cab
Level 68
God Stats
4W - 4L
1,543 SR
Queue Stats
186W - 244L
1,404 Elo+
Party 3
Tiamat
Tiamat
Galbertron
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
tipmago
Skadi
Level 59
God Stats
4W - 2L
1,450 SR
Queue Stats
144W - 228L
1,407 Elo+
Party 3
Team Averages
Level 72
1,502 SR
1,475 Elo+

VS

Team Averages
Level 29
1,383 SR
1,281 Elo+
Neith
Neith
Apsallara
Neith
Level 12
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 15L
1,147 Elo+
Party 4
Bellona
Bellona
MEKURUKITO224
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,208 Elo+
Party 2
Charybdis
Charybdis
Shiippou
Charybdis
Level 26
God Stats
3W - 11L
1,258 SR
Queue Stats
3W - 18L
1,178 Elo+
Party 4
Zeus
Zeus
TheNariel
Zeus
Level 74
God Stats
3W - 4L
1,361 SR
Queue Stats
50W - 52L
1,370 Elo+
Party 4
Ares
Ares
sergiox18
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antheloras
Cthulhu
20
0 / 2 / 26
14,662
1,047
22,223
41,820
58,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
BrownyKekz
Chang'e
20
1 / 5 / 22
12,899
921
10,790
21,484
11,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Forrix21
Ah Muzen Cab
20
20 / 2 / 12
17,803
1,272
38,881
12,874
5,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Galbertron
Tiamat
20
3 / 7 / 22
12,935
924
17,645
17,239
14,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
tipmago
Skadi
20
12 / 4 / 20
15,892
1,135
40,436
20,416
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apsallara
Neith
19
1 / 6 / 9
12,652
904
9,252
17,622
6,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
19
0 / 10 / 9
12,885
920
11,240
36,245
36,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Shiippou
Charybdis
20
8 / 6 / 8
15,144
1,082
28,546
24,791
11,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
5 / 6 / 11
14,251
1,018
42,161
19,186
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
6 / 8 / 8
14,921
1,066
19,100
37,473
56,941
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
65
36
Kills
20
20
Deaths
36
102
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Antheloras
Cthulhu
0
2
26
6.5
L
Neith
Apsallara
Neith
1
6
9
0.92
W
Chang'e
BrownyKekz
Chang'e
1
5
22
2.4
W
Ah Muzen Cab
Forrix21
Ah Muzen Cab
20
2
12
13
W
Tiamat
Galbertron
Tiamat
3
7
22
2
L
Bellona
0
10
9
0.45
L
Charybdis
Shiippou
Charybdis
8
6
8
2
L
Zeus
5
6
11
1.75
L
Ares
6
8
8
1.25
W
Skadi
tipmago
Skadi
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,975
Damage
110,299
113,833
Taken
135,317
98,277
Mitigated
118,121
38,543
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Antheloras
Cthulhu
22,223
1,765
2,170
12,179
41,820
58,570
0
18,095
23,725
48,707
0
L
Neith
Apsallara
Neith
9,252
2,291
0
1,438
17,622
6,192
0
3,544
14,078
0
25,412
W
Chang'e
BrownyKekz
Chang'e
10,790
2,116
9,564
5,220
21,484
11,139
0
13,888
7,596
30,673
0
W
Ah Muzen Cab
Forrix21
Ah Muzen Cab
38,881
18,472
76
3,324
12,874
5,576
0
8,134
4,740
0
85,766
W
Tiamat
Galbertron
Tiamat
17,645
3,250
307
2,420
17,239
14,132
0
8,925
8,314
25,959
0
L
Bellona
11,240
4,262
2,078
2,167
36,245
36,123
0
15,829
20,416
542
24,228
L
Charybdis
Shiippou
Charybdis
28,546
15,417
0
3,619
24,791
11,596
0
9,261
15,530
0
81,612
L
Zeus
42,161
3,478
266
2,516
19,186
7,269
0
7,298
11,888
87,068
0
L
Ares
19,100
1,522
0
1,020
37,473
56,941
0
14,726
22,747
28,832
0
W
Skadi
tipmago
Skadi
40,436
27,146
0
3,283
20,416
8,860
0
12,378
8,038
0
65,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,191
Gold Earned
69,853
295
Minions Killed
329
8
Camps Cleared
10
1,302,950
Distance Traveled
1,383,341
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,662
1,047
65
5
0
290,730
0
L
Neith
12,652
904
58
4
0
269,965
2
W
Chang'e
12,899
921
51
4
2
252,072
0
W
Ah Muzen Cab
17,803
1,272
101
7
0
262,344
0
W
Tiamat
12,935
924
27
2
0
241,621
0
L
Bellona
12,885
920
18
1
6
298,827
0
L
Charybdis
15,144
1,082
114
8
1
256,012
1
L
Zeus
14,251
1,018
121
9
3
270,175
1
L
Ares
14,921
1,066
18
1
0
288,362
0
W
Skadi
15,892
1,135
51
4
6
256,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role