Player Matchup

Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
BigBlackBanan69
Poseidon
Platinum III
Level 104
God Stats
0W - 2L
1,622 SR
Queue Stats
167W - 159L
1,894 MMR
Solo
Skadi
Skadi
Gold III
DanSchmiter
Skadi
Gold III
Level 101
God Stats
1W - 1L
1,809 SR
Queue Stats
33W - 35L
1,799 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
M0USETRAP
Gilgamesh
Platinum II
Level 141
God Stats
0W - 1L
1,275 SR
Queue Stats
66W - 47L
1,978 MMR
Party 2
Chaac
Chaac
Platinum I
candyman44
Chaac
Platinum I
Level 160
God Stats
0W - 2L
1,496 SR
Queue Stats
445W - 436L
1,888 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,540 SR
1,812 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,612 SR
1,901 MMR
Sun Wukong
Sun Wukong
Gold II
BionicStevo720
Sun Wukong
Gold II
Level 149
God Stats
1W - 1L
1,630 SR
Queue Stats
41W - 31L
1,817 MMR
Party 1
Ganesha
Ganesha
Platinum I
DA504monster
Ganesha
Platinum I
Level 88
God Stats
36W - 20L
1,774 SR
Queue Stats
332W - 321L
1,968 MMR
Solo
Anhur
Anhur
Platinum IV
SneakierChimp92
Anhur
Platinum IV
Level 149
God Stats
17W - 13L
1,587 SR
Queue Stats
40W - 28L
1,956 MMR
Party 1
Thanatos
Thanatos
Diamond V
SpoiledJam0
Thanatos
Diamond V
Level 126
God Stats
16W - 15L
1,484 SR
Queue Stats
158W - 137L
1,888 MMR
Solo
Vulcan
Vulcan
Platinum I
Thehollywood22
Vulcan
Platinum I
Level 147
God Stats
42W - 39L
1,588 SR
Queue Stats
900W - 892L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 0
5,305
482
2,308
8,878
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
0 / 3 / 1
5,714
519
3,649
4,358
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
5,551
505
2,405
5,490
763
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
M0USETRAP
Gilgamesh
11
0 / 3 / 0
5,974
543
5,359
9,689
5,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
11
1 / 3 / 0
5,928
539
2,665
6,807
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
MulanZeusKaliGeb

VS

Bans
BastetCliodhnaAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BionicStevo720
Sun Wukong
12
3 / 0 / 1
7,240
658
6,859
9,230
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
DA504monster
Ganesha
10
0 / 0 / 4
6,176
561
3,073
9,855
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
7,380
671
4,811
5,731
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SpoiledJam0
Thanatos
12
3 / 0 / 2
6,829
621
4,496
7,147
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
6,697
609
4,200
3,953
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
L
Poseidon
0
3
1
0.17
W
Sun Wukong
BionicStevo720
Sun Wukong
3
0
1
3.5
W
Ganesha
DA504monster
Ganesha
0
0
4
2
L
0
3
0
0
L
Gilgamesh
M0USETRAP
Gilgamesh
0
3
0
0
W
3
0
2
4
W
Thanatos
SpoiledJam0
Thanatos
3
0
2
4
W
3
1
1
3.5
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
23,439
35,222
Taken
35,916
13,481
Mitigated
17,460
10,319
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,308
233
136
4,302
8,878
3,423
0
3,051
5,728
18,450
0
L
Poseidon
3,649
299
0
901
4,358
943
0
2,667
1,569
38,344
0
W
Sun Wukong
BionicStevo720
Sun Wukong
6,859
1,442
0
3,828
9,230
5,773
0
165
9,065
0
37,783
W
Ganesha
DA504monster
Ganesha
3,073
543
1,596
2,798
9,855
6,067
0
2,580
7,275
19,256
0
L
2,405
1,362
0
743
5,490
763
147
382
5,108
0
34,464
L
Gilgamesh
M0USETRAP
Gilgamesh
5,359
1,580
0
1,305
9,689
5,597
0
0
9,126
0
34,811
W
4,811
3,429
0
2,949
5,731
1,531
144
837
4,894
0
52,689
W
Thanatos
SpoiledJam0
Thanatos
4,496
1,533
0
8,604
7,147
2,767
14
895
6,252
0
46,431
W
4,200
816
0
1,153
3,953
1,322
0
1,543
2,410
43,306
0
L
Chaac
2,665
712
0
2,932
6,807
2,755
0
977
5,702
0
41,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
34,322
380
Minions Killed
396
0
Camps Cleared
0
1,118,893
Distance Traveled
1,145,422
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,305
482
45
4
0
243,256
6
L
Poseidon
5,714
519
89
8
0
232,939
4
W
Sun Wukong
7,240
658
91
8
0
225,697
1
W
Ganesha
6,176
561
8
1
0
222,270
9
L
Skadi
5,551
505
82
7
0
201,547
3
L
Gilgamesh
5,974
543
78
7
0
207,576
1
W
Anhur
7,380
671
119
11
0
194,929
2
W
Thanatos
6,829
621
86
8
0
260,383
2
W
Vulcan
6,697
609
92
8
0
242,143
2
L
Chaac
5,928
539
86
8
0
233,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role