Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
GyroBall
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,436 Elo+
Party 1
Tyr
Tyr
SheriffCait
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,398 Elo+
Party 1
Nemesis
Nemesis
Twerk4bucks
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,358 Elo+
Party 1
Ravana
Ravana
rohandude
Ravana
Level 129
God Stats
0W - 2L
1,251 SR
Queue Stats
21W - 33L
1,381 Elo+
Party 1
Team Averages
Level 78
1,450 SR
1,414 Elo+

VS

Team Averages
Level 59
1,627 SR
1,566 Elo+
Erlang Shen
Erlang Shen
BruhhChamp
Erlang Shen
Level 80
God Stats
2W - 0L
1,755 SR
Queue Stats
198W - 185L
1,624 Elo+
Party 2
Awilix
Awilix
FunkM0nk3y
Awilix
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 191L
1,587 Elo+
Party 2
Bastet
Bastet
JPopInSizzel
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KingMac13
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,467 Elo+
Solo
Charybdis
Charybdis
Legitmonkee
Charybdis
Level 29
God Stats
3W - 0L
1,881 SR
Queue Stats
45W - 18L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 6 / 6
11,169
859
12,547
21,928
16,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
GyroBall
Ah Puch
18
7 / 7 / 11
10,703
823
21,940
14,693
5,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 11 / 12
8,529
656
4,206
19,264
24,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Twerk4bucks
Nemesis
16
3 / 7 / 6
9,178
706
3,576
22,440
10,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
rohandude
Ravana
16
5 / 6 / 8
9,842
757
8,968
11,469
5,048
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BruhhChamp
Erlang Shen
19
5 / 3 / 24
11,773
906
16,159
14,679
11,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
FunkM0nk3y
Awilix
18
8 / 6 / 17
11,617
894
18,214
11,803
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
20
8 / 4 / 25
12,246
942
20,114
12,302
5,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
KingMac13
Ah Puch
16
4 / 7 / 11
10,073
775
8,336
12,047
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Legitmonkee
Charybdis
18
12 / 5 / 13
11,618
894
20,632
10,801
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
127
24
Kills
37
37
Deaths
25
43
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
8
6
6
1.83
W
Erlang Shen
BruhhChamp
Erlang Shen
5
3
24
5.67
W
Awilix
FunkM0nk3y
Awilix
8
6
17
2.75
L
Ah Puch
GyroBall
Ah Puch
7
7
11
1.79
W
Bastet
8
4
25
5.13
W
Ah Puch
KingMac13
Ah Puch
4
7
11
1.36
W
Charybdis
Legitmonkee
Charybdis
12
5
13
3.7
L
1
11
12
0.64
L
Nemesis
Twerk4bucks
Nemesis
3
7
6
0.86
L
Ravana
rohandude
Ravana
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
83,455
89,794
Taken
61,632
61,944
Mitigated
30,985
21,937
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,547
788
952
5,571
21,928
16,446
0
1,713
20,215
28,184
0
W
Erlang Shen
BruhhChamp
Erlang Shen
16,159
7,949
2,048
4,609
14,679
11,589
369
7,528
7,151
0
26,125
W
Awilix
FunkM0nk3y
Awilix
18,214
7,954
1,293
1,667
11,803
5,541
539
5,483
6,320
0
25,620
L
Ah Puch
GyroBall
Ah Puch
21,940
892
1,287
2,272
14,693
5,426
0
2,394
12,299
41,463
0
W
Bastet
20,114
4,469
1,361
2,938
12,302
5,172
2,248
7,081
5,221
0
42,840
W
Ah Puch
KingMac13
Ah Puch
8,336
1,135
718
1,931
12,047
4,439
603
7,904
4,143
23,053
0
W
Charybdis
Legitmonkee
Charybdis
20,632
13,908
127
2,041
10,801
4,244
2,229
6,491
4,310
0
35,731
L
4,206
1,016
623
1,289
19,264
24,427
0
974
18,290
0
6,594
L
Nemesis
Twerk4bucks
Nemesis
3,576
1,322
715
5,214
22,440
10,597
0
1,198
21,242
0
7,165
L
Ravana
rohandude
Ravana
8,968
1,600
1,019
2,995
11,469
5,048
0
2,057
9,412
0
15,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
57,327
123
Minions Killed
183
0
Camps Cleared
0
1,002,969
Distance Traveled
1,152,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,169
859
37
3
0
230,595
0
W
Erlang Shen
11,773
906
18
1
0
253,282
0
W
Awilix
11,617
894
18
1
0
223,440
0
L
Ah Puch
10,703
823
42
3
0
192,589
0
W
Bastet
12,246
942
55
4
0
274,397
1
W
Ah Puch
10,073
775
48
4
0
208,152
1
W
Charybdis
11,618
894
44
3
0
192,865
2
L
Tyr
8,529
656
10
1
0
136,802
0
L
Nemesis
9,178
706
8
1
0
224,298
0
L
Ravana
9,842
757
26
2
0
218,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role