Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
 
Agni
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
BluexFlames
Ymir
Silver I
Level 87
God Stats
0W - 3L
1,192 SR
Queue Stats
143W - 143L
1,243 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
SyerdX
Erlang Shen
Silver II
Level 128
God Stats
0W - 1L
1,477 SR
Queue Stats
14W - 23L
1,213 MMR
Solo
Izanami
Izanami
Gold V
TwoTimeTony
Izanami
Gold V
Level 95
God Stats
9W - 12L
1,601 SR
Queue Stats
50W - 56L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,454 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,609 SR
1,260 MMR
Bellona
Bellona
Gold V
Gatogatuno
Bellona
Gold V
Level 132
God Stats
7W - 6L
1,609 SR
Queue Stats
285W - 284L
1,272 MMR
Solo
Tiamat
Tiamat
Gold V
IggyM70
Tiamat
Gold V
Level 121
God Stats
9W - 14L
1,514 SR
Queue Stats
141W - 150L
1,276 MMR
Solo
Fenrir
Fenrir
Silver I
JCghosts
Fenrir
Silver I
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
61W - 63L
1,238 MMR
Solo
Medusa
Medusa
Gold V
Nathan4Nachos2
Medusa
Gold V
Level 105
God Stats
6W - 2L
1,600 SR
Queue Stats
27W - 29L
1,307 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Nizrxw
Tsukuyomi
Silver I
Level 67
God Stats
25W - 19L
1,624 SR
Queue Stats
102W - 107L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 5 / 5
8,855
633
7,694
12,829
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
 
Agni
14
5 / 3 / 2
8,714
622
9,564
7,501
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
6,296
450
2,687
11,005
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SyerdX
Erlang Shen
12
0 / 7 / 2
6,836
488
3,128
9,710
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TwoTimeTony
Izanami
12
3 / 5 / 1
7,444
532
2,544
8,780
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioSetMulanAnhur

VS

Bans
ThothOdinBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gatogatuno
Bellona
15
8 / 1 / 2
9,771
698
10,452
12,374
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
IggyM70
Tiamat
13
4 / 4 / 5
8,272
591
7,206
8,430
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JCghosts
Fenrir
13
2 / 2 / 8
8,313
594
3,100
8,854
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 6
9,529
681
9,508
6,919
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Nizrxw
Tsukuyomi
14
4 / 6 / 6
8,538
610
5,374
10,180
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
24
24
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
5
1.5
L
Agni
 
Agni
5
3
2
2
L
0
4
4
0.5
W
Bellona
Gatogatuno
Bellona
8
1
2
9
W
Tiamat
IggyM70
Tiamat
4
4
5
1.63
W
Fenrir
JCghosts
Fenrir
2
2
8
3
W
6
0
6
9
W
Tsukuyomi
Nizrxw
Tsukuyomi
4
6
6
1.17
L
Erlang Shen
SyerdX
Erlang Shen
0
7
2
0.14
L
Izanami
TwoTimeTony
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
35,640
49,825
Taken
46,757
20,898
Mitigated
27,511
13,461
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,694
1,552
0
5,619
12,829
4,134
0
2,744
9,817
0
60,146
L
Agni
 
Agni
9,564
465
81
1,766
7,501
2,225
224
1,694
5,610
48,161
0
L
2,687
1,300
0
2,507
11,005
6,042
0
2,418
8,405
12,612
0
W
Bellona
Gatogatuno
Bellona
10,452
4,017
0
1,627
12,374
12,497
686
3,096
9,072
5,530
53,278
W
Tiamat
IggyM70
Tiamat
7,206
318
73
3,372
8,430
3,751
0
2,393
5,869
42,355
0
W
Fenrir
JCghosts
Fenrir
3,100
600
202
1,642
8,854
5,297
44
2,259
6,441
131
17,210
W
9,508
5,819
0
4,317
6,919
2,364
1,951
1,650
5,251
0
69,273
W
Tsukuyomi
Nizrxw
Tsukuyomi
5,374
1,277
0
2,306
10,180
3,602
1,012
2,177
7,873
0
52,031
L
Erlang Shen
SyerdX
Erlang Shen
3,128
1,494
0
1,908
9,710
6,839
0
1,056
8,642
0
30,883
L
Izanami
TwoTimeTony
Izanami
2,544
1,569
0
1,580
8,780
1,658
0
206
8,562
0
47,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
44,423
405
Minions Killed
444
0
Camps Cleared
0
1,367,659
Distance Traveled
1,428,724
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,855
633
113
8
0
285,837
4
L
Agni
8,714
622
102
7
0
290,016
5
L
Ymir
6,296
450
14
1
0
241,088
7
W
Bellona
9,771
698
118
8
0
284,783
1
W
Tiamat
8,272
591
93
7
0
285,955
7
W
Fenrir
8,313
594
21
2
0
288,000
8
W
Medusa
9,529
681
117
8
0
293,324
1
W
Tsukuyomi
8,538
610
95
7
0
276,662
3
L
Erlang Shen
6,836
488
77
6
0
278,402
5
L
Izanami
7,444
532
99
7
0
272,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role