Player Matchup

Kuzenbo
Kuzenbo
Komodo9006
Kuzenbo
Level 125
God Stats
1W - 3L
1,251 SR
Queue Stats
30W - 24L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VvBIGAL
Morgan Le Fay
Level 128
God Stats
4W - 2L
1,643 SR
Queue Stats
122W - 106L
1,639 Elo+
Party 1
Mulan
Mulan
lI Ryuk lI
Mulan
Level 150
God Stats
5W - 1L
1,661 SR
Queue Stats
168W - 133L
1,690 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,653 Elo+

VS

Team Averages
Level 141
1,442 SR
1,576 Elo+
Yemoja
Yemoja
Alpha-Omega542
Yemoja
Level 150
God Stats
2W - 3L
1,437 SR
Queue Stats
175W - 196L
1,562 Elo+
Solo
Nox
Nox
SycoZombie
Nox
Level 125
God Stats
0W - 1L
1,371 SR
Queue Stats
114W - 119L
1,543 Elo+
Party 2
Izanami
Izanami
THE3 META
Izanami
Level 147
God Stats
5W - 5L
1,516 SR
Queue Stats
116W - 88L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Komodo9006
Kuzenbo
12
2 / 0 / 3
7,888
789
4,118
7,818
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
VvBIGAL
Morgan Le Fay
12
3 / 0 / 2
7,348
735
8,995
4,372
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
0 / 2 / 5
6,609
661
4,176
8,058
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,700
670
3,438
11,491
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 1
6,713
671
4,286
6,398
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
THE3 META
Izanami
5
0 / 0 / 1
5,519
552
1,730
2,703
692
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kuzenbo
Komodo9006
Kuzenbo
2
0
3
3.5
L
1
2
1
0.75
L
Izanami
THE3 META
Izanami
0
0
1
0.5
W
Morgan Le Fay
VvBIGAL
Morgan Le Fay
3
0
2
4
W
Mulan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
9,454
20,248
Taken
20,592
14,982
Mitigated
11,185
7,078
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,438
829
754
2,982
11,491
8,197
0
6,951
3,861
10,569
0
W
Kuzenbo
Komodo9006
Kuzenbo
4,118
2,068
0
3,266
7,818
8,592
715
2,985
4,685
13,145
0
L
4,286
930
0
0
6,398
2,296
0
4,158
1,872
26,575
0
L
Izanami
THE3 META
Izanami
1,730
1,599
0
821
2,703
692
0
1,557
933
0
8,582
W
Morgan Le Fay
VvBIGAL
Morgan Le Fay
8,995
850
184
1,813
4,372
1,699
927
2,117
2,179
30,889
0
W
Mulan
4,176
791
0
1,815
8,058
4,691
753
2,680
5,274
0
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
18,932
114
Minions Killed
95
6
Camps Cleared
3
575,700
Distance Traveled
385,086
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,700
670
10
1
2
162,403
1
W
Kuzenbo
7,888
789
16
2
2
209,374
1
L
Nox
6,713
671
64
6
1
164,788
1
L
Izanami
5,519
552
21
2
0
57,895
1
W
Morgan Le Fay
7,348
735
69
7
3
180,997
1
W
Mulan
6,609
661
29
3
1
185,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role